Difference between revisions of "Clockwork Terminal"

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'''Clockwork Terminals''' are levels in the [[Clockworks]].  There is one in each tier: [[Exploration|depth]] 4 (Tier 1), [[Exploration|depth]] 13 (Tier 2), and [[Clockworks|depth]] 23 (Tier 3).
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'''Clockwork Terminals''' are safe levels in the [[Clockworks]], where knights can recover and prepare for the next leg of their journey.  
  
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==Description ==
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Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an [[Arsenal Station]], four recharge pads and vendors [[Kozma]] and [[Basil]]. The recharge pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.
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==Facilities==
 
In each Clockwork Terminal, knights are able to:
 
In each Clockwork Terminal, knights are able to:
  
* Change [[equipment]]. Although there is an [[Arsenal Station]], a knight may change their gear from anywhere in the terminal.
 
 
* Recharge their health via regenerating [[heart|heart pads]].
 
* Recharge their health via regenerating [[heart|heart pads]].
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* Change [[equipment]]. Although there is an [[Arsenal Station]], a knight may change their gear from anywhere in the terminal.
 
* Purchase [[recipe|recipes]] from a randomly generated list based on the tier from [[Basil]]. (NB: recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.)
 
* Purchase [[recipe|recipes]] from a randomly generated list based on the tier from [[Basil]]. (NB: recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.)
 
* Buy upgrades from [[Kozma]].
 
* Buy upgrades from [[Kozma]].
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* Access the [[Shadow Lair]]. (Only on Depth 23)
 
* Access the [[Shadow Lair]]. (Only on Depth 23)
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<!-- Require screenshots from Terminals-->
 
== See Also ==
 
== See Also ==
 
* [[Clockworks]]
 
* [[Clockworks]]

Revision as of 22:15, 24 July 2012

Clockwork Terminals are safe levels in the Clockworks, where knights can recover and prepare for the next leg of their journey.

Description

Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an Arsenal Station, four recharge pads and vendors Kozma and Basil. The recharge pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.

Facilities

In each Clockwork Terminal, knights are able to:

  • Recharge their health via regenerating heart pads.
  • Change equipment. Although there is an Arsenal Station, a knight may change their gear from anywhere in the terminal.
  • Purchase recipes from a randomly generated list based on the tier from Basil. (NB: recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety. i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.)
  • Buy upgrades from Kozma.

See Also

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