Difference between revisions of "User:Novaster/Sandbox"

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m (building prep)
m (save point)
Line 31: Line 31:
 
|name = Barrel Belly
 
|name = Barrel Belly
 
|slot = armor front
 
|slot = armor front
 +
|type = container
 
|notes = A central cylindrical container is attached via a strap.
 
|notes = A central cylindrical container is attached via a strap.
 
}}
 
}}
Line 37: Line 38:
 
|name = Binocular Visor
 
|name = Binocular Visor
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Eye gear resembling tech used for long-distance viewing.
 
|notes = Eye gear resembling tech used for long-distance viewing.
 
}}
 
}}
Line 43: Line 45:
 
|name = Bolted Vee
 
|name = Bolted Vee
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = Two spikes are attached to the forehead via a thick bolt.
 
|notes = Two spikes are attached to the forehead via a thick bolt.
 
}}
 
}}
Line 49: Line 52:
 
|name = Bomb Bandolier
 
|name = Bomb Bandolier
 
|slot = armor front
 
|slot = armor front
 +
|type = weapon
 
|notes = Three explosive-looking bombs attached via a sash.
 
|notes = Three explosive-looking bombs attached via a sash.
 
}}
 
}}
Line 55: Line 59:
 
|name = Canteen
 
|name = Canteen
 
|slot = armor front
 
|slot = armor front
 +
|type = container
 
|notes = a container attached via a sash to the hip. Tends to flop.
 
|notes = a container attached via a sash to the hip. Tends to flop.
 
}}
 
}}
Line 61: Line 66:
 
|name = Com Unit
 
|name = Com Unit
 
|slot = helmet side
 
|slot = helmet side
 +
|type = tech
 
|notes = A bit of tech resembling an asymmetrical antenna and mouthpiece.
 
|notes = A bit of tech resembling an asymmetrical antenna and mouthpiece.
 
}}
 
}}
Line 67: Line 73:
 
|name = Dapper Combo
 
|name = Dapper Combo
 
|slot = helmet front
 
|slot = helmet front
 +
|type = hair
 
|notes = A hair piece with an animated smoking pipe.
 
|notes = A hair piece with an animated smoking pipe.
 
}}
 
}}
Line 73: Line 80:
 
|name = Flower
 
|name = Flower
 
|slot = helmet top
 
|slot = helmet top
 +
|type = life
 
|notes = a 4-petalled plant.
 
|notes = a 4-petalled plant.
 
}}
 
}}
Line 79: Line 87:
 
|name = Game Face
 
|name = Game Face
 
|slot = helmet front
 
|slot = helmet front
|notes = A pair of angled objects with bolts.
+
|type = misc
 +
|notes = A pair of seriously angled objects with bolts that are like eyes on some helms, eyebrows on others.
 
}}
 
}}
  
Line 85: Line 94:
 
|name = Glasses
 
|name = Glasses
 
|slot = helmet front
 
|slot = helmet front
 +
|type = lens
 
|notes = Eye gear composed of lenses.
 
|notes = Eye gear composed of lenses.
 
}}
 
}}
Line 91: Line 101:
 
|name = Goggles
 
|name = Goggles
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Eye gear resembling diving, swimming, cyber tech etc.
 
|notes = Eye gear resembling diving, swimming, cyber tech etc.
 
}}
 
}}
Line 97: Line 108:
 
|name = Headband
 
|name = Headband
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = A simple band goes over the head from ear to ear.
 
|notes = A simple band goes over the head from ear to ear.
 
}}
 
}}
Line 103: Line 115:
 
|name = Helm Guards
 
|name = Helm Guards
 
|slot = helmet side
 
|slot = helmet side
 +
|type = tech
 
|notes = A pair of thick plates with bolts cover the ear area.
 
|notes = A pair of thick plates with bolts cover the ear area.
 
}}
 
}}
Line 109: Line 122:
 
|name = Helm-Mounted Display
 
|name = Helm-Mounted Display
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Asymmetrical eye gear resembling some sort of tech.
 
|notes = Asymmetrical eye gear resembling some sort of tech.
 
}}
 
}}
Line 115: Line 129:
 
|name = Knight Vision Goggles
 
|name = Knight Vision Goggles
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Eye gear resembling night vision tech.
 
|notes = Eye gear resembling night vision tech.
 
}}
 
}}
Line 121: Line 136:
 
|name = Long Feather
 
|name = Long Feather
 
|slot = helmet back
 
|slot = helmet back
 +
|type = life
 
|notes = An animated feather sways in the wind.
 
|notes = An animated feather sways in the wind.
 
}}
 
}}
Line 127: Line 143:
 
|name = Maedate
 
|name = Maedate
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = A horse-shoe shaped decoration with bolts.
 
|notes = A horse-shoe shaped decoration with bolts.
 
}}
 
}}
Line 133: Line 150:
 
|name = Maid Headband
 
|name = Maid Headband
 
|slot = helmet top
 
|slot = helmet top
 +
|type = hat
 
|notes = A simple hat resembling a real-world [http://en.wikipedia.org/wiki/Nurse%27s_cap Nurses' Cap].
 
|notes = A simple hat resembling a real-world [http://en.wikipedia.org/wiki/Nurse%27s_cap Nurses' Cap].
 
}}
 
}}
Line 139: Line 157:
 
|name = Mech'tennas
 
|name = Mech'tennas
 
|slot = helmet side
 
|slot = helmet side
 +
|type = tech
 
|notes = A techy pair of antenna.
 
|notes = A techy pair of antenna.
 
}}
 
}}
Line 145: Line 164:
 
|name = Mecha Wings
 
|name = Mecha Wings
 
|slot = helmet side
 
|slot = helmet side
 +
|type = tech
 
|notes = A pair of angled objects with bolts.
 
|notes = A pair of angled objects with bolts.
 
}}
 
}}
Line 151: Line 171:
 
|name= Mohawk
 
|name= Mohawk
 
|slot = helmet top
 
|slot = helmet top
|notes = A central hair/fur piece.
+
|type = hair
 +
|notes = A central hair piece.
 
}}
 
}}
  
Line 157: Line 178:
 
|name = Mustache
 
|name = Mustache
 
|slot = helmet front
 
|slot = helmet front
 +
|type = hair
 
|notes = A rather dapper hair piece.
 
|notes = A rather dapper hair piece.
 
}}
 
}}
Line 163: Line 185:
 
|name = Pipe
 
|name = Pipe
 
|slot = helmet front
 
|slot = helmet front
 +
|type = misc
 
|notes = An animated pipe that is constantly smoking.
 
|notes = An animated pipe that is constantly smoking.
 
}}
 
}}
Line 169: Line 192:
 
|name = Plume
 
|name = Plume
 
|slot = helmet back
 
|slot = helmet back
 +
|type = hair
 
|notes = A curly, pony-tail like object that seems to resemble hair.
 
|notes = A curly, pony-tail like object that seems to resemble hair.
 
}}
 
}}
Line 175: Line 199:
 
|name = Ribbon
 
|name = Ribbon
 
|slot = helmet back
 
|slot = helmet back
 +
|type = cloth
 
|notes = Some cloth or fabric tied into a sort of knot/bow.
 
|notes = Some cloth or fabric tied into a sort of knot/bow.
 
}}
 
}}
Line 181: Line 206:
 
|name = Toupee
 
|name = Toupee
 
|slot = helmet top
 
|slot = helmet top
 +
|type = hair
 
|notes = A hair piece resembling a wig.
 
|notes = A hair piece resembling a wig.
 
}}
 
}}
Line 187: Line 213:
 
|name = Scarf
 
|name = Scarf
 
|slot = helmet back
 
|slot = helmet back
 +
|type = cloth
 
|notes = Some cloth or fabric wrapped around the neck. A few different forms exist.
 
|notes = Some cloth or fabric wrapped around the neck. A few different forms exist.
 
}}
 
}}
Line 193: Line 220:
 
|name = Side Blade
 
|name = Side Blade
 
|slot = armor back
 
|slot = armor back
 +
|type = weapon
 
|notes = A sword attached to the back. Tends to flop.
 
|notes = A sword attached to the back. Tends to flop.
 
}}
 
}}
Line 199: Line 227:
 
|name = Spike Mohawk
 
|name = Spike Mohawk
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = A central metal band with 4 spikes.
 
|notes = A central metal band with 4 spikes.
 
}}
 
}}
Line 205: Line 234:
 
|name = Vented Visor
 
|name = Vented Visor
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Eye gear that seems to be a slitted band covering both eyes.
 
|notes = Eye gear that seems to be a slitted band covering both eyes.
 
}}
 
}}
Line 211: Line 241:
 
|name = Vertical Vents
 
|name = Vertical Vents
 
|slot = helmet side
 
|slot = helmet side
 +
|type = life
 
|notes = A pair of angled "animal-ear like" objects.
 
|notes = A pair of angled "animal-ear like" objects.
 
}}
 
}}
Line 217: Line 248:
 
|name = Vitakit
 
|name = Vitakit
 
|slot = armor back
 
|slot = armor back
 +
|type = pack
 
|notes = A small pack with a heart.
 
|notes = A small pack with a heart.
 
}}
 
}}
Line 223: Line 255:
 
|name = Wide Vee
 
|name = Wide Vee
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = A pointy symmetrical object similar to the bolted vee.
 
|notes = A pointy symmetrical object similar to the bolted vee.
 
}}
 
}}
Line 229: Line 262:
 
|name = Wings
 
|name = Wings
 
|slot = armor back
 
|slot = armor back
 +
|type = misc
 
|notes = A pair of angled wings.
 
|notes = A pair of angled wings.
 
}}
 
}}
Line 235: Line 269:
 
|name = Wolver Tail
 
|name = Wolver Tail
 
|slot = armor rear
 
|slot = armor rear
 +
|type = life
 
|notes = An animated furry tail.
 
|notes = An animated furry tail.
 
}}
 
}}
Line 241: Line 276:
 
|name = Parrying Blade
 
|name = Parrying Blade
 
|slot = armor front
 
|slot = armor front
 +
|type = weapon
 
|notes = A sword attached via a sash to the hip. Tends to flop.
 
|notes = A sword attached via a sash to the hip. Tends to flop.
 
}}
 
}}
Line 247: Line 283:
 
|name = Round Shades
 
|name = Round Shades
 
|slot = helmet front
 
|slot = helmet front
 +
|type = lens
 
|notes = Eye gear composed of large round lenses.
 
|notes = Eye gear composed of large round lenses.
 
}}
 
}}
Line 253: Line 290:
 
|name = Dragon Wings
 
|name = Dragon Wings
 
|slot = armor back
 
|slot = armor back
 +
|type = life
 
|notes = an animated pair of bat-like/reptilian wings.
 
|notes = an animated pair of bat-like/reptilian wings.
 
}}
 
}}
Line 259: Line 297:
 
|name = Crest
 
|name = Crest
 
|slot = armor front
 
|slot = armor front
 +
|type = crest
 
|notes = An object signifying affiliation, achievements, and/or rank.
 
|notes = An object signifying affiliation, achievements, and/or rank.
 
}}
 
}}
Line 265: Line 304:
 
|name = Valkyrie Wings
 
|name = Valkyrie Wings
 
|slot = armor back
 
|slot = armor back
 +
|type = life
 
|notes = An animated pair of feathered wings.
 
|notes = An animated pair of feathered wings.
 
}}
 
}}
Line 271: Line 311:
 
|name = Birthday Candle
 
|name = Birthday Candle
 
|slot = helmet top
 
|slot = helmet top
 +
|type = light
 
|notes = An animated flame burns on top of a striped candle.
 
|notes = An animated flame burns on top of a striped candle.
 
}}
 
}}
Line 277: Line 318:
 
|name = Party Blowout
 
|name = Party Blowout
 
|slot = helmet front
 
|slot = helmet front
 +
|type = misc
 
|notes = An animated celebratory object resembling a flicking tongue.
 
|notes = An animated celebratory object resembling a flicking tongue.
 
}}
 
}}
Line 283: Line 325:
 
|name = Party Hat
 
|name = Party Hat
 
|slot = helmet top
 
|slot = helmet top
 +
|type = hat
 
|notes = A celebratory hat shaped like a cone.
 
|notes = A celebratory hat shaped like a cone.
 +
}}
 +
 +
{{AccessoryList
 +
|name = Monster Pocket
 +
|slot = armor front
 +
|type = life
 +
|notes = An animated baby [[monster]] animal kept in a pouch like a pet.
 
}}
 
}}
  
Line 289: Line 339:
 
|name = Cat Tail
 
|name = Cat Tail
 
|slot = armor rear
 
|slot = armor rear
 +
|type = life
 
|notes = An animated skinny tail with a noiseless bell.
 
|notes = An animated skinny tail with a noiseless bell.
 
}}
 
}}
Line 295: Line 346:
 
|name = Extra Vertical Vents
 
|name = Extra Vertical Vents
 
|slot = helmet side
 
|slot = helmet side
 +
|type = life
 
|notes = Tall "rabbit ear-like" objects.
 
|notes = Tall "rabbit ear-like" objects.
 
}}
 
}}
Line 301: Line 353:
 
|name = Eye of Fury
 
|name = Eye of Fury
 
|slot = helmet front
 
|slot = helmet front
 +
|type = jewel
 
|notes = An animated (sparkling/shimmering) jewel.
 
|notes = An animated (sparkling/shimmering) jewel.
 
}}
 
}}
Line 307: Line 360:
 
|name = Trojan Tail
 
|name = Trojan Tail
 
|slot = armor rear
 
|slot = armor rear
 +
|type = life
 
|notes = A plume-like curly tail resembling hair.
 
|notes = A plume-like curly tail resembling hair.
 
}}
 
}}
Line 313: Line 367:
 
|name = Grand Topper
 
|name = Grand Topper
 
|slot = helmet top
 
|slot = helmet top
 +
|type = hat
 
|notes = A tall animated hat with sparking celebratory decorations.
 
|notes = A tall animated hat with sparking celebratory decorations.
 
}}
 
}}
Line 319: Line 374:
 
|name = Bent Vertical Vents
 
|name = Bent Vertical Vents
 
|slot = helmet side
 
|slot = helmet side
 +
|type = life
 
|notes = Tall, asymmetrical "rabbit ear-like" objects attached via a headband.
 
|notes = Tall, asymmetrical "rabbit ear-like" objects attached via a headband.
 
}}
 
}}
Line 325: Line 381:
 
|name = Tome of Rage
 
|name = Tome of Rage
 
|slot = armor front
 
|slot = armor front
 +
|type = misc
 
|notes = A glowing book-like object attached via a chain to the hip. Tends to flop, though the papers within stay shut.
 
|notes = A glowing book-like object attached via a chain to the hip. Tends to flop, though the papers within stay shut.
 
}}
 
}}
Line 331: Line 388:
 
|name = Headlamp
 
|name = Headlamp
 
|slot = helmet top
 
|slot = helmet top
 +
|type = light
 
|notes = A glowing light casts a bright beam.
 
|notes = A glowing light casts a bright beam.
 
}}
 
}}
Line 337: Line 395:
 
|name = Munitions Pack
 
|name = Munitions Pack
 
|slot = armor back
 
|slot = armor back
 +
|type = pack
 
|notes = A small pack of explosives.
 
|notes = A small pack of explosives.
 
}}
 
}}
Line 343: Line 402:
 
|name = Rebreather
 
|name = Rebreather
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = A mask that covers the mouth area.
 
|notes = A mask that covers the mouth area.
 
}}
 
}}
Line 349: Line 409:
 
|name = Vial Bandolier
 
|name = Vial Bandolier
 
|slot = armor front
 
|slot = armor front
 +
|type = weapon
 
|notes = Three [[pickup]] vials are attached via a sash.
 
|notes = Three [[pickup]] vials are attached via a sash.
 
}}
 
}}
Line 355: Line 416:
 
|name = Node Container
 
|name = Node Container
 
|slot = armor front
 
|slot = armor front
 +
|type = pauldrons
 
|notes = An animated, pauldron-like object pulses with light.
 
|notes = An animated, pauldron-like object pulses with light.
 
}}
 
}}
Line 361: Line 423:
 
|name = Node Receiver
 
|name = Node Receiver
 
|slot = helmet side
 
|slot = helmet side
 +
|type = tech
 
|notes = An animated headphones-like object pulses with light.
 
|notes = An animated headphones-like object pulses with light.
 
}}
 
}}
Line 367: Line 430:
 
|name = Writhing Tendrils
 
|name = Writhing Tendrils
 
|slot = armor back
 
|slot = armor back
 +
|type = life
 
|notes = Two undulating, wiggling, tentacle-like structures are attached to the shoulder area.
 
|notes = Two undulating, wiggling, tentacle-like structures are attached to the shoulder area.
 
}}
 
}}
Line 373: Line 437:
 
|name = Giga Shades
 
|name = Giga Shades
 
|slot = helmet front
 
|slot = helmet front
 +
|type = lens
 
|notes = Eye gear composed of sharply angled lenses.
 
|notes = Eye gear composed of sharply angled lenses.
 
}}
 
}}
Line 379: Line 444:
 
|name = Intel Tube
 
|name = Intel Tube
 
|slot = armor back
 
|slot = armor back
 +
|type = container
 
|notes = An open cylindrical container storing what appear to be important papers.
 
|notes = An open cylindrical container storing what appear to be important papers.
 
}}
 
}}
Line 385: Line 451:
 
|name = Targeting Module
 
|name = Targeting Module
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Asymmetrical eye gear that seems to be an animated, sort of tech.
 
|notes = Asymmetrical eye gear that seems to be an animated, sort of tech.
 
}}
 
}}
Line 391: Line 458:
 
|name = Aero Fin
 
|name = Aero Fin
 
|slot = helmet top
 
|slot = helmet top
 +
|type = misc
 
|notes = A flat, angled object that sweeps from the forehead to the back.
 
|notes = A flat, angled object that sweeps from the forehead to the back.
 
}}
 
}}
Line 397: Line 465:
 
|name = Ankle Booster
 
|name = Ankle Booster
 
|slot = armor rear
 
|slot = armor rear
 +
|type = misc
 
|notes = An animated pair of anklets featuring burning jets out the back.
 
|notes = An animated pair of anklets featuring burning jets out the back.
 
}}
 
}}
Line 403: Line 472:
 
|name = Shoulder Booster
 
|name = Shoulder Booster
 
|slot = armor back
 
|slot = armor back
 +
|type = misc
 
|notes = An animated pair of objects featuring burning jets out the back.
 
|notes = An animated pair of objects featuring burning jets out the back.
 
}}
 
}}
Line 409: Line 479:
 
|name = Gremlin Goggles
 
|name = Gremlin Goggles
 
|slot = helmet front
 
|slot = helmet front
 +
|type = tech
 
|notes = Eye gear resembling construction tech.
 
|notes = Eye gear resembling construction tech.
 
}}
 
}}
Line 415: Line 486:
 
|name = Exhaust Pipes
 
|name = Exhaust Pipes
 
|slot = armor back
 
|slot = armor back
 +
|type = misc
 
|notes = Animated pipes that belch burning particles.
 
|notes = Animated pipes that belch burning particles.
 
}}
 
}}
Line 421: Line 493:
 
|name = Gear Halo
 
|name = Gear Halo
 
|slot = helmet back
 
|slot = helmet back
 +
|type = halo
 
|notes = A round, shiny, gear-shaped ring.
 
|notes = A round, shiny, gear-shaped ring.
 
}}
 
}}
Line 427: Line 500:
 
|name = Wind-up Key
 
|name = Wind-up Key
 
|slot = armor back
 
|slot = armor back
 +
|type = misc
 
|notes = An animated key slowly rotates on the player's back.
 
|notes = An animated key slowly rotates on the player's back.
 
}}
 
}}
Line 433: Line 507:
 
|name = Wrench
 
|name = Wrench
 
|slot = armor back
 
|slot = armor back
 +
|type = weapon
 
|notes = A wrench-like tool hovers on the player's back.
 
|notes = A wrench-like tool hovers on the player's back.
 
}}
 
}}
Line 439: Line 514:
 
|name = Devious Horns
 
|name = Devious Horns
 
|slot = helmet top
 
|slot = helmet top
 +
|type = life
 
|notes = Two large curved horns.
 
|notes = Two large curved horns.
 
}}
 
}}
Line 445: Line 521:
 
|name = Sensor Unit
 
|name = Sensor Unit
 
|slot = helmet back
 
|slot = helmet back
 +
|type = tech
 
|notes = An animated bit of tech that resembles an antenna.
 
|notes = An animated bit of tech that resembles an antenna.
 
}}
 
}}
Line 451: Line 528:
 
|name = Binoculars
 
|name = Binoculars
 
|slot = armor front
 
|slot = armor front
 +
|type = tech
 
|notes = Eye-gear resembling tech used for long-distance viewing hangs around the neck.
 
|notes = Eye-gear resembling tech used for long-distance viewing hangs around the neck.
 
}}
 
}}
Line 457: Line 535:
 
|name = Monocle
 
|name = Monocle
 
|slot = helmet front
 
|slot = helmet front
 +
|type = lens
 
|notes = A rather dapper piece of eye gear, consisting of a single asymmetrical lens.
 
|notes = A rather dapper piece of eye gear, consisting of a single asymmetrical lens.
 
}}
 
}}
Line 517: Line 596:
 
|form = [[scarf]]
 
|form = [[scarf]]
 
|notes = An animated type of scarf with twinkling orange bells that commemorates [[Winterfest]].
 
|notes = An animated type of scarf with twinkling orange bells that commemorates [[Winterfest]].
}}
 
 
{{AccessoryList/Unique
 
|name = Monster Pocket
 
|slot = armor front
 
|form = Monster Pocket
 
|notes = An animated baby [[monster]] kept in a pouch like a pet.
 
 
}}
 
}}
  
Line 795: Line 867:
  
 
}}
 
}}
<!--===============================
 
 
 
 
 
Notes
 
 
 
 
 
===============================-->
 
 
==Notes==
 
[[File:Icon-accessory.png|thumb|[[Arsenal]] icon for accessories.]]
 
 
An '''{{PAGENAME}}''' is an aesthetic item that can be attached to helmets or armor to modify the player's appearance (many NPCs wear accessories too). Accessories have no effect on combat or gameplay, other than possibly making knights more or less visible to each other. Most accessories come in a large selection of color styles, with several having a variety of slightly different forms. Most are randomly obtained from [[Lockbox]]es or [[Prize Box]]es.
 
 
When the player has an accessory in the Arsenal accessory section, this is a ticket for that accessory, not the accessory itself. [[Bechamel]] has the physical accessories at his accessory station. The ticket in the arsenal shows that the player has permission to request that Bechamel attach that specific accessory to an appropriate slot. Players can see what an accessory looks like by itself with just a ticket, but we cannot attach anything by ourselves.
 
 
Interestingly, accessories do not have official individualized tooltip descriptions like most other items.
 
 
Some accessories with [[Special Effects|glowing effects]] can be seen through certain solid objects (like wall hiding the hidden path in D27 of [[Firestorm Citadel]]).
 
 
===Acquisition and Use===
 
----
 
'''Acquisition'''
 
 
*Many accessories can be obtained from [[Lockbox]]es. A Lockbox requires a [[Silver Key]] to be opened.
 
*[[Prize Box]]es from [[:Category:Events|events]] or [[:Category:Promotions|promotions]] tend to gift various accessories that pertain to that promotion. These don't need keys to be opened.
 
*A selection of [[Crest]]s can be obtained as [[Mission]] awards.
 
*Certain accessories in standard [[Color Theme|color theme]]s are available to players when creating a new Knight.
 
:This collection includes [[Bolted Vee]]s, [[Headband]]s, [[Maid Headband]]s, [[Helm-Mounted Display]]s, [[Com Unit]]s, [[Mecha Wings]], and [[Ribbon]]s.
 
:Of these accessories, what is picked becomes attached to the chosen helmet (vs. unattached in inventory).
 
*Accessories may appear in the in the [[Auction House]] as a Featured Auction, or less frequently in a [[Supply Depot Sale]].
 
*Unattached accessories are typically unbound and can be purchased from other players via trade or the Auction House.
 
 
Individual accessory pages will have more specific acquisition information.
 
{{clearleft}}
 
 
 
'''Using Accessories'''
 
----
 
Once you have an accessory, visit [[Bechamel]], the Accessorizor on the far western side of the Haven [[Bazaar]]. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel. However, removing an accessory from gear will destroy the accessory in the process. A Recovery option is available, preserving the accessory instead of destroying it. Destruction is free, recovery has a price in Energy. Bechamel also allows players to preview accessories, though this is currently limited to the Inspect Window.
 
 
'''Attachment'''
 
 
[[File:TooltipAccessory.png|thumb|300px|right|A tooltip showing what kind of accessories may be attached.]]
 
Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Only one accessory may be attached per location on a piece of equipment.
 
 
Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:
 
 
* [[Image:Icon-accessory-helmet_top.png|16px]] [[:Category:Helmet top attachment|Helmet Top]]
 
* [[Image:Icon-accessory-helmet_side.png|16px]] [[:Category:Helmet side attachment|Helmet Side]]
 
* [[Image:Icon-accessory-helmet_back.png|16px]] [[:Category:Helmet back attachment|Helmet Back]]
 
* [[Image:Icon-accessory-helmet_front.png|16px]] [[:Category:Helmet front attachment|Helmet Front]]
 
* [[Image:Icon-accessory-armor_front.png|16px]] [[:Category:Armor front attachment|Armor Front]]
 
* [[Image:Icon-accessory-armor_back.png|16px]] [[:Category:Armor back attachment|Armor Back]]
 
* [[Image:Icon-accessory-armor_aura.png|16px]] [[:Category:Armor aura attachment|Armor Aura]]
 
* [[Image:Icon-accessory-armor_rear.png|16px]] [[:Category:Armor rear attachment|Armor Rear]]
 
 
''Accessories and Upgrading gear'':
 
 
Upgrading helmets or armor with an accessory attached does not destroy the attached accessory, unless the attached accessory's position is not available on the to-be-crafted item.
 
 
This, for example, is the case while crafting an [[Ash Tail Coat]] with an [[Aura]] to a [[Skolver Coat]].
 
 
Pay special attention to this so you don't accidentally destroy your accessories.
 
 
'''Removal'''
 
----
 
 
*For a long time, accessories could only be removed (by players) via destruction. The purpose of removal was to free up the accessory slot for a different accessory. This can still be done, for free. Again, this completely destroys the accessory, and you do not get a ticket back for that accessory.
 
 
*During the Anniversary Celebration of 2014, Accessory Recovery Tickets were introduced. This removes an accessory from an item, giving the player a ticket for the removed accessory in their arsenal. The item is otherwise preserved, with UVs, heat, and other accessories unchanged. The accessory that was RECOVERED is unbound, ready to be attached to another item at Bechamel. Or the same one, whatever floats your boat. These tickets are obtained in the Supply Depot for various prices of energy.
 
 
*Being Frugal: certain accessories may not be "worth" recovering, if all you want is to free up a slot...say, take a cool vitakit off for wings. The choice is up to you. Certainly, the more rare accessories are probably desired by other players, so consider selling instead of destroying, depending on the accessory.
 
 
*All ''removal'' tickets are free from Bechamel. All ''recovery'' tickets are in the [[Supply Depot]]. You will get a notification about the recovery tickets when removing an accessory at Bechamel.
 
 
*Paying Attention: to avoid heartbreak: a REMOVAL ticket will have a reddish pink icon, a RECOVERY ticket will have a blue/prismatic look to it. A REMOVAL button will say "Remove," a RECOVERY button will say "Recover." Select one from Bechamel (removal) or from your arsenal (recovery), at Bechamel.
 
 
 
'''Recovery Ticket Prices:'''
 
 
*Recover Helmet Top:------5000 Energy
 
*Recover Helmet Front:----3500 Energy
 
*Recover Helmet Back:----3500 Energy
 
*Recover Helmet Side:-----3500 Energy
 
 
 
*Recover Armor Front:-----5000 Energy
 
*Recover Armor Back:------8000 Energy
 
*Recover Armor Rear:------8000 Energy
 
*Recover Armor Aura:------10000 Energy
 
 
===Economics===
 
----
 
[[File:SpiralKnights News 125.png|thumb|right|[[Supply Depot Sale]]s typically feature accessories as well as other items.]]
 
This list is being continuously updated and is potentially never ending. It was created by players for the purpose to aid traders in having a solid valuation of their rare accessories. Whether it is to serve as a guide to sellers or an indication for interested buyers, this list could remain a fundamental tool to use by everyone current and in the future. Please click the link below and view the top two posts on the first page, for price references. 
 
 
[http://forums.spiralknights.com/en/node/79532#comment-698097 The BAZAAR Price Checking Thread]
 
{{clearleft}}
 
 
 
'''Accessories in Supply Depot Sales''':
 
 
Occasionally accessories will show up in the Supply Depot for short periods of time. The [[Supply Depot Sale]] page contains a list of user-generated logs on the forums. Check these logs to get an idea of what kinds of accessories (and other items) tend to show up in sales.
 
 
===Aesthetic Behavior===
 
----
 
'''Overworld'''
 
 
Some accessories look very different in the Overworld, compared to the preview window or unattached view. See the "Gallery" section on individual accessory pages of these items for visual examples. <br/> Certain pages will have a column for overworld visuals, especially pages for "unique" accessories.
 
{{clearleft}}
 
 
 
'''Colors'''
 
 
{{main|Color Pattern}}
 
 
Accessories use the primary, secondary, or tertiary colors fairly consistently. For example, the Helm Guards and Mecha Wings use the primary color for the bulk of the item and the secondary color for the accents. Items like the Flower, Long Feather, Game Face, and Maedate use the secondary color for a majority of their coloring. The tertiary color is used for some accessories like the Headband and as a primary color for some costumes such as the Cloak and Flak Jacket. Accessories can also come in unique styles and forms.
 
 
 
'''Recolored Accessories'''
 
 
{{main|Accessories (Recolors)}}
 
 
Certain types of accessories are commonly "recolored" for certain promotions, along with [[Costumes (Recolors)|these costumes]]. These promotions are usually named after a "new" color scheme.
 
{{clearleft}}
 
 
===History===
 
----
 
Accessories were introduced on the 4th of October in 2011. {{fn|http://forums.spiralknights.com/en/node/27649}}
 
 
In some cases, a mistakenly bound accessory can be removed if a support ticket is filed immediately. This was not the case in the past, but was changed due to improved logging at an unspecified date. Community Manager Eurydice [http://forums.spiralknights.com/en/node/59691#comment-431711 explained this policy] on July 16, 2012:
 
''<blockquote>"In the past it was our policy not to remove accessories at all.  There were one or two special, good faith cases where an exception was made.  We recently changed our policy because our logs are now more specific; the GMs are now able to help someone if they accidentally attach something provided they contact us right away, the request is reasonable, and they've not had such an exception in the past... accessories are not unbindable on a whim."</blockquote>''
 
 
As of the [[Caketastrophe|Anniversary Celebration]] in April 2014, players can now recover their accessories with recovery tickets bought with Energy in the Supply Depot.
 
 
== See Also ==
 
*[[Prismatic Aspect]]
 
*[[Special Effects]]
 
 
[[Category:Terminology]]
 
[[Category:Equipment]]
 
[[Category:Accessories]]
 

Revision as of 12:33, 20 January 2015

Editor Note Below is an elaborate sortable list. This show/hide contains information about how to use the list efficiently.

List

Accessories of distinct shape and consistent naming convention that come in several colors. Template:Showhide/Accessory

Outlier Accessory Lists

Due to the dynamic nature of Spiral Knights and how we organize things on this wiki, these lists are likely to move inventory upwards to another list, or even to the above main list, if the game releases more accessories that warrant such changes. Most of these items are released individually (along with related costumes), in pairs, or in small groups during promotions and/or events.

Unusual

These accessories have distinct special effects and/or behavior that help characterize their shape. These accessories have numerous color variations and/or very similar shapes available, and these colors are usually "special" or unusual color patterns and maintain consistent naming conventions.

Other accessories have special effects for special color patterns, like Dragon Wings and Wolver Tails, but these are also styled in many other color patterns and so are not in the lists below.

If many more color versions (especially standard) of the same shape of the below accessories are released, they will be compressed into single "form" pages (like "Bolted Vee" etc.) and probably relocated to the above list. For example, this has happened with Leafy Auras.

In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.

Template:Showhide/Accessory

Special

These accessories sometimes come in "balanced" pairs and are often named unconventionally.

Most of these behave like other accessories and/or each other, to some extent.

In the "Form" column: if there is a highly related form, it will be linked to, if not, then plain text is used.

If more versions of these are released, they will be compressed into single type pages and relocated to one of the above lists.

For example, there used to be only a few different kinds of parrying blade, now there are many and it is likely there are more to come.

Template:Showhide/Accessory

Unique

Extra special accessories that have truly unique forms (shapes). For each accessory in this list, there is only one color variation currently available.

If more versions of these are released below, they will be compressed into single type pages and relocated into one of the above lists.

The game has seen more variations of unique accessories released after an initial "unique" version. Example: Lovely Bent Vertical Vents.

Template:Showhide/Accessory

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