Difference between revisions of "Sewer Stash/Gate Map"

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|floor depth = 16
 
|floor depth = 16
 
|floor name  = Weapons Cache
 
|floor name  = Weapons Cache
|floor area  = A compact area featuring constructs.
+
|floor area  = A [[compact area]] featuring constructs.
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 22:08, 6 August 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Wasteworks Access
Depth: 14

An area similar to
Lichenous Lair: Toxic Union.


Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Security Outpost
Depth: 15

An area similar to
Wasteworks: Mechanized Mile.


Fourth Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Weapons Cache
Depth: 16

A compact area featuring constructs.


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