Compact Area
From SpiralKnights
Compact Area is an unofficial "region term" encompassing a collection of levels which feature compressed puzzles and an area of centralized combat, usually with one or more Battlepods.
Notes
These levels are not encountered in the arcade.
A Compact Area is reminiscent of Clockwork Tunnels: Mechanized Mile, in that its appearance changes with status theme, as do many of the monsters found here. Most of these monsters are of the construct family, even though these areas are usually indicated by the "gremlin grounds" gate icon.
They seem to be "factories" or "storage areas." The large number of breakable blocks in Compact Area seems fitting, as many of these blocks are have the appearance of miscellaneous boxes.
Compact Areas consist of five major map parts: the beginning, middle area, connector, arena, and end. This miniature arena always features one or more Battlepods of some kind, with the exception of missions involving Sputterspark.
Four missions have a Compact Area featuring Battlepods:
- 3-1 Mission: Toy Soldiers
- 6-2 Mission: Sewer Stash
- 8-2 Mission: The Vile Engine
- Prestige Mission: Assault on Machine Shop 13
Two with Sputterspark:
- 4-3 Mission: Shocking Sentient Sentries
- 8-2 Mission: The Great Escape
Gallery
Map | Visual | Location | Level &/or Segment | Notes |
Assault on Machine Shop 13 | Munitions Storage "Start" Segment |
Notes:
A starting area. Arsenal station is available. | ||
Toy Soldiers | Production Center "I" Segment |
Notes:
A large area with a few puzzles to solve. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A large area with a few puzzles to solve. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A large area with a few puzzles to solve. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A large area with a few puzzles to solve. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small connector featuring a rotating gear. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small connector featuring a rotating gear. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small connector featuring two rotating gears. | ||
Sewer Stash | Weapons Cache "I" Segment |
Notes:
A small arena with two toxic Battlepods and three spawners: two produce Knockers and one produces Ironclaw Thwackers. Other gremlins spawn at the start of the fight, including an Ironclaw Mender, but they are not respawned. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with one or two Battlepods. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with one Battlepod. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with up to three Battlepods. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with one Battlepod. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with two Battlepods. | ||
The Vile Engine | Processing Plant "I" Segment |
Notes:
A small arena with two electric Battlepods and two Quicksilver spawners. Many Quicksilvers will spawn at the start of the fight, but only two will continue to respawn. | ||
Assault on Machine Shop 13 | Munitions Storage "I" Segment |
Notes:
A small arena with two Battlepods. Gun Puppies and Scuttlebots spawn at the start of the fight. | ||
Assault on Machine Shop 13 | Munitions Storage "End" Segment |
Notes:
An elevator area with Treasure Boxes. |