Difference between revisions of "Kora Dialogue/Eye of the Needle"

From SpiralKnights

Jump to: navigation, search
m (created)
 
m (mimic)
 
Line 13: Line 13:
 
{{Dialogue
 
{{Dialogue
 
|character = Kora
 
|character = Kora
|cd = Exactly! So what the heck is it doing in the Clockworks now? It just doesn't make any sense.<br>So, if we are to believe that indeed a lost kingdom from the past has somehow wound up in a massive mechanical world in present day, the question remains, why?
+
|cd = Exactly! So what the heck is it doing in the Clockworks now? It just doesn't make any sense.<br><br>So, if we are to believe that indeed a lost kingdom from the past has somehow wound up in a massive mechanical world in present day, the question remains, why?
 
|pd = And why is it now blocking access to the Core, now that we're so close?
 
|pd = And why is it now blocking access to the Core, now that we're so close?
 
}}
 
}}
Line 19: Line 19:
 
{{Dialogue
 
{{Dialogue
 
|character = Kora
 
|character = Kora
|cd = It's all a bit too convenint. But do gremlins really have this kind of power? I suspect something more than even what they are capable of engineering.<br>In any case, this Almire, it's not a kingdom any longer. All that remains is a great citadel that seems to be engulfed in never-ending flames that Spiral HQ has been calling the 'Firestorm Citadel'. From what we can tell, the whole place is swarming the undead and built like a fortress.
+
|cd = It's all a bit too convenint. But do gremlins really have this kind of power? I suspect something more than even what they are capable of engineering.<br><br>In any case, this Almire, it's not a kingdom any longer. All that remains is a great citadel that seems to be engulfed in never-ending flames that Spiral HQ has been calling the 'Firestorm Citadel'. From what we can tell, the whole place is swarming with undead and built like a fortress.
 
|pd = I take it the only way to the Core is through the Firestorm Citadel?
 
|pd = I take it the only way to the Core is through the Firestorm Citadel?
 
}}
 
}}
Line 25: Line 25:
 
{{Dialogue
 
{{Dialogue
 
|character = Kora
 
|character = Kora
|cd = It would seem so. And this place, it just radiate evil, it's almost indescribable. It's even starting to affect the levels surrounding it- fires are breaking out everywhere.<br>You're one of the best we've got, PLAYERNAME and if there's anyone that could lead a squad through the citadel it's you. But even reaching it won't be easy. We're going to need to take care of a few fires and gather bit more intel before storming the gates.
+
|cd = It would seem so. And this place, it just radiates evil, it's almost indescribable. It's even starting to affect the levels surrounding it- fires are breaking out everywhere.<br><br>You're one of the best we've got, PLAYERNAME and if there's anyone that could lead a squad through the citadel it's you. But even reaching it won't be easy. We're going to need to take care of a few fires and gather bit more intel before storming the gates.
 
|pd = Roger that. So you've got some missions lined up for me?
 
|pd = Roger that. So you've got some missions lined up for me?
 
}}
 
}}
Line 31: Line 31:
 
{{Dialogue
 
{{Dialogue
 
|character = Kora
 
|character = Kora
|cd = Indeed. Let's start by putting out some fires and then we'll see about trying to get to the citadel. Given the opposition, it's a one in a million shot.<br>Good luck, PLAYERNAME.
+
|cd = Indeed. Let's start by putting out some fires and then we'll see about trying to get to the citadel. Given the opposition, it's a one in a million shot.<br><br>Good luck, PLAYERNAME.
 
|pd = End conversation
 
|pd = End conversation
 
}}<noinclude>[[Category:Dialogues]]</noinclude>
 
}}<noinclude>[[Category:Dialogues]]</noinclude>

Latest revision as of 13:13, 19 September 2015

Kora
PLAYERNAME, I'm glad you called, I have something big here for you.
  • What is it, Kora?
Kora
That mass of negative energy we've been investigating is a portion of an ancient kingdom called Almire, the very same realm described in that Owlite tome you discovered!
  • But that tome suggested Almire was destroyed over a thousand years ago...
Kora
Exactly! So what the heck is it doing in the Clockworks now? It just doesn't make any sense.

So, if we are to believe that indeed a lost kingdom from the past has somehow wound up in a massive mechanical world in present day, the question remains, why?
  • And why is it now blocking access to the Core, now that we're so close?
Kora
It's all a bit too convenint. But do gremlins really have this kind of power? I suspect something more than even what they are capable of engineering.

In any case, this Almire, it's not a kingdom any longer. All that remains is a great citadel that seems to be engulfed in never-ending flames that Spiral HQ has been calling the 'Firestorm Citadel'. From what we can tell, the whole place is swarming with undead and built like a fortress.
  • I take it the only way to the Core is through the Firestorm Citadel?
Kora
It would seem so. And this place, it just radiates evil, it's almost indescribable. It's even starting to affect the levels surrounding it- fires are breaking out everywhere.

You're one of the best we've got, PLAYERNAME and if there's anyone that could lead a squad through the citadel it's you. But even reaching it won't be easy. We're going to need to take care of a few fires and gather bit more intel before storming the gates.
  • Roger that. So you've got some missions lined up for me?
Kora
Indeed. Let's start by putting out some fires and then we'll see about trying to get to the citadel. Given the opposition, it's a one in a million shot.

Good luck, PLAYERNAME.
  • End conversation
Personal tools