Difference between revisions of "User:Kakelgis"

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This wikipage is pretty goddamn outdated. I'll get around to adding more significant stuff here later.<br>
 
This wikipage is pretty goddamn outdated. I'll get around to adding more significant stuff here later.<br>
IGN is Biznasty, and I am the guild master of Guild. its me
+
IGN is Biznasty, and I am the guild master of [[Guild_(Guild)|Guild]]. its me
  
 
Decrous, you shall be remembered. You still suck though.<br>
 
Decrous, you shall be remembered. You still suck though.<br>
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== Notes and crap ==
 
== Notes and crap ==
  
===>The Undead/Fire locked T3 stratum on certain gates===
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{{showhide|Variable Enemy Health|content=
It's Vanaduke, dummy!
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Lv10 DA, maximum sword damage bonus at 24 Firestorm Citadel.
  
===>Vanaduke is not a fiend===
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First hit deals 437 damage, while the charge's slash deals 806.
I own a VS Fiend High Leviathan Blade, while Magnus uses a plain one. We deal the exact same damage on Vanaduke.
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I strike a zombie twice with the first hit, and he doesn't die; However, using the charge's slash instantly kills zombies. This is not some odd thing of a zombie spawning with a higher tier setting and more health or whatever; I've tested it on multiple zombies, all of them taking the same damage as always.
  
Vanaduke is not undead either, since CIV does not deal any additional damage. It's possible that he is somehow some other random race, although it's more likely that he simply has no race at all.
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After a bit of further testing, a couple zombies seemed to die after two hits, and some seemed to survive the charge; After running the same depth a couple times, it seems that the health mobs spawn with is slightly variable.
 +
}}
  
Jelly King on the other hand, is actually a slime. (Using a Vog Cub set and Fang of Vog, charges are 172 damage a hit. Using a Chroma set increases the damage to around 196 a hit)
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{{showhide|Rocket Hammer, Sealed Swords and Tier variation|content=
 +
There seems to be an odd effect when comparing pure and split damage weapons; Perhaps due to how earlier tiers interpret damage in general, compared to T3.
  
===>Spark Tokens===
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On tier 1, comparing a fully heated Gran Faust to a fully heated Warmaster Rocket Hammer, it seems the hammer is overall more powerful; Dealing around 100 damage to constructs, while the Gran Faust deals about 80 to gremlins. Oddly, this doesn't seem to be the case for T3 - No exact numbers yet, but comparing a DA's damage to the Rocket Hammer's, the Rocket Hammer is overall weaker on T3.
* Forge Spark: Fire, Shock, Construct<br>
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* Grim Spark: Poison, Undead, Fiend<br>
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* Primal Spark: Freeze, Jelly, Beast<br>
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===>Status Effect Resist Cap===
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This requires more extensive testing.
A little over one full meter; Two pieces of five star armory and a medium resistance UV (as much as a 3-star armor would offer) would reach the cap.
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}}
  
In some cases, one full meter is enough to grant immunity to certain attacks. Most will require you to go past such, however.
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{{showhide|There used to be more stuff here|content=
 +
Then it got outdated or pointless.
 +
}}
  
Also to note: The maximum resist only grants immunity to certain 'weaker' status effect attacks. Certain mobs will be unable to inflict the status effect with normal attacks, (Zombies, Greavers, Gun Puppies, Lumbers, etc) however some stronger mobs or special attacks will still be able to. (Zombie's breath, Retrode, Devilites, Vanaduke's mace, elemental grates, etc)
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== Inventory ==
 
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Additional note: Resists are slightly less effective in Shadow Lairs, so immunity ends up not being possible for additional attacks, such as Howlitzer or Polyp's bullets. Yet to confirm this entirely, and what mobs/attacks it affects.
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+
===>Cold Iron Vanquisher vs. Leviathan Blade===
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This question comes up all the damn time. So here's some more concrete numbers. Depth 27, only damage bonuses were Fiend High on Leviathan and Undead High on CIV. Both weapons are at level 10.
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'''Cold Iron Vanquisher''':
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* Normal hit: 183
+
** Normal combo finish: 234
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** Normal charge attack: 352
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* Undead hit: 224
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** Undead combo finish: 280
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** Undead charge attack: 413
+
 
+
'''Leviathan Blade''':
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* Normal hit: 200
+
** Normal combo finish: 254
+
** Normal charge attack: 378
+
* Fiend hit: 243
+
** Fiend combo finish: 303
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** Fiend charge attack: 442
+
 
+
So yeah. The damage differences are pretty small - I'd say Leviathan is a bit better. You lose only a bit of damage on one specific race while dealing a bit more to all the other five.
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But in general, the bonuses are not big enough to make an actual difference when killing normal monsters. CIV's basepower is also too low - A Leviathan with VS Undead Very High UV would deal as much as a CIV with a VS Undead High UV. (thus getting a Maximum)
+
 
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And as a note, remember, this was on T3. The damage difference is even smaller on T2 or T1. (I think it'd be 10 damage difference rather than 20 on T2, and ~5 for T1)
+
 
+
'''Note: Outdated data.'''
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===>The Swarm===
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Swarm Seeds seem to take more damage to piercing, and seem to be resistant to shadow; They are not actually fiends, however.
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Also to note is what weapons may deal more actual "damage" to the Swarm Seed's field; It seems weapons with more knockback are more effective at neutralizing the field than weapons that would actually deal more damage.
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Void monsters: It seems some Void monsters are either bugged, or themed to be of a specific status; Void Zombies seem to be unable to deal freeze, however they cannot be frozen. Void Gel can cause strong (?) poison with their attacks; Unknown if they are vulnerable to poison. Other mobs do not seem to inflict any status effects, although they might be immune to specific status effects; Not tested yet.
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Void Wolvers and Lumbers can only deal normal damage, for some reason. Zombies and Gels are still able to deal their specific damage types (shadow and piercing). As for damage weaknesses/resistances, all mobs except for Gels seem to be normal; Gels seem to not have any weaknesses, however their only resistance (piercing) isn't as effective as a common resistance. (~270 damage from Flourish is reduced to ~205 on Gels, although it is reduced to ~55 on Lumbers)
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Additional notes: Void Zombies are unable to breath. Void Wolvers cannot teleport, although they can dash/dodge. Void Gels show a white aura rather than a yellow one in their attacks. Void Gremlins/Wolvers will still run away at low health, and Void Gremlins will still use pills at low health.
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===>wat===
+
 
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Lv10 DA, maximum sword damage bonus at 24 Firestorm Citadel.
+
 
+
First hit deals 437 damage, while the charge's slash deals 806.
+
I strike a zombie twice with the first hit, and he doesn't die; However, using the charge's slash instantly kills zombies. This is not some odd thing of a zombie spawning with a higher tier setting and more health or whatever; I've tested it on multiple zombies, all of them taking the same damage as always.
+
 
+
Weird stuff.
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== Load-out ==
+
  
 
{{showhide|[[file:icon-sword.png|20px]] Swords|content =
 
{{showhide|[[file:icon-sword.png|20px]] Swords|content =
 +
:[[file:Equipment-Acheron_icon.png|25px]] [[Acheron]]
 
:[[file:Equipment-Barbarous_Thorn_Blade_icon.png|25px]] [[Barbarous Thorn Blade]]
 
:[[file:Equipment-Barbarous_Thorn_Blade_icon.png|25px]] [[Barbarous Thorn Blade]]
 
:[[file:Equipment-Cold_Iron_Vanquisher_icon.png|25px]] [[Cold Iron Vanquisher]]
 
:[[file:Equipment-Cold_Iron_Vanquisher_icon.png|25px]] [[Cold Iron Vanquisher]]
 
:[[file:Equipment-Combuster_icon.png|25px]] [[Combuster]]
 
:[[file:Equipment-Combuster_icon.png|25px]] [[Combuster]]
 
:[[file:Equipment-Divine_Avenger_icon.png|25px]] [[Divine Avenger]]
 
:[[file:Equipment-Divine_Avenger_icon.png|25px]] [[Divine Avenger]]
 +
:[[file:Equipment-Dread_Venom_Striker_icon.png|25px]] [[Dread Venom Striker]]
 
:[[file:Equipment-Fang_of_Vog_icon.png|25px]] [[Fang of Vog]]
 
:[[file:Equipment-Fang_of_Vog_icon.png|25px]] [[Fang of Vog]]
 
:[[file:Equipment-Final_Flourish_icon.png|25px]] [[Final Flourish]]
 
:[[file:Equipment-Final_Flourish_icon.png|25px]] [[Final Flourish]]
 
:[[file:Equipment-Gran_Faust_icon.png|25px]] [[Gran Faust]]
 
:[[file:Equipment-Gran_Faust_icon.png|25px]] [[Gran Faust]]
 
:[[file:Equipment-Leviathan_Blade_icon.png|25px]] [[Leviathan Blade]]
 
:[[file:Equipment-Leviathan_Blade_icon.png|25px]] [[Leviathan Blade]]
 +
:[[file:Equipment-Voltedge_icon.png|25px]] [[Voltedge]]
 +
:[[file:Equipment-Warmaster_Rocket_Hammer_icon.png|25px]] [[Warmaster Rocket Hammer]]
 
}}
 
}}
  
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:[[file:Equipment-Sentenza_icon.png|25px]] [[Sentenza]]
 
:[[file:Equipment-Sentenza_icon.png|25px]] [[Sentenza]]
 
:[[file:Equipment-Storm_Driver_icon.png|25px]] [[Storm Driver]]
 
:[[file:Equipment-Storm_Driver_icon.png|25px]] [[Storm Driver]]
:[[file:Equipment-Valiance_icon.png|25px]] [[Valiance]]
 
 
}}
 
}}
  
 
{{showhide|[[file:icon-bomb.png|20px]] Bombs|content =
 
{{showhide|[[file:icon-bomb.png|20px]] Bombs|content =
:[[file:Equipment-Stagger_Storm_icon.png|25px]] [[Stagger Storm]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Low
+
:[[file:Equipment-Ash_of_Agni_icon.png|25px]] [[Ash of Agni]]
:[[file:Equipment-Ash_of_Agni_icon.png|25px]] [[Ash of Agni]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Medium
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:[[file:Equipment-Dark_Retribution_icon.png|25px]] [[Dark Retribution]]
:[[file:Equipment-Venom_Veiler_icon.png|25px]] [[Venom Veiler]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: High
+
:[[file:Equipment-Stagger_Storm_icon.png|25px]] [[Stagger Storm]]
:[[file:Equipment-Shivermist_Buster_icon.png|25px]] [[Shivermist Buster]] [[file:Unique_variant_icon.png|17px]] Charge Time Reduction: Very High
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:[[file:Equipment-Venom_Veiler_icon.png|25px]] [[Venom Veiler]]
 
}}
 
}}
  
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:[[file:Equipment-Deadly_Virulisk_Mask_icon.png|25px]] [[Deadly Virulisk Mask]]
 
:[[file:Equipment-Deadly_Virulisk_Mask_icon.png|25px]] [[Deadly Virulisk Mask]]
 
:[[file:Equipment-Divine_Veil_icon.png|25px]] [[Divine Veil]]
 
:[[file:Equipment-Divine_Veil_icon.png|25px]] [[Divine Veil]]
 +
:[[file:Equipment-Grey_Feather_Cowl_icon.png|25px]] [[Grey Feather Cowl]]
 
:[[file:Equipment-Ice_Queen_Crown_icon.png|25px]] [[Ice Queen Crown]]
 
:[[file:Equipment-Ice_Queen_Crown_icon.png|25px]] [[Ice Queen Crown]]
 +
:[[file:Equipment-Perfect_Mask_of_Seerus_icon.png|25px]] [[Perfect Mask of Seerus]]
 
:[[file:Equipment-Skolver_Cap_icon.png|25px]] [[Skolver Cap]]
 
:[[file:Equipment-Skolver_Cap_icon.png|25px]] [[Skolver Cap]]
 
:[[file:Equipment-Snarbolax_Cap_icon.png|25px]] [[Snarbolax Cap]]
 
:[[file:Equipment-Snarbolax_Cap_icon.png|25px]] [[Snarbolax Cap]]
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:[[file:Equipment-Heavenly_Iron_Armor_icon.png|25px]] [[Heavenly Iron Armor]]
 
:[[file:Equipment-Heavenly_Iron_Armor_icon.png|25px]] [[Heavenly Iron Armor]]
 
:[[file:Equipment-Ice_Queen_Mail_icon.png|25px]] [[Ice Queen Mail]]
 
:[[file:Equipment-Ice_Queen_Mail_icon.png|25px]] [[Ice Queen Mail]]
 +
:[[file:Equipment-Ironmight_Plate_Mail_icon.png|25px]] [[Ironmight Plate Mail]]
 
:[[file:Equipment-Skolver_Coat_icon.png|25px]] [[Skolver Coat]]
 
:[[file:Equipment-Skolver_Coat_icon.png|25px]] [[Skolver Coat]]
 
:[[file:Equipment-Snarbolax_Coat_icon.png|25px]] [[Snarbolax Coat]]
 
:[[file:Equipment-Snarbolax_Coat_icon.png|25px]] [[Snarbolax Coat]]
Line 151: Line 106:
 
:[[file:Equipment-Dragon_Scale_Shield_icon.png|25px]] [[Dragon Scale Shield]]
 
:[[file:Equipment-Dragon_Scale_Shield_icon.png|25px]] [[Dragon Scale Shield]]
 
:[[file:Equipment-Grey_Owlite_Shield_icon.png|25px]] [[Grey Owlite Shield]]
 
:[[file:Equipment-Grey_Owlite_Shield_icon.png|25px]] [[Grey Owlite Shield]]
:[[file:Equipment-Heater_Shield_icon.png|25px]] [[Heater Shield]]
 
 
:[[file:Equipment-Swiftstrike_Buckler_icon.png|25px]] [[Swiftstrike Buckler]]
 
:[[file:Equipment-Swiftstrike_Buckler_icon.png|25px]] [[Swiftstrike Buckler]]
 
:[[file:Equipment-Volcanic_Plate_Shield_icon.png|25px]] [[Volcanic Plate Shield]]
 
:[[file:Equipment-Volcanic_Plate_Shield_icon.png|25px]] [[Volcanic Plate Shield]]
Line 157: Line 111:
  
 
{{showhide|[[file:icon-trinket.png|20px]] Trinkets|content =
 
{{showhide|[[file:icon-trinket.png|20px]] Trinkets|content =
 +
:[[file:Equipment-Elite_Quick_Strike_Module_icon.png|25px]] [[Elite Quick Strike Module]]
 
:[[file:Equipment-Elite_Quick_Strike_Module_icon.png|25px]] [[Elite Quick Strike Module]]
 
:[[file:Equipment-Elite_Quick_Strike_Module_icon.png|25px]] [[Elite Quick Strike Module]]
 
:[[file:Equipment-Elite_Slash_Module_icon.png|25px]] [[Elite Slash Module]]
 
:[[file:Equipment-Elite_Slash_Module_icon.png|25px]] [[Elite Slash Module]]
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:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
 
:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
 
:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
 
:[[file:Equipment-Elite_Trueshot_Module_icon.png|25px]] [[Elite Trueshot Module]]
:[[file:Equipment-Radiant_Crystal_Pin_icon.png|25px]] [[Radiant Crystal Pin]]
 
:[[file:Equipment-Sizzling_Hearthstone_Pendant_icon.png|25px]] [[Sizzling Hearthstone Pendant]]
 
:[[file:Equipment-Soaking_Wetstone_Pendant_icon.png|25px]] [[Soaking Wetstone Pendant]]
 
 
}}
 
}}
  
 
== Achievements ==
 
== Achievements ==
  
===Major Achievements===
+
{{showhide|Major Achievements|content=
 +
* firstfirstfirstfirstfirstfirstfirst
 +
}}
  
First (?) (Tie between Magnus, Decrous and me) to obtain Fang of Vog. (Final Preview Event)
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{{showhide|Stats|content=
 +
*Playing since 17th of January, 2011.
 +
**87:18:21:37 Playtime as of 1st of March, 2012<br>
 +
***~24 Days of Playtime on the Preview Event. (17th of January ~ 27th of March, 2011)
  
First (?) to obtain a Sealed Sword, and a Gran Faust. (also being the first five star ever) - Day 2/3 of Early Release, 2nd/3rd of April 2011
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*500+ Almirian Seals obtained.
 +
**Full Ancient set & Fang of Vog. - who knows when. Probably sometime in the last week of April, 2011
  
One of the first (?) four to unlock Tier 3. - Day 2 (or was it 3?) of Early Release, 2nd of April 2011
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*CE completely wasted: Over 120k by now<br>
 +
**CE which I actually made good use of: Less than what I wasted
  
Was in the first (?) group to successfully defeat Vanaduke. - First day of Launch, 4th of April 2011
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*60/60 in-game achievements earned.
 +
**Unknown date for first 57; Likely before 25th of June, 2011 - Roarmulus and Firecracker achievements earned on July 4th or so; Nutcracker earned on 20th of December
  
Second (?) to obtain Fang of Vog. - 14th of April 2011
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*11/11 in-game artifacts.
  
===Stats===
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*4070 Prestige as of 1st of March, 2012
 
+
}}
Playing since 17th of January, 2011.
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500+ Almirian Seals obtained. Full Ancient set & Fang of Vog. - who knows when. Probably sometime in the last week of April, 2011
+
 
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50:04:25:29 Playtime as of 25th of October, 2011<br>
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~24 Days of Playtime on the Preview Event. (17th of January ~ 27th of March, 2011)
+
 
+
CE completely wasted: Over 120k by now<br>
+
CE which I actually made good use of: Less than what I wasted
+
 
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59/59 in-game achievements earned. (26th of June, 2011 for first 57 - Roarmulus and Firecracker achievements earned on July 4th or so)
+
 
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11/11 in-game artifacts.
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Revision as of 16:58, 1 March 2012

RVogStance.png

Sup

This wikipage is pretty goddamn outdated. I'll get around to adding more significant stuff here later.
IGN is Biznasty, and I am the guild master of Guild. its me

Decrous, you shall be remembered. You still suck though.
Magnus is amazing. And a monster.

Thanks to Charoum, Mike, Cobalt and other cool fellas for the basic design and stuff on the Load-out section. They cool.

Steam Profile

Notes and crap

Inventory

Achievements

Personal tools