Royal Jelly Palace

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- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

The Royal Jelly Palace is an area of the Clockworks. Unlike other common dungeons, the Palace has a fixed location within the second Tier, spanning across three levels right before the entrance to Emberlight.

Once across the first two levels, Knights will have to face a giant jelly known as the Royal Jelly.

It has been observed that the Royal Jelly Palace is an area that regularly recurs in the gate construction. A power distortion that predetermines a slime level is in fact always detected once every four gates launched.

Description

The Royal Jelly Palace is an ancient castle overtaken by a legion of slime monsters. It is unclear what purpose the castle serves, though it is rumored to be the house of a Royal Jelly, said to be the nobility within the slime kingdoms. If true then the purpose of the castle is likely to serve the Royal Jelly, and nothing more.

Video Compendium

Spiral Knights - Royal Jelly Palace

Levels

Garden of Goo

Map

Garden of Goo

Monsters

Layout

After activating the party button directly north of the elevator, there are three columns of Jellies:

  • Left Column-
  • Middle Column- 3 Royal Minis, 2 Jelly Cubes
  • Right Column-

Having defeated those Jellies and activated the switch to the gate, you will enter a large courtyard with 2 mineral deposits and two buttons randomly placed under crystal blocks on your left and right. Activation of anyone of these buttons will open its respective gate and cause: 6 Royal Minis, 3 Jellies and 1 Blast Cube to spawn. Upon entering the right gate, the following will spawn:

  • 6 Jelly Cubes total, 1 Lumber, 4 Gun Puppies and a number of Royal Minis.

To the left, in the checkered, spike filled room, these monsters will spawn:

  • 6 Jelly Cubes total, 2 Lumbers, 1 Silkwing and 6 Royal Minis

After placing the Stone Cat Statues on the solid colored blocks in the courtyard, the main gate opens. Two (usually green) treasure boxes will be right in-front of you. You will then enter a courtyard with a party button. Upon its activation these will spawn:

Wave One

  • 6 Jelly Cubes (tier 2)
  • 2 Jelly Cubes (tier 3)

Wave Two (Segmented)

  • 4 Jelly Cubes
  • 2 Lumbers
  • 2 Silkwings
  • 2 Super Blast Cubes

Wave Three (Final)

  • 3 Jelly Cubes (tier 3)
  • 1 Lumber
  • 12 Royal Minis

After subduing the main monsters (All except Royal Minis) the gate to the elevator will open. In the hallway toward the elevator, there are six treasure boxes.


Red Carpet Runaround

Map

Red Carpet Runaround

Monsters

Layout

After activating the party button, immediately 2 Jelly Cubes shall spawn. There are now several ghost blocks ahead, hitting and advancing through;

  • 1st Spawns 2 Jelly Cubes and a Lumber
  • 2nd Spawns 3 Jelly Cubes and a Lumber
  • 3rd Spawns 4 Jelly Cubes, 1 Lumber and a Silkwing

Recovering the Stone Cat statue and placing it on the solid colored button opens the gate to a party button. Activating it gives you access to a large room with many randomly placed blocks and regularly placed ghost blocks (which make the job of removing the breakable blocks easier) Under which, 4 target colored buttons are located. Your main hallway is blocked by 3 key gates. For each gate opened by a target colored button, there is one key inside (spawns when party button activates). The extra key (optional) can be used to open a key gate just passed the triple blocked hall, which contains several treasure boxes. Since the fourth key is optional, if not opening the key gate with the treasure boxes, you have the option of skipping it.

The layout of the different areas are as follows:

North-East Room with several spikes and the following monsters spawn just before getting to the ghost block which releases you into the fight:

  • 6 Jelly Cubes
  • 2 Gun Puppies
  • 1 Lumber
  • 1 Silkwing

South-East Room with ghost blocks which clears the path to one of four target colored buttons which opens the gate to the key:

  • 3 Jelly Cubes
  • 9 Royal Minis (two of which are set to a respawning block of its own)
  • 4x(4 Jelly Cubes+8 Jelly Green Mini behind the blockade to each button)
    • After the final button is pressed, the gate to the key opes and spawns a Lumber.

North-West Room segmented into three parts by regular and stone blocks;

  • 1st 3 Jelly Cubes, 2 Gun Puppies
  • 2nd 4 Jelly Cubes, 2 Gun Puppies and 1 Lumber
  • 3rd 4 Jelly Cubes, 2 Gun Puppies, 2 Lumbers and 2 Silkwings

South-West Room segmented into four parts by gates controlled by target colored buttons in each section;

  • 1st 3 Jelly Cubes
  • 2nd 3 Jelly Cubes, 1 Super Blast Cube
  • 3rd 4 Jelly cubes, 1 Super Blast Cube
  • 4th 4 Jelly Cubes, 1 Lumber

Having had at least 3 available keys, you should be able to access the next room, which is quite large and has a party button. Activating it will then spawn:

Wave One

  • 2 Gun Puppies
  • 2 Jelly Cubes (tier 2)
  • 2 Jelly Cubes (tier 3)

Wave Two (Segmented)

  • 2 Lichens, 2 Silkwings (When Gun Puppies from the previous wave are defeated)
  • 5 Lichens, 2 Lumbers (When the tier 2 and 3 Jelly Cubes from the previous wave are defeated)

Wave Three

  • 3 Jelly Cubes (tier 3)
  • 1 Ultra Blast Cube

Wave Four (Final)

  • 1 Lichen Colony, 7 Lichens and 2 Silkwings

After defeating those monsters, the gate to the elevator will open. In the hallway leading to the elevator, there are six treasure boxes.

Battle Royale

Map

Battle Royale

Monsters

Strategy

The best strategy here is to lure the jellies and silkwings from near the lumbers and defeat them to save a great deal of health. Destroy the lumbers then gun puppies if any are around, they are the last targets as they are most vulnerable.

Notes

  • The Royal Jelly Palace is still the only group of boss levels where users have put maps of its levels.(Remove this when one of the bosses is updated)
  • Mission 5-2 The Sovereign Slime showcases this set of levels

Screenshots

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