Autogun
From SpiralKnights
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The Autogun is a 2-star handgun.
Contents
Description
A fully automated handgun capable of rapidly firing powerful bolts of energy.
Attacks
Basic Attack
A burst of medium speed, low damage shots in spread up to 6 squares long and 3 squares wide. Two bursts fired before reloading. Although there is no recoil when firing, the user cannot move during the attack.
Charge Attack
A burst of more powerful shots fired in a wider spread (6 x 5 squares) that sweeps back and forth twice. Same bullet speed and range as the basic attack. Can't move while firing.
Below table shows the approximate charge time in milliseconds:
None | Low | Medium | High | V. High | Ultra | Max | |
Autogun | 2600 | 2400 | 2200 | 2000 | 1800 | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Autogun's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Each Bullet (x6) | 8 - 8 | 10 - 12 | 18 - 21 | 19 - 17 | ? | ? |
All Six Hit | 48 - 48 | 60 - 72 | 108 - 126 | 114 - 102 | ? | ? |
Charge: Each Bullet (x15) | 8 - 9 | 11 - 12 | 21 - 23 | 21 - 20 | ? | ? |
Charge: All Fifteen Hit | 120 - 135 | 165 - 180 | 315 - 345 | 315 - 300 | ? | ? |
Vendors
Vendors that sell this item:
Recipe
The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Autogun.
Name | Amount |
Blue Shard | 5 |
Scrap Metal | 2 |
Iron Gear | 2 |
Simple Orb of Alchemy | 3 |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Autogun's alchemy path | ||||||||||||||||||||||||||
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Trivia
The Autogun, as well as the rest of the Pepperbox line, appear to be modeled after a toy gun, more specifically the NERF Maverick.
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)