Fiery Pepperbox
From SpiralKnights
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The Fiery Pepperbox is a 4-star handgun.
Contents
Description
When you've been attacked by a swarm of Ice Cubes, all Knights agree: happiness is a Fiery Pepperbox.
Attacks
Basic Attack
A spread of six bullets; can be fired twice before reloading. Each bullet has a chance of inflicting the Fire status ailment. Can't move while firing.
Charge Attack
A zig-zag spread of fifteen large bullets. Like with the normal shots, they can set enemies on Fire, and like with the normal shots you can't move while firing, but charged shots have a slightly - but noticeably - shorter range than normal shots.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Fiery Pepperbox's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Each Bullet (x6) | 7 - 10 | 11 - 14 | 23 - 24 | 24 - 27 | 36 - 47 | 52 |
All Six Hit | 42 - 60 | 66 - 84 | 138 - 144 | 144 - 162 | 216 - 282 | 312 |
Charge: Each Bullet (x15) | 15 - 18 | 20 - 27 | 52 - 49 | 50 - 54 | 82 - 120 | 134 - 119 |
Charge: All Fifteen Hit | 225 - 270 | 300 - 405 | 780 - 735 | 750 - 810 | 1230 - 1800 | 2010 - 1785 |
Fire damage:
Fiery Pepperbox's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Ice Cubes and Glop Drops | ||||||
Fire (x5) | 7 - 13 | 19 - 25 | 28 - 40 | 48 - 60 | 74 - 95 | 105 - 119 |
Total | 35 - 65 | 95 - 125 | 140 - 200 | 240 - 300 | 370 - 475 | 525 - 595 |
Versus Zombies and Lichens | ||||||
Fire (x5) | 7 - 13 | 18 - 23 | 27 - 38 | 45 - 56 | 69 - 89 | 99 - 112 |
Total | 35 - 65 | 90 - 115 | 135 - 190 | 225 - 280 | 345 - 445 | 495 - 560 |
Versus Lichen Colonies, Lumbers, Jellies, and Toxigels | ||||||
Fire (x4) | 6 - 10 | 15 - 19 | 22 - 31 | 37 - 47 | 57 - 74 | 82 - 93 |
Total | 24 - 40 | 60 - 76 | 88 - 124 | 148 - 188 | 228 - 296 | 328 - 372 |
Versus Giant Lichen Colonies, Quicksilvers, Wolvers and other Constructs | ||||||
Fire (x4) | 5 - 9 | 13 - 16 | 19 - 26 | 31 - 39 | 48 - 62 | 68 - 77 |
Total | 20 - 36 | 52 - 64 | 76 - 104 | 124 - 156 | 192 - 248 | 272 - 308 |
Versus Chromalisks and Mecha Knights | ||||||
Fire (x3) | 4 - 8 | 11 - 14 | 16 - 23 | 27 - 34 | 42 - 54 | 60 - 68 |
Total | 12 - 24 | 33 - 42 | 48 - 69 | 81 - 102 | 126 - 162 | 180 - 204 |
Versus Fiends, Gremlins, and Kats | ||||||
Fire (x3) | 4 - 7 | 10 - 12 | 14 - 20 | 24 - 29 | 36 - 46 | 51 - 58 |
Total | 12 - 21 | 30 - 36 | 42 - 60 | 72 - 87 | 108 - 138 | 153 - 174 |
Acquisition
: Daxen - Always in stock for 10,000 crowns in the Hall of Heroes if the player is rank 6-2 or higher (bound).
: Basil - Randomly in stock for 10,000 crowns in depth 13, 23 Clockwork Terminals (unbound).
Recipe
The 4-star recipe for this item costs 10,000 crowns; the alchemy cost is 2,500 crowns. Below are the materials needed to make the Fiery Pepperbox.
Name | Amount |
Red Shard | 15 |
Scrap Metal | 4 |
Iron Gear | 3 |
Phial of Phear | 1 |
Torchstone | 1 |
Blaze Pepper | 1 |
Elite Orb of Alchemy | 3 |
Pepperbox (Heat Level 5+) |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Fiery Pepperbox's alchemy path | ||||||||||||||||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)
Notes
This gun's damage was increased with release 2014-12-03.