Zapper
From SpiralKnights
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The Zapper is a 1-star handgun.
Contents
Description
A modified Proto Gun augmented with a low intensity electrical charge.
Attacks
Basic Attack
Fires a ball of electricity up to 8 squares away. The projectiles move at medium speed and the user may fire up to 3 shots before reloading.
There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
Charge Attack
Fires a bigger ball of electricity that travels up to 9 squares and explodes on impact, harming anything within a radius of 0.5 square.
The projectile has the same speed as the basic attack, will knockback enemies, and has a chance to inflict Shock on hit.
The recoil from the shot will push the user back 2/3 of a square.
Below table shows the approximate charge time in milliseconds:
None | Low | Medium | High | V. High | Ultra | Max | |
Zapper | 2600 | 2400 | 2200 | 2000 | 1800 | ? | ? |
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as the damage dealt on the first and last floor of each stratum.
Similarly, shock damage is listed as the damage done per "tick" against the strongest monster on the first floor and the weakest monster on the last floor of each stratum.
Zapper's Damage Table | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | ? | ? | ? | ? | ? | ? |
Charge Attack | ? | ? | ? | ? | ? | ? |
Shock (x3) | ? | ? | ? | ? | ? | ? |
Reward
- Mission 2-2 The Scarlet Fortress (Attack speed increased: high; bound)
Vendors
Vendors that sell this item:
Recipe
36px ITEM NAME Recipe (★☆☆☆☆: 250 crowns)
Alchemy Path
Zapper's alchemy path | ||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)