Gods of Spiral (Guild)

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Gods of Spiral
GuildLogo-Gods of Spiral.png

A better icon will always be appreciated

Guild Founder: Scarkro
Approx. Population: 89
Guild Master(s):
  • Linacakes
  • Ajqtrz
  • Scarkro
Guild Officer(s):

Recently a likely overzealous Scarkro demoted a lot of people. Here are remaining officers/ex-officers and most recent play dates of exes

  • Addisona
  • Arbituser
  • Chorouu
  • Drdrj
  • Fastmerchant
  • Firetatay
  • Jocasta
  • Justinputra
  • Kijina 11/25
  • Lightknighto 11/24
  • Ludic
  • Skatenisse 11/26
  • Thatguywiththegun 11/26
  • Trogdon

We are a guild. Nothing is posted here at the moment because a lot of things are still up in the air. This page was really just created to give future content-adders something to build on, as well as create a location for discussion and posting of ideas for a likely reorganization/enhancement of the guild. It will eventually evolve into a thorough guild page, with tips, announcements and such. If you're confused about how to change the little info-box on the right go to: http://wiki.spiralknights.com/Help:Creating_a_guild_page.

General Message Board

Post whatever relevant news you have here. If anyone actually posts anything here, please head it in bold by preceding and following the header with 3 equals signs. Also leave a date

Mass demotions 12/4

Recently I (Addisona), Arbituser, Scarkro and Ajqtrz got together and did a general housecleaning. Scarkro may have been a little over-excited and wound up demoting all officers who hadn't been on that same day. One even got on as Scarkro got off. Anyway, we will probably eventually remedy the situation, but being an officer is going to be a responsibility, not just a priveledge, from now on. You will not return to your officer status if you do not intend to get involved with and share some of the burden of running the guild. More people may be demoted if they choose not to be a part of running the guild. Please be understanding that losing officer status is really not much of a status shift; being a veteran is a new equivalent of being an officer.

Update: some officers were re-promoted. they and the other demoted veterans will likely be asked if they want to play an officer-esque role in the guild.

Proposed Structure 12/5

This is a simple structure for the guild.

Veteran - full 3* equip

Member - 2 3* equips

Recruit - full 2*

Applicant - nice person, 2 2*

Update from AJ (Ajqrtz) 12/5

Thanks, Addi for this Wiki start page. The information is great and much needed. I will be speaking with officers regarding various roles and duties and what they think should be done over the next few days. When I am done (and others can certainly do the same) we will get together and discuss the various duties and the overall structure of GOS. My vision, and I believe the vision of all involved, is to make GOS an elite and premier guild in the SK world. To do this we must have structure, discipline, and a willingness to work together and work hard. A bit of humor and graciousness doesn't hurt either.

Because we want to be successful I think the purpose of the guild is to bring together knights who believe in a disciplined and orderly approach to making each individual knight the most successful knight he or she can be. Over time I believe we can do this best by combining resources in the Clockworks and above the Clockworks. A team working together is always far stronger than individuals working alone.

If you have questions or concerns, if you just have ideas, and even if you have complaints, please do not hesitate to send them to me, approach me, corner me, or otherwise bug me with them. I like new ideas, fresh faces and good challenging (polite) debate. So bring it on.

And while you are at it, thank Addisona for the work on the Wiki page. I know it took some time to set up and it was done well.

AJ

Guildies

List of Guild Members
Guild Masters
  • Scarkro
  • Ajqtrz
  • Linacakes
Officers
  • Name
  • Name
  • Name
Veterans
  • Name
  • Name
  • Name
Members
  • Name
  • Name
  • Name
Recruits
  • Name
  • Name
  • Name

Advanced Gameplay (Teir 2 Briefing)

This section is dedicated to explaining the more complex parts of spiral knights to t1ers, as well as helping them find a suitable equipment lineup. Mildly experienced players are advised to skim through this for anything they have missed during their clockworks adventures.

Damage

There are 4 types of damage that can be dealt/received; Normal, Elemental, Piercing, and Shadow. Both monsters and knights follow the same system. For the most part, monsters will deal the same type of damage as their type dictates, often accompanied by normal damage, though each attack from each monster has it's own damage type(s). Monster resistances to damage are entirely determined by their monster types (See table). The reason normal damage is not on the table is because all monsters resist it equally. Your armors determine your own weaknesses and resistances, and your individual weapons (like monster's individual attacks) deal their own damage type(s). Better explanation/more info at http://wiki.spiralknights.com/Damage.

Monster Type Damage Type Weak To Neutral To Strongly Resistant To
Gate Icon-Slime.png Slime Family Attack piercing icon.png Piercing Attack shadow icon.png Shadow Attack elemental icon.png Elemental Attack piercing icon.png Piercing
Gate Icon-Beast.png Beast Family Attack piercing icon.png Piercing Attack piercing icon.png Piercing Attack shadow icon.png Shadow Attack elemental icon.png Elemental
Gate Icon-Gremlin.png Gremlin Family Attack elemental icon.png Elemental Attack shadow icon.png Shadow Attack piercing icon.png Piercing Attack elemental icon.png Elemental
Gate Icon-Construct.png Construct Family Attack elemental icon.png Elemental Attack elemental icon.png Elemental Attack shadow icon.png Shadow Attack piercing icon.png Piercing
Gate Icon-Fiend.png Fiend Family Attack shadow icon.png Shadow Attack piercing icon.png Piercing Attack elemental icon.png Elemental Attack shadow icon.png Shadow
Gate Icon-Undead.png Undead Family Attack shadow icon.png Shadow Attack elemental icon.png Elemental Attack piercing icon.png Piercing Attack shadow icon.png Shadow

Your Equipment

When you by a 2-star item, you are buying a cheap, temporary weapon. When you buy a 3-star item you are actually putting some money into it. At this point you should identify what kinds of weapons you want to use, and stick with that set until you reach 5-stars, so that you don't end up buying thousands of 3 and 4-star items, and never use them. It should be noted that you should not rent any extra weapon slots until later on; they're very expensive.

Picking a style

While you will eventually branch out if you stay with the game long enough, your style will define you for the time until you hit 5-star. Choose your style (what weapon types(bomb/gun/sword) you carry) wisely. Note: still writing this entire section. Do not edit.

Gate Displays

The special condition and monster themes of a level can be found on the gate map (gear menu)

Level combinations
Background colors Icon colors
Personal tools