Lancer Knightz (Guild)/Data
From SpiralKnights
Our guild, Lancer Knightz, is collecting data about equipment. We appreciate help.
Contents
[hide]Swords
This table shows the combos per minute of various swords, at various levels of attack speed increase (ASI). To collect such data, the tester goes to a safe area, such as Moorcroft Manor. He (or she) executes combos for a minute straight against thin air, turning as necessary to avoid obstacles. The test is repeated until it seems to settle on a single answer, for the combos per minute. However, the answer should certainly be regarded as approximate.
Name | Damage | None | Low | Medium | High | Very High | Ultra | Maximum! |
Leviathan Blade | Normal | 31 | 32 | 34 | 35 | 36 | 37 | 38 |
Cold Iron Vanquisher | Normal | |||||||
Dread Venom Striker | Normal | 24 | 25 | 26 | 27 | 28 | 29 | 29 |
Wild Hunting Blade | Normal | |||||||
Sudaruska | Normal | 28 | 30 | 31 | 31 | |||
Triglav | Normal | |||||||
Final Flourish | Piercing | 33 | 36 | 38 | 40 | |||
Fearless Rigadoon | Piercing | |||||||
Furious Flamberge | Piercing | |||||||
Barbarous Thorn Blade | Piercing | 33 | 35 | 36 | 37 | 38 | 39 | 40 |
Combuster | Elem+Norm | |||||||
Glacius | Elem+Norm | 31 | 33 | 34 | 35 | 36 | 38 | 39 |
Voltedge | Elem+Norm | |||||||
Divine Avenger | Elem+Norm | 32 | 33 | 34 | 35 | 37 | ||
Fang of Vog | Elem+Norm | 26 | 27 | 28 | 29 | 30 | 31 | 32 |
Warmaster Rocket Hammer | Elemental | 24 | 26 | 28 | 30 | |||
Acheron | Shad+Norm | 33 | 34 | 35 | 36 | 38 | 39 | |
Gran Faust | Shad+Norm | 31 | 33 | 34 | 35 | 36 |
The following table computes the resulting damage per second. In detail, we take the speed increase Medium data from the table above. For swords with no data (e.g., Combuster), we use the available data from similar swords (Glacius). We look up the depth-28 damage on the wiki. We total the damage for all of the strokes in the sword's combo. Then we compute
- damage per second = damage per combo * combos per minute * minutes per second,
where minutes per second is obviously 1/60.
Name | Damage | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Leviathan Blade | Normal | 376 | 376 | 376 | 376 | 376 | 376 |
Cold Iron Vanquisher | Normal | ||||||
Dread Venom Striker | Normal | 388 | 388 | 388 | 388 | 388 | 388 |
Wild Hunting Blade | Normal | 388 | 388 | 488 | 388 | 388 | 388 |
Sudaruska | Normal | 270 | 270 | 270 | 270 | 270 | 270 |
Triglav | Normal | ||||||
Final Flourish | Piercing | 89 | 398 | 546 | 546 | 398 | 89 |
Fearless Rigadoon | Piercing | 78 | 308 | 461 | 461 | 308 | 78 |
Furious Flamberge | Piercing | ||||||
Barbarous Thorn Blade | Piercing | 89 | 398 | 546 | 546 | 398 | 89 |
Combuster | Elem+Norm | 396 | 258 | 258 | 396 | 547 | 547 |
Glacius | Elem+Norm | 396 | 258 | 258 | 396 | 547 | 547 |
Voltedge | Elem+Norm | 396 | 258 | 258 | 396 | 547 | 547 |
Divine Avenger | Elem+Norm | 318 | 202 | 202 | 318 | 412 | 412 |
Fang of Vog | Elem+Norm | 288 | 191 | 191 | 288 | 409 | 409 |
Warmaster Rocket Hammer | Elemental | 237 | 70 | 70 | 237 | 426 | 426 |
Acheron | Shad+Norm | 547 | 547 | 396 | 258 | 258 | 396 |
Gran Faust | Shad+Norm | 399 | 399 | 308 | 195 | 195 | 308 |
Handguns
Now let's do the same thing for handguns. We take a gun to any safe area, such as Moorcroft Manor. We repeatedly fire full clips for a solid minute, with various levels of attack speed increase (ASI). We record the clips per minute in this table.
Name | Damage | None | Low | Medium | High | Very High | Ultra | Maximum! |
Valiance | Normal | |||||||
Volcanic Pepperbox | Normal | |||||||
Neutralizer | Normal | |||||||
Supernova | Normal | |||||||
Iron Slug | Normal | |||||||
Blitz Needle | Piercing | 21 | 21 | |||||
Plague Needle | Piercing | |||||||
Callahan | Piercing | 27 | 28 | |||||
Magma Driver | Elemental | |||||||
Hail Driver | Elemental | 31 | 33 | |||||
Storm Driver | Elemental | |||||||
Nova Driver | Elemental | |||||||
Polaris | Elemental | 30 | 31 | |||||
Umbra Driver | Shadow | |||||||
Biohazard | Shadow | |||||||
Argent Peacemaker | Elem+Pier | 24 | 25 | |||||
Sentenza | Shad+Pier | 24 | 25 |
We need more clips-per-minute data, and the wiki needs more damage data, for us to be able to fill in the following damage-per-second table.
Name | Damage | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Valiance | Normal | ||||||
Volcanic Pepperbox | Normal | ||||||
Neutralizer | Normal | ||||||
Supernova | Normal | ||||||
Iron Slug | Normal | ||||||
Blitz Needle | Piercing | ||||||
Plague Needle | Piercing | ||||||
Callahan | Piercing | ||||||
Magma Driver | Elemental | ||||||
Hail Driver | Elemental | ||||||
Storm Driver | Elemental | ||||||
Nova Driver | Elemental | ||||||
Polaris | Elemental | ||||||
Umbra Driver | Shadow | ||||||
Biohazard | Shadow | ||||||
Argent Peacemaker | Elem+Pier | ||||||
Sentenza | Shad+Pier |
Many gunners do not operate by emptying clips. Instead, they fire all but one shot in the clip, then pause, to avoid incurring the reloading time penalty. It would be valuable to run further tests with guns in that play style.
Bombs
Of course, bombs are highly idiosyncratic, and they often hit multiple monsters for high total damage. So this comparison is arguably a bit unfair. The bombs per minute are computed using the charge times in the Bombing Guide, and they reflect CTR medium. The damage figures consider only the initial detonation — not the subsequent damage from fire, shock, vortex collapse, etc. Radiant Sun Shards is included, even though it's only 4-star, because people regard it as a top bomb; its damage statistics here are per-shard.
Name | Damage | Bombs/Min | Slimes | Gremlins | Beasts | Fiends | Undead | Constructs |
Nitronome | Normal | 32 | 109 | 109 | 109 | 109 | 109 | 109 |
Big Angry Bomb | Normal | 22 | ||||||
Irontech Destroyer | Normal | 32 | ||||||
Dark Briar Barrage | Piercing | 32 | 25 | 109 | 153 | 153 | 109 | 25 |
Electron Vortex | Elemental | 22 | ||||||
Ash of Agni | Elemental | 22 | 57 | 15 | 15 | 57 | 89 | 89 |
Shivermist Buster | Elemental | 22 | ||||||
Stagger Storm | Elemental | 22 | ||||||
Venom Veiler | Elemental | 22 | ||||||
Voltaic Tempest | Elemental | 22 | 57 | 15 | 15 | 57 | 89 | 89 |
Graviton Vortex | Shadow | 22 | 2 | 2 | 2 | 2 | 2 | 2 |
Radiant Sun Shards (4*) | Pier+Elem | 32 | 57 | 57 | 96 | 146 | 123 | 96 |
Other Data
Other data that might be worth collecting or finding on the forums:
- How much effect does each level of Attack Speed Increase affect combos per minute? (The data above suggest that it's about 3.5%, rather than the usual 4% figure.) How much does each level of Damage Bonus increase damage? (Norpo's data suggest that it's about 5% or 6%, rather than the usual figure of 7.5%.) How much does each level of Charge Time Reduction reduce charge time?
- Lots of information about armor.