Difference between revisions of "Battlepod"

From SpiralKnights

Jump to: navigation, search
(Types)
Line 40: Line 40:
 
*Wire Slam {{attack|normal}}
 
*Wire Slam {{attack|normal}}
 
*Shield (Passive)
 
*Shield (Passive)
|drop=
+
|drop= None
 +
|description=  Final mini boss of [[Mission|Ghosts in the machine]], Large Battlepod fixed to the chamber with no more info about it, 2 monster spawns that change between Surgebots, Volt Knight and Voltrode, 2 files of 2 shock balls orbite around him. Consists in 3 phases:
 +
*First phase only has 1 spawn ,up to 2 wires break the ground and try to hit the players and fires 2 lasers beams at random direction. After 4 laser fires its shield will break and give opportunity to him it.
 +
*Second phase has 2 spawns and up to 4 wires and 4 lasers at once
 +
*Third phase has up to 6 wires and fires 6-8 lasers at once. Its eye gets reddier witht Danger symbol on it.
 +
 
 
}}
 
}}
 +
 
==Strategy==
 
==Strategy==
 
*The Big Iron works similar to Battlepods, as it has a timed shield that protects it from all damage. It has three stages that increase the number of beams and how often the wires pop up to hit you. It is good to always be ready to hit it, as its shield stays up for far longer than Battlepods' shields. It is also wise to bring weapons that are good on stationary targets, such as the [[Autogun]] family or a cheaper and weaker alternative, the [[Leviathan Blade]]. After its defeat you will win the mission and gain access to the prize room.  
 
*The Big Iron works similar to Battlepods, as it has a timed shield that protects it from all damage. It has three stages that increase the number of beams and how often the wires pop up to hit you. It is good to always be ready to hit it, as its shield stays up for far longer than Battlepods' shields. It is also wise to bring weapons that are good on stationary targets, such as the [[Autogun]] family or a cheaper and weaker alternative, the [[Leviathan Blade]]. After its defeat you will win the mission and gain access to the prize room.  
 
[[Category:Monsters]]
 
[[Category:Monsters]]
 
[[Category:Construct family]]
 
[[Category:Construct family]]

Revision as of 13:22, 12 October 2012

Construct
Icon 55x55px
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
16px 16px 16px

Battlepods are a type of monster found in the Clockworks.

Traits

Battlepods are large, stationary constructs protected by a shield. As long as their shield is up, they are immune to all damage. They sometimes come with orbiting, breakable blockades in addition to their shield. Unlike other constructs, they lack elemental vulnerabilities and weaknesses and are completely immune to status effects.

Battlepods are often used as targets for mission objectives and are never found outside of missions; at least one, owned by Schemer Razwog, is storyline important, as the gremlin sics his grey battlepod (and a small band of Retrodes and Scuttlebots) on the party.

Note: This monster has status variants, but they are currently not documented as their official names are not known.

Types

Battlepod


The Big Iron


Strategy

  • The Big Iron works similar to Battlepods, as it has a timed shield that protects it from all damage. It has three stages that increase the number of beams and how often the wires pop up to hit you. It is good to always be ready to hit it, as its shield stays up for far longer than Battlepods' shields. It is also wise to bring weapons that are good on stationary targets, such as the Autogun family or a cheaper and weaker alternative, the Leviathan Blade. After its defeat you will win the mission and gain access to the prize room.
Personal tools