Scuttlebot

From SpiralKnights
Scuttlebot
An example of a Scuttlebot
Taxonomy

Construct Family, Grunt Class

Defenses of the Construct family:

Weak to Elemental damage


Resistant to Piercing damage


Neutral to Normal & Shadow damage

The Scuttlebot is a monster.

Traits

Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.

Strategy

Notes

History

  • This monster has been encountered since release 2011-04-04 when the game officially launched.

List

Scuttlebot

Monstrous Profile
Tier 1
Tier 2
Tier 3
Description

One of the most basic of all contructs. Spiderlike robots that carry short range weapons.

Notes


This monster behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Cinderbot

Monstrous Profile
Tier 1
Tier 2
Tier 3
Description

Easy to dodge, but the unwary knight can be lit up like a birthday candle.

Notes


Like other Fire themed monsters, this enemy is immune to fire.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Brumabot

Monstrous Profile
Tier 1
Tier 2
Tier 3
Description

A knight with a slow reaction can find oneself frozen in place.

Notes


Like other Freeze themed monsters, this enemy is immune to frezee.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Hazbot

Monstrous Profile
Tier 1
Tier 2
Tier 3
Description

The ammo of this bot are packed with biochemical weapons.

Notes


Like other Poison themed monsters, this enemy is immune to poison.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Surgebot

Monstrous Profile
Tier 1
Tier 2
Tier 3
Description

This construct just loves to surge about 150 watts through your conductive armor.

Notes


Like other Shock themed monsters, this enemy is immune to shock.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

See Also