Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.
Scuttlebot Traits by Tier
All Tiers
Scuttlebots are small, four-legged mechanical robots that move in a similar fashion to Chromalisks, and are often considered one of the least threatening clockwork monsters. They shoot a spread of three large bullets in a very short range.
Strategy
Guide: Scuttlebot Combat
Scuttlebots are generally one of the least dangerous monsters in the clockworks, but can become dangerous in large numbers or in situations where the player is distracted by more dangerous enemies (such as the Roarmulus Twins or Battlepods). Their bullets travel a very short range. They have a considerable delay between attacks that can be interrupted by almost all attacks. Either bait an attack and take a few steps away, then counterattack or relentlessly attack them as each hit will cancel their attack, thought it won't work if there is a large group of them.
Quick Glance Gear:
Pending
Notes
History
This monster has been encountered since release 2011-04-04 when the game officially launched.
List
Scuttlebot
Monstrous Profile
Tier 1
Tier 2
Tier 3
Description
One of the most basic of all contructs. Spiderlike robots that carry short range weapons.
Notes
This monster behaves like the others. See above strategy for combat and equip effective gear.
Combat
Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter
Random Spawn
This monster has a very high chance to spawn in these areas:
Easy to dodge, but the unwary knight can be lit up like a birthday candle.
Notes
Like other Fire themed monsters, this enemy is immune to fire. It behaves like the others. See above strategy for combat and equip effective gear.
Combat
Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter
Random Spawn
This monster has a very high chance to spawn in these areas:
A knight with a slow reaction can find oneself frozen in place.
Notes
Like other Freeze themed monsters, this enemy is immune to frezee. It behaves like the others. See above strategy for combat and equip effective gear.
Combat
Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter
Random Spawn
This monster has a very high chance to spawn in these areas:
The ammo of this bot are packed with biochemical weapons.
Notes
Like other Poison themed monsters, this enemy is immune to poison. It behaves like the others. See above strategy for combat and equip effective gear.
Combat
Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter
Random Spawn
This monster has a very high chance to spawn in these areas:
This construct just loves to surge about 150 watts through your conductive armor.
Notes
Like other Shock themed monsters, this enemy is immune to shock. It behaves like the others. See above strategy for combat and equip effective gear.
Combat
Bullets
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter
Random Spawn
This monster has a very high chance to spawn in these areas: