Difference between revisions of "Demo"

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* Use Health Capsule [[Image:Item-Health Capsule.png|16px|link=]]
 
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*{{Mat|Red Shard}}
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* Throw Bombs {{status|stun}}
 
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* Use Health Capsule [[Image:Item-Super Health Capsule.png|16px|link=]]
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|drop=
*{{Mat|Red Shard}}
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{{Material/Tier|tier=3}}
*{{Mat|Blue Shard}}
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*{{Mat|Gremlin Gizmo}}
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Revision as of 19:37, 28 August 2015

Gremlin Family
Icon Gate Icon-Gremlin.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense increased.png Defense none.png Defense decreased.png

Gremlin Demos are a type of monster found in the Clockworks.

Traits

Gremlin Demos are the fleet-footed, explosively-inclined monsters of the Clockworks. Dodgy and always having an explosive to drop, Demos use Health Capsules to keep up the seemingly endless barrage of bombs. These Gremlin will sometimes toss a flurry of these explosives, a device similar to the Deconstructor in appearance. In later depths, Demos will increase their drop rate and also how many bombs they throw.

Demos (or more accurately their bombs) will deal normal damage in Tier 1, split normal and elemental damage in Tier 2, and strictly elemental damage in Tier 3.

Types

Tenderfoot Demo


Ironclaw Demo


Darkfang Demo


Strategy

Gremlin Demos are without a doubt the most irritating of all Gremlin types, as they are very hard to hit and leave bombs EVERYWHERE - especially in Tiers 2 and 3. Most players like to use fast swords (such as Flourishes) or bombs. Guns are not as useful since, like most Gremlins, Demos will attempt to dodge gunfire.

Pressure must also be kept on the Gremlin Demos at all times since, like their Thwacker and Scorcher kin, Demos can use a health capsule if left undisturbed long enough, undoing hard-earned damage and prolonging an already frustrating battle.

See Also

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