Environment (Guild Hall)
From SpiralKnights
An Environment can be installed in a Guild Hall to change the weather and/or ambient effects of the entire Hall.
Contents
List of Environments
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Themes and Environments: Some Combinations
Default+Environment
Default+Environment
Notes
Guild Halls, as of 2013-01-30, can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu. Once installed, a theme or environment will last until it is manually changed or a prerequisite component is removed.
If the required expansion is removed, the theme and environment will be restored to default.
Credit for images given on the file page for the image.