Party

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Knights on an expedition

A party is a group of 1-4 Knights adventuring in a gate.

There is relatively little to no penalty for traveling in a party. Everyone will receive the same amount of crowns and heat as if they were traveling solo. Knights can revive a fallen player, making reviving cheaper. However, the materials found will be split among party members, depending on the loot distribution. Monsters will also be more difficult to take down and become more durable to hits from players.

Setting up a Party

The party menu before adventuring.

Knights can start up a party by activating a gate in the arcade. A menu will pop up with three tabs and several options:

Tabs

  • Join party: Join an already existing party according to the options you chose.
  • Join friends: Join friends who are already adventuring in the gate.
  • Create party: Create a party of your own.

Tiers

Pick a tier to adventure in. Some tiers will be grayed out if the Spiral Guardian does not deem you experienced enough to travel to that tier.

Party options

  • Loot Distribution: Decide how the loot will be spread among players. Round robin means the loot will be distributed in a pattern. Random means the loot will be distributed randomly. This is useful so that party members cannot "rig" the loot distribution while adventuring.
  • Number of players: Specify how large you want your party to be. Don't worry about the limit - if you solo, you could always invite other Knights to join your party.
  • Progress (available only in the Join Party tab): Choose to join a party in progress or waiting in the lobby.
  • Privacy (available only in the Create Party tab): Make your party friends-only, or let anyone join.

Inviting and booting members

The party menu while on an adventure.

Depending on the party settings, members can invite other players to join the party. If a party is locked or marked as friends-only, then only the party leader can invite other players.

Only the party leader can boot members from its group. If a group member is violating the Terms of Service, file a complaint and boot the player.

Benefits of party play

Knights traveling together can also benefit from teamwork. This includes:

  • Knights will get the same number of minerals collected by the party. That means if the party gets one medium and one large mineral, everyone gets 6 minerals.
  • Knights can revive fallen players. Knights who revived a member gets 30% of that member's heat.

See Also

Personal tools