Difference between revisions of "Release/latest"

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This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
 
This page contains the five latest sets of release notes.  All release notes are available on a single page at [[release/all]] (warning, the page is long). You can also view the release notes in [[release calendar|calendar format]].  
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==2013-10-30==
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==2013-10-25==
 
==2013-10-25==
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{{:Release Notes 2013-09-26}}
 
{{:Release Notes 2013-09-26}}
  
==2013-09-25==
 
{{:Release Notes 2013-09-25}}
 
  
  
 
[[Category:Releases|*]]
 
[[Category:Releases|*]]

Revision as of 17:10, 30 October 2013

This page contains the five latest sets of release notes. All release notes are available on a single page at release/all (warning, the page is long). You can also view the release notes in calendar format.

2013-10-30

From the Release Notes:
Bugfixes
  • Fixed searching for certain items in the auction house.
  • Fixed the HUD in guild hall design mode.
  • Special items in recipes now show their full name.
  • Talking to Kozma will now select "Specials" in the supply depot.
  • Rapidly dismissing the transmute dialog won't break the variant dialog.
  • Activating the light puzzle in the wrong order in Shadow of the Apocrea now causes damage.

2013-10-25

From the Release Notes:
Shroud of the Apocrea

The results we've seen from players tackling the Shroud of the Apocrea mission have been most impressive! So much so that we feel it necessary to adjust the difficulty and payouts of the mission. The following changes have been made to the mission:

  • The Shroud of the Apocrea mission is now fully replayable. Completing it will not affect your ability to start the mission again in the same day. Unlimited death in the dark abyss for all!
  • Because the Shroud of the Apocrea mission can be replayed infinitely, there are no longer any end of mission rewards for completing it.
  • The number of Apocrean Sigils dropped by each lost soul and from puzzle events has been reduced.
  • If not freed, lost souls will despawn slightly faster than before.
  • The damage inflicted by the Apocrean gaze has been increased.
  • The total health of an Apocrean has been increased.
  • The chance for lost souls to spawn from gravestones has been slightly decreased.
  • The chance for monsters to spawn from gravestones has been slightly increased.
Bugfixes
  • Fixed a missing tile in the Haven Town Square
  • Fixed searching for accessories in the Auction House
  • Fixed the name of an NPC in Rescue Camp mission lobbies
  • Obsidian Carbine now correctly deals shadow damage
  • Fixed missing description of Apocrean Sigil
  • Fixed the icon color of the Elite Trinket Box

2013-10-23

From the Release Notes:

In the deep dark below, beyond the space where time wakens and yawns, beyond the shadows cast by the great leviathan of eternity, the Apocrea stir. Within cities where geometry and madness share meaning, constructed from thought, from unnatural impulse, the Apocrea dream dark machines into being.

Only souls keep these engines roaring, heard screaming across distant stars. Only souls can fill their void, sublime in its vast emptiness. Oh such beautiful souls! Bright and vibrant like fruit warming on the branch from a summer’s sun, longing for the pull of the earth below, the chance to seed and grow and birth anew.

What terrible naivety! What utter farce! All of them mere crops against their relentless scythe! Though they may steal sanctuary in the cracks and corners of their terrible realm, it is ever fleeting. The blinding gaze of the Apocrea is boundless.

The daylight, the starlight; all hope is merely waiting for their dark shroud to return this cosmic play to its primordial black.

Dear heavens! The stars grin down with lustful intent! It is an abomination, an embodiment of sublime beauty, dark and blooded! I weep and laugh before the shroud that waits!

Nuul-duggath, I am seared in your gaze oh Apocrea, teeming filth of ages! Nyarrlotth-MORG!

(The remaining pages are a series of indecipherable symbols and patterns, seemingly drawn with great haste.)

- Recovered from the journal of Prof. Allister Danford, Dean of Antiquities

Shroud of the Apocrea

'Shroud of the Apocrea' is a new, repeatable* Prestige Mission for knights available for a limited time. In Shroud of the Apocrea, several capable knights have gone missing in a seemingly normal area of the Clockwork Tunnels. Spiral HQ suspects foul play and has assigned you to investigate the level.

You must be at least Rank 4-1 to access the Shroud of the Apocrea mission.

Successfully completing Shroud of the Apocrea solo is very difficult and it is advised you attempt this mission with a party! Additionally, your party will LOCK after using the elevator in the Mission Lobby.


Shroud of the Apocrea features an enigmatic and terrifying new foe as well as new items to acquire:

Tokens:

  • Apocrean Sigil, found for completing various challenges in the mission. Choosing higher level difficulty modes will reward higher token payouts throughout the mission.

Materials:

  • Perplexing Element, 5*
  • Binding Essence, 4*
  • Obsidian Shard, 3*

Weapons:

  • Obsidian Edge, 5* sword
  • Obsidian Crusher, 5* bomb
  • Obsidian Carbine, 5* handgun

These new items can only be obtained in Shroud of the Apocrea, though getting them will not be easy. Only truly courageous knights will be capable of obtaining a full set of Obsidian weapons!

  • Please note, the Prestige Mission is only playable once per day to receive the mission rewards. You will be able to find additional tokens by joining your friends in the mission lobby.


Obsidian Prize Boxes

An exceptional curiosity has arrived in the Supply Depot and is available to you through November 3, 2013, the Obsidian Prize Box. Plucked from the depths of the Apocrean realm, Obsidian Prize boxes are almost certainly guaranteed to not induce madness upon ownership. There is literally almost no chance you will hide one deep within your family cellar and pour over its intricate, arcane craftsmanship. And opening one will not in any way unleash a terrible, ancient entity from a world of unending, dark dreams into your own.

No, instead, the Obsidian Prize Box contains an assortment of unique and very rare Apocrean treasures. These ageless, undying antiquities include:

97% chance for one of the following costume items:

  • Obsidian Hood of Rituals
  • Obsidian Mantle of Rituals
  • Obsidian Hood of Sight
  • Obsidian Mantle of Sight
  • Obsidian Hood of Influence
  • Obsidian Mantle of Influence
  • Obsidian Hood of Devotion
  • Obsidian Mantle of Devotion

2% chance for the following accessory:

  • Apocrean Crown

1% chance for the following accessory:

  • Apocrean Disciple Wings

Plus a bonus chance for even more prizes!

  • 25% chance for all Obsidian Prize Boxes to also contain Shadow Accessories
  • A small chance for upgrades such as weapon and trinket slots, Krogmo Coin boosters, and heat amplifiers

All contents of the Obsidian Prize Box are unbound. Full details can be found here.


The Dark Harvest Festival Returns!
As the leaves go dry and the days grow long,
From deep in the woods you'll hear his song,
So get on your feet and dance and sing,
Let's drink in the night with the Punkin King!

Through November 3, 2013, join the Strangers in celebrating the Dark Harvest Festival! This annual tribute to the Punkin King ensures an abundant fall harvest. Collect candy tokens from the mischievous Punkin King himself, then trade with Maskwell in Haven Town Square for Frankenzom, Spookat, and Phantom masks, or for Harvest Prize Boxes.

You can find the Punkin King through the daily prestige mission, The Dark Harvest. He may also surprise you at random in the Clockworks, so be ready!

More about the Dark Harvest Festival, including Harvest Prize Box contents can be found here.


Additional Changes
  • Acheron damage has been slightly increased
  • Candlestick Keep has a new music theme
  • When selecting to equip items within the Arsenal, item icons are now displayed within the menu
  • Acquiring pickups displays the same acquire effect as other loot
  • An effect is now played when learning a recipe
  • Adjusted drop rates for Sparks of Life and Orbs of Alchemy


Bugfixes
  • You can now revive early in Coliseum games using Sparks of Life
  • Fix to Electron line of bombs not having Shock status listed in their tooltips
  • Fixed being unable to shoot while frozen
  • Fixed remedy capsule so it no longer removes buffs
  • Fixed inability to open the Energy Depot on the knight selection interface


And that's all! Thank you again for playing Spiral Knights and I hope you have a wonderful time celebrating the Dark Harvest Festival!

Now, if you'll excuse me, I've recently acquired quite a curious relic from a lost era of history. It has the most fascinating markings. The more I study them the more they seem to shift, as if... alive? No, no that can't be. I've simply been working too hard...

2013-10-16

From the Release Notes:
Arcade Redux - Phase 1

The first phase of our re-design of the Arcade is now available. This includes significant changes to the Arcade experience and does not represent our intended final design for the Arcade Redux. However, this update is important to both set the stage for future revisions as well as provide a faster solution for the current overabundance of themes resulting from valestone and moonstone deposits.


Gate Changes
  • Gate themes are now randomly generated. However, the random generation prevents two themes from occupying the same tier, just as before.
  • As gates are now randomly generated, mineral deposits are no longer necessary. The Arcade now features four active gates in rotation instead of four active and four dormant.
  • Interacting with a gate console opens the mission UI with the appropriate gate selected.


Material Finder
  • A new tab has been added to the gate map view, allowing you to see the most prominent materials to drop on each stratum.
  • A material finder feature has been added to all recipe and alchemy lists. Simply clicking any required ingredient of a recipe will allow you to view the gate that likely contains that material. Handy!
  • All material item tooltips now display the themes where you will most likely find the material.


Interface Changes
  • The party configuration options have been adjusted.
  • Tier Clearance and Gate Progress interfaces have been removed. Achievements are now available within the Character interface.
  • The Supply Depot has received a complete visual overhaul.
  • The Exchange and Energy Depot are now accessible within the Supply Depot.


New Pickups

New pickups have been added. These include:

  • Artillery Strike
  • Ranger Signal Flare
  • Auto Turret Kit
  • Fire Barrier
  • Super Fire Barrier
  • Ultra Fire Barrier
  • Freeze Barrier
  • Super Freeze Barrier
  • Ultra Freeze Barrier
  • Shock Barrier
  • Super Shock Barrier
  • Ultra Shock Barrier
  • Poison Barrier
  • Super Poison Barrier
  • Ultra Poison Barrier
Additional Features
  • An all-new prologue video is now played when creating a new knight. Players can finally get a glimpse of Captain Ozlo and his crew in the moments before the crash of the Skylark.
  • Guild Name Change Pass and Knight Name Change Pass have been added to the Supply Depot.
  • When choosing to 'Go Solo' from an existing party, your new party will not allow anyone to join unless invited.
  • Frozen players can now be freed by handgun bullets.
  • Shadow Lairs can now be completed in any order.
Bugfixes
  • Fixed equipping loadouts in PvP that have an assigned battle sprite.
  • Fixed reset stars for pets at max heat and max perks.

2013-09-26

From the Release Notes:
Bugfixes
  • Steam users can now purchase the Operation Crimson Hammer expansion mission for energy
  • The Veteran Knight in Camp Crimson now displays the correct name in-conversation
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