Difference between revisions of "Soul"

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(Types: freed soul drops)
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*[[Shroud of the Apocrea]]: The Grasping Plateau
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
 
|description=
 
|description=
A trapped Lost Soul who appears from broken tombs, it moves around the place randomly without explode or attack.
+
A trapped Lost Soul who appears from broken tombs, it moves around randomly. If left alone, it will despawn without dropping anything.
 
|abilities=
 
|abilities=
 
*None
 
*None
|drop=*[[Image:Token-Apocrean_Sigil.png|16px]] [[Apocrean Sigil]] (x2 on Normal, x4 on Advanced, x8 on Elite)
+
|drop=*[[Image:Token-Apocrean_Sigil.png|16px]] [[Apocrean Sigil]] <br>'''Tier 2:''' x1 on Normal, x? on Advanced, x? on Elite<br>'''Tier 3:''' x2 on Normal, x? on Advanced, x4 on Elite
 
}}
 
}}
  

Revision as of 11:22, 29 October 2013

Template:No family

Lost Souls are a type of monster found only in missions. These small, lifeless orbs spawn infinitely amongst the area, slowly pursuing the player and exploding when they get close.

Lost Souls are presumed to be the spirits of the fallen and could thus be considered to be undead, but they do not technically belong to any family and have no resistance to damage, making them extremely vulnerable.

Types

Lost Soul


Frozen Soul


Static Soul


Template:SAexpired

Freed Soul


Strategy

Fighting them is a waste of time as they respawn endlessly and drop nothing. A gun is good for disposing of ones blocking the path, however. They deal a good amount of damage when they self-destruct near you, so keep your shield up when near them.

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