Difference between revisions of "Template:Dialogue/doc"

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{{Dialogue
 
{{Dialogue
 
|location  =
 
|location  =
 +
|notes    =
 
|character =  
 
|character =  
 
|cd 1 =  
 
|cd 1 =  
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|cd 7 =  
 
|cd 7 =  
 
|pd 7 =
 
|pd 7 =
|cd 8 =  
+
|cd 8 =  
|pd 8 =
+
|pd 8 =
|cd 9 =  
+
|cd 9 =  
|pd 9 =
+
|pd 9 =
 
|cd 10 =  
 
|cd 10 =  
 
|pd 10 =
 
|pd 10 =
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|location
 
|location
 
:The location of the dialogue. Please only use if the page the subtemplate is used on is not a [[Dialogue Mission]].
 
:The location of the dialogue. Please only use if the page the subtemplate is used on is not a [[Dialogue Mission]].
 +
 +
|notes
 +
:Any notes about the dialogue. This is prudent to do when dialogues are mostly repeats, but with a few differences, as with [[Feron]] in the location vs. the mission.
  
 
|cd 2+
 
|cd 2+

Revision as of 21:59, 28 July 2015

Usage

To replicate the appearance of in-game dialogue. Please make dialogues on their own pages, like so: Kora Dialogue/Welcome to Haven!, with <noinclude>[[Category:Dialogues]]</noinclude> right after the last }} .

Then link to them as needed like so: {{:Kora Dialogue/Welcome to Haven!}} - this is template friendly. Have not encountered problems yet.

It is optional to hide this dialogue with Template:Dialogue/Showhide.

This way, users can:

  • Find dialogues in bulk quickly via Category:Dialogues
  • Update a dialogue that appears in more than one spot in the game/wiki right away and consistently.

Code

{{Dialogue
|location  =
|notes     =
|character = 
|cd 1 = 
|pd 1 = 
|cd 2 = 
|pd 2 = 
|cd 3 = 
|pd 3 = 
|cd 4 = 
|pd 4 = 
|cd 5 = 
|pd 5 = 
|cd 6 = 
|pd 6 =  
|cd 7 = 
|pd 7 =
|cd 8  = 
|pd 8  =
|cd 9  = 
|pd 9  =
|cd 10 = 
|pd 10 =
}}

Parameters

Required

|character

the name of the character - do not use brackets etc. Just the name.

|cd 1

character dialogue.

|pd 1

player response to the character dialogue.

Optional

|location

The location of the dialogue. Please only use if the page the subtemplate is used on is not a Dialogue Mission.

|notes

Any notes about the dialogue. This is prudent to do when dialogues are mostly repeats, but with a few differences, as with Feron in the location vs. the mission.

|cd 2+

Additional dialogue from character
"cd" = character dialogue
Only use if needed, never if not needed

|pd 2+

Additional responses from player
"pd" = character dialogue
Only use if needed, never if not needed

|character 2+

If there is more than one character (more than the character and the player) in the conversation, line up the right number (2, 3, 4 etc.) with the right box in the vertical order and type their name here. This defaults to the character entry, because many dialogues are between the player and a single NPC.

Examples

See what links here for examples of this template in action.

Notes

Forum Discussion about this template.

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