User:JenovaSPIRIT/Shield Damage Chart

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These charts are showing the amount of pixels of shield's health that are left after one attack at the first and at the last depth of a stratum. Numbers in (brackets) show how many shield health's pixels are left if a status does not trigger.

Remember that a shield with initial status resistance will nullify all shield damage of its respective status. So an attack with only one status effect will always deal the same damage to a shield which got a natural resistance against this status.

All datas are tested with heat level 10 shields without UVs while playing Elite difficulty.

Also keep in mind that shields with different stars got a different amount of pixels at full health, if you want to compare shields with a different amount of stars:

5 stars: 360 pixels

4 stars: 300 pixels

3 stars: 240 pixels

2 stars: ??? pixels

1 stars: ??? pixels

0 stars: ??? pixels

Normal Monsters

Fiends

Trojan

Monster-Trojan.png Monster-Trojan 2.png Monster-Trojan 3.png

Trojans have three attacks:

1. Sword Slamm: An overhead Smash dealing high damage and knock back


2. Charge: A forward bash that lets the Trojan tselfe move forward with quick speed and knocks unlucky knights far away.


3. Attack Buff: A charge attack that bursts out a shock blast around the Trojan and increases the Trojan's next attack greatly.

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