Accessory

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Accessories are items that can be augmented on to helmets or armor. There are hundreds of them to discover and include techno widgets like antennae and visors for your helmets, canteens and side blades for your armor and even holy auras and wings! All accessories come in a wide variety of colors and styles. The most common will match the standard armor color schemes and the rarer styles match color schemes like 'divine' and 'volcanic' gear. The rarest of all are the 'prismatic' accessories that recolor to your personal color. PLEASE NOTE, to avoid potential confusion in-game: when you have an item in your accessory tab in your arsenal, this is a ticket for that accessory, not the accessory itself. Bechamel has the physical accessories at the accessory station. The ticket you have shows that you have permission to request that Bechamel attach that specific accessory to a slot. We can see what an accessory looks like by itself with just a ticket, but not attach anything by ourselves.

Contents

Obtaining Accessories

Using Accessories

Once you have an accessory, visit Bechamel, the Accessorizor on the far western side of the Haven Bazaar. Once an accessory is attached to gear, it is permanently attached unless removed by Bechamel. However, removing an accessory from gear will destroy the accessory in the process. Bechamel also allows players to preview accessories, though this is currently limited to the Inspect Window.

Attachment Locations

A tooltip showing what kind of accessories may be attached to it.

Accessories are divided by attachment location and can only be attached to gear that supports the attachment location. Only one accessory may be attached per location on a piece of equipment.

Not all gear can use all accessories. Consult the tooltips to determine which accessories can fit your gear. Locations include:

Accessories and Upgrading

Upgrading helmets or armor with an accessory attached does not destroy the attached accessory, unless the attached accessory's position is not available on the to-be-crafted item.

This, for example, is the case while crafting an Ash Tail Coat with an Aura to a Skolver Coat.

Overworld

Some accessories look very different in the Overworld, compared to the preview window or unattached view. See the "More Views" section on individual accessory pages of these items for visual examples.

Removal

  • For a long time, accessories could only be removed (by players) via destruction. The purpose of removal was to free up the accessory slot for a different accessory. This can still be done, for free. Again, this completely destroys the accessory, and you do not get a ticket back for that accessory.
  • During the Anniversary Celebration of 2014, Accessory Recovery Tickets were introduced. This removes an accessory from an item, giving the player a ticket for the removed accessory in their arsenal. The item is otherwise preserved, with UVs, heat, and other accessories unchanged. The accessory that was RECOVERED is unbound, ready to be attached to another item at Bechamel. Or the same one, whatever floats your boat. These tickets are obtained in the Supply Depot for various prices of energy.
  • Being Frugal: certain accessories may not be "worth" recovering, if all you want is to free up a slot...say, take a cool vitakit off for wings. The choice is up to you. Certainly, the more rare accessories are probably desired by other players, so consider selling instead of destroying, depending on the accessory.
  • All removal tickets are free from Bechamel. All recovery tickets are in the Supply Depot, but you will get a notification about the recovery tickets when removing an accessory.
  • Paying Attention: to avoid heartbreak at Bechamel: a REMOVAL ticket will have a reddish pink icon, a RECOVERY ticket will have a blue/prismatic look to it. A REMOVAL button will say "Remove," a RECOVERY button will say "Recover." Select one from Bechamel (removal) or from your arsenal (recovery), at Bechamel.


Accessory Recovery Ticket Prices:

  • Recover Helmet Top:------5000 Energy
  • Recover Helmet Front:----3500 Energy
  • Recover Helmet Back:----3500 Energy
  • Recover Helmet Side:-----3500 Energy


  • Recover Armor Front:-----5000 Energy
  • Recover Armor Back:------8000 Energy
  • Recover Armor Rear:------8000 Energy
  • Recover Armor Aura:------10000 Energy

List of Accessories

Click on the accessory name or visual to see additional images of different styles.

Location Accessory Styles Example
Helmet top
Birthday Candle All Standard and Special styles.
Helmet top
Bolted Vee All Standard, Special, and Other styles.
Helmet top
Flower All Standard and Special styles, except Shadow.
Helmet top
Grand Topper All Standard styles (special styles?).
Helmet top
Headband All Standard, Special, and Other styles.
Helmet top
Headlamp All Standard and Special styles
Helmet top
Maedate All Standard and Special styles, except Shadow.
Helmet top
Maid Headband All Standard, Special, and Other styles.
Helmet top
Mohawk All Standard and Special styles, except Shadow.
Helmet top
Party Hat All Standard and Special styles.
Helmet top
Spike Mohawk All Standard and Special styles, except Shadow.
Helmet top
Toupee All Standard, Special, and Other styles.
Helmet top
Wide Vee All Standard and Special styles, except Shadow.
Helmet top
Unique Helmet Top Generally Unique Styles and/or Forms.
Helmet front
Binocular Visor All Standard and Special styles, except Shadow.
Helmet front
Dapper Combo All Standard, Special, and Other styles.
Helmet front
Eye of Fury All Standard and Special styles, except Prismatic and Shadow.
Helmet front
Game Face All Standard and Special styles, except Shadow.
Helmet front
Giga Shades All Standard and Special styles, except Shadow.
Helmet front
Glasses All Standard, Special, and Other styles.
Helmet front
Goggles All Standard and Special styles, except Shadow.
Helmet front
Gremlin Goggles All Standard and Special styles, except Shadow.
Helmet front
Helm-Mounted Display All Standard, Special, and Other styles.
Helmet front
Knight Vision Goggles All Standard and Special styles, except Shadow.
Helmet front
Mustache All Standard and Special styles, except Shadow.
Helmet front
Party Blowout All Standard and Special styles.
Helmet front
Pipe All Standard and Special styles, except Shadow.
Helmet front
Rebreather All Standard and Special styles, except Shadow.
Helmet front
Round Shades All Standard, Special, and Other styles.
Helmet front
Targeting Module All Standard and Special styles, except Shadow.
Helmet front
Vented Visor All Standard and Special styles, except Shadow.
Helmet front
Unique Helmet Front Generally Unique Styles and/or Forms.
Helmet back
Long Feather All Standard and Special styles, except Shadow.
Helmet back
Plume All Standard, Special, and Other styles.
Helmet back
Ribbon All Standard, Special, and Other styles.
Helmet back
Scarf All Standard, Special, and Other styles. Other Forms: Candy, Festively, Holly striped.
Helmet back
Unique Helmet Back Generally Unique Styles and/or Forms.
Helmet side
Bent Vertical Vents All standard and special styles, One "Other Style": Lovely.
Helmet side
Com Unit All Standard, Special, and Other styles.
Helmet side
Extra Vertical Vents All Standard and Special styles.
Helmet side
Helm Guards All Standard and Special styles, except Shadow.
Helmet side
Node Receiver Cool, Divine, Dusky, Military, Toasty, Prismatic styles.
Helmet side
Mech'tennas All Standard and Special styles, except Shadow.
Helmet side
Mecha Wings All Standard, Special, and Other styles.
Helmet side
Vertical Vents All Standard, Special, and Other styles.
Helmet side
Unique Helmet Side Generally Unique Styles and/or Forms.
Armor front
Barrel Belly All Standard and Special styles, except Shadow.
Armor front
Bomb Bandolier All Standard, Special, Other styles, and one Other Form: Pumpkin
Armor front
Canteen All Standard and Special styles, except Shadow.
Armor front
Crest Many Generally Unique Styles and/or Forms.
Armor front
Monster Pocket Generally Unique Forms.
Armor front
Node Container Cool, Divine, Dusky, Military, Toasty, Prismatic styles.
Armor front
Parrying Blade All Standard, Special, and Other styles.
Armor front
Tome of Rage All Standard and Special styles.
Armor front
Vial Bandolier "Status" styles
Armor back
Dragon Wings All Standard and Special styles. (Steam): Iron, Gold
Armor back
Intel Tube All Standard and Special styles, except Shadow.
Armor back
Munitions Pack All Standard and Special styles, except Shadow.
Armor back
Wings All Standard, Special, and Other styles.
Armor back
Side Blade All Standard, Special, and Other styles.
Armor back
Valkyrie Wings All Standard and Special styles.
Armor back
Vitakit All Standard and Special styles, except Shadow.
Armor back
Writhing Tendrils Cool, Divine, Dusky, Military, Toasty, Prismatic styles.
Armor back
Unique Armor Back Generally Unique Styles and/or Forms.
Armor rear
Cat Tail All Standard and Special styles.
Armor rear
Trojan Tail All Standard and Special styles, except Shadow.
Armor rear
Wolver Tail All Standard and Special styles, except Shadow. (Steam): Iron, Gold.
Armor rear
Unique Armor Rear Generally Unique Styles and/or Forms.
Armor aura
Aura Many Unique Styles and Forms.

Accessory Coloring

Accessories use the primary, secondary, or tertiary colors in consistent manners. For example, the Helm Guards and Mecha Wings use the primary color for the bulk of the item and the secondary color for the accents. Items like the Flower, Long Feather, Game Face, and Maedate use the secondary color for a majority of their coloring. The tertiary color is used for some accessories like the Headband and as a primary color for some costumes such as the Cloak and Flak Jacket. Accessories can also come in unique styles and forms.

Recolored Accessories

Certain types of accessories are commonly "recolored" for certain promotions, along with these costumes. These promotions are usually named after a "new" color scheme. There have been many of these promotions, and the family/group of all these Color Themes is called "Event."


List Of Prices For Rare Accessories

This list is being continuously updated and is potentially never ending. It was created by players for the purpose to aid traders in having a solid valuation of their rare accessories. Whether it is to serve as a guide to sellers or an indication for interested buyers, this list could remain a fundamental tool to use by everyone current and in the future. Please click the link below and view the top two posts on the first page, for price references.

The BAZAAR Price Checking Thread


List Of Energy Prices for Items in Supply Depot Flash Sales

Occasionally accessories will show up in the Supply Depot. When this happens, it is called a "flash sale." Items are often only available for a short time, sometimes only four hours. The first flash sale was witnessed by players soon after the release of battle sprites.

Information in this list is user-generated and maintained by users: Evidence Log of Supply Depot "Flash Sale" Energy Prices. Notice sometimes an accessory costs more or less randomly when it is made available again. Yes, flash sales include other things, like furniture, or even rarities, not just accessories.


Historical Notes

The style "drab" was changed to "military" with release 2011-11-30.

In some cases, a mistakenly bound accessory can be removed if a support ticket is filed immediately. This was not the case in the past, but was changed due to improved logging at an unspecified date. Community Manager Eurydice explained this policy on July 16, 2012:

"In the past it was our policy not to remove accessories at all. There were one or two special, good faith cases where an exception was made. We recently changed our policy because our logs are now more specific; the GMs are now able to help someone if they accidentally attach something provided they contact us right away, the request is reasonable, and they've not had such an exception in the past... accessories are not unbindable on a whim."


See Also

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