| Icon
| Name
| Description
| Drops From
| Rating
|
| Blue Shard
| A shard of Moonstone that is too small to be used in powering gates but highly useful in alchemy.
|
| ☆☆☆☆☆
|
| Red Shard
| A shard of Crimsonite that is too small to be used in powering gates but highly useful in alchemy.
|
| ☆☆☆☆☆
|
| Green Shard
| A shard of Valestone that is too small to be used in powering gates but highly useful in alchemy.
|
| ☆☆☆☆☆
|
| Light Shard
| A shard of Luminite that is too small to be used in powering gates but highly useful in alchemy.
|
| ☆☆☆☆☆
|
| Dark Shard
| A shard of Dark Matter that is too small to be used in powering gates but highly useful in alchemy.
|
| ☆☆☆☆☆
|
| Bronze Bolt
| A simple bronze bolt found everywhere throughout the Clockworks.
|
| ★☆☆☆☆
|
| Scrap Metal
| A discarded piece of metal that could easily be repurposed.
|
| ★☆☆☆☆
|
| Cooling Cell
| A small device used in complex machines to keep them from overheating. Also handy to keep in your pockets on hot summer days.
|
| ★★☆☆☆
|
| Fuel Canister
| A small receptacle once used to hold fuel for a complex machine.
|
| ★★☆☆☆
|
| Power Cell
| A small device used to power complex machines.
|
| ★★☆☆☆
|
| Waste Module
| A small receptable that once collected refuse from a device built to wreak havoc. Now, it just plain reeks.
|
| ★★☆☆☆
|
| Mod Calibrator
| This complicated device was specially built to calibrate mods, and should not be confused with a Calibrator Mod, which modifies calibrators. It's a common mistake.
|
- Obtained from Sullivan for 75 Krogmo Coins.
| ★★★★☆
|
| Plasma Cell
| A high-tech plasma source that could positively blind someone with science.
|
| ★★★★★
|
| Ghost Bell
| A small, silvery bell worn by considerate ghosts that alerts the living when they are close by.
|
| ★★★★☆
|
| Ecto Drop
| A bit of ectoplasm meticulously collected from an unwilling undead volunteer. It's an unpleasant shade of green.
|
| ★☆☆☆☆
|
| Gel Drop
| A drop of goo collected from a jelly. It's still quivering.
|
| ★☆☆☆☆
|
| Frost Gel
| A drop of chilly gunk collected from a cool Clockworks customer.
|
| ★★☆☆☆
|
| Volt Oil
| A slippery substance that always holds a slight electrical charge.
|
| ★★★☆☆
|
| Chroma Tear
| A crystallized Chromalisk tear suitable as a lens for focusing weaponry, or for correcting myopia.
|
| ★★★★☆
|
| Corrosive Acid
| A caustic substance characteristic of corrosive creatures.
|
| ★★★★☆
|
| Phial of Phear
| A glass tube containing a small dose of phearium, a strange chemical said to induce panic into anyone who even gets so much as a sniff of this stuff.
|
| ★★★☆☆
|
| Mug of Misery
| A cursed drinking utility that can only be used by a truly wicked soul. Those that possess it are said to bring grave misfortune to those around them.
|
| ★★★★☆
|
| Owlite Feather
| A small feather plucked from an Owlite, said to be a mythical race of great magician birds.
|
| ★★☆☆☆
|
| Philoso Feather
| A large, grey feather plucked from the greatest of the Owlite magicians.
|
| ★★★★★
|
| Sharp Fang
| A particularly pointy premolar. Or maybe it's a canine?
|
| ★☆☆☆☆
|
| Beast Scale
| A relatively intact scale recovered from a Clockworks creature.
|
| ★☆☆☆☆
|
| Critter Carapace
| A chitinous chunk carefully shucked from a Clockworks creature. It's in surprisingly good shape.
|
| ★★☆☆☆
|
| Bushy Tail
| A peculiarly intact specimen of a Clockworks beast's tail.
|
| ★★★☆☆
|
| Drake Scale
| A solid scale wrested from a brutal beast.
|
| ★★★☆☆
|
| Dragon Scale
| An armored scale from what was thought to be an extinct creature. It reflects light with an otherwordly sheen.
|
| ★★★★★
|
| Driftwood
| A peculiar piece of wood that just won't stay put.
|
| ★★☆☆☆
|
| Redwood
| A sturdy chunk of fine, unfinished wood. It's typically used in the production of cabinets.
|
| ★★★☆☆
|
| Ironwood
| A pristine log of one of the hardest substances known to the Spiral Knights.
|
| ★★★★☆
|
| Forbidden Fruit
| A sinful snack favored by famished fiends.
|
| ★★☆☆☆
|
| Nightshade
| A hazardous herb that's bad for most beasts, but tasty to a teeming variety of toxic creatures.
|
| ★★☆☆☆
|
| Static Clinger
| A latent strand of energy that floats throughout the Clockworks, frequently catching onto hair and clothing. It's too large to properly distill into Mist Energy, but it's very useful in alchemy.
|
| ★★☆☆☆
|
| Blaze Pepper
| A delectable spice hoarded by Clockworks beasts in anticipation of a winter that never comes. In powdered form, it has a terrible habit of clinging to absolutely everything.
|
| ★★★★☆
|
| Brimstone
| A smelly, stygian, sulfuric shard commonly found in the Underworld.
|
| ★☆☆☆☆
|
| Blast Powder
| A dangerous by-product produced by fire-based organic creatures. Gremlins like to use it to blow stuff up.
|
| ★★☆☆☆
|
| Grave Soil
| Dreadful dirt dredged from a creepy crypt. It is always a little cold to the touch.
|
| ★★☆☆☆
|
| Swordstone
| A fine chunk of natural rock perfect for honing the edge of a deadly blade.
|
| ★★☆☆☆
|
| Rock Salt
| A small amount of Clockworks mineral that's been infused with absolutely nothing. It hungrily draws at nearby essences and flavors, making it a staple in cooking, and the bane of jellies everywhere.
|
| ★★★☆☆
|
| Soul Dust
| The dust of the departed. Whether it still retains any shred of a soul remains to be seen.
|
| ★★★☆☆
|
| Warp Dust
| A light dust left behind when a creature travels at unbelievable speed. It tastes great in dip.
|
| ★★★★☆
|
| Meteor Mote
| A small piece of a rare material that is said to have fallen from the sky. Gremlins typically use it in the construction of power sources.
|
| ★★★★☆
|
| Gremlonium
| A highly advanced compound created by gremlin engineers to power their most devious machines. It constantly emits an unsettling hissing sound.
|
- Obtained from the The Sanctuary after completing the Shadow Lair Ironclaw Munitions Factory.
| ★★★★★
|
| Gel Core
| A fist-sized, gelatinous lump collected from a jelly.
|
| ★★☆☆☆
|
| Brute Core
| An oozing blue lump from a particularly potent gelatinous opponent.
|
| ★★★☆☆
|
| Toxic Core
| A solid gelatinous lump that oozes with vitriol.
|
| ★★★☆☆
|
| Unstable Core
| A hazardous hunk pulled from a fulminating foe. It hums menacingly.
|
| ★★★☆☆
|
| Zee Core
| A pungent mass pulled from a slimy assailant. Its aroma is an excellent remedy for insomnia, as well as nighttime sniffling and sneezing.
|
| ★★★☆☆
|
| Perfect Snowball
| An icy snowball of almost mythical perfection. Though it begs to be thrown squarely into the side of someone's head, it would be best to use in alchemy.
|
| ★★★★☆
|
| Rocky Core
| A delicious gummy treat with an impenetrable rocky shell. More than a few teeth have been lost by knights attempting to get at the gooey interior.
|
| ★★★★☆
|
| Royal Core
| A sweet-smelling lump of ooze collected from a particularly noble specimen of slime.
|
| ★★★★★
|
| Enamorock
| A strange stone that makes you have warm and fuzzy feelings inside just by holding it.
|
- Obtained from Sullivan for 10 Krogmo Coins.
| ★☆☆☆☆
|
| Hailstone
| A small rock that's always a little cold to the touch. It's great for chilling beverages without diluting their flavor.
|
| ★★★☆☆
|
| Torchstone
| A small rock that smolders constantly. Gremlins patrolling the Cooling Chambers occasionally use them as hand warmer.
|
| ★★★☆☆
|
| Thunderball
| An orb of pure electricity that is typically found at the bottom of the sea of all places.
|
| ★★★★☆
|
| Maiden's Tear
| A sacred jewel cherished by Almirian knights. Given to them by their beloved, it is said to keep them safe in battle.
|
- Obtained from the The Sanctuary after completing the Shadow Lair Firestorm Citadel.
| ★★★★★
|
| Gremlin Gizmo
| A strange device used in gremlin machinery. It is inscribed with a warning against exposing it to direct sunlight or submerging it in water.
|
| ★★☆☆☆
|
| Force Dynamo
| A beguiling gadget that can seemingly generate energy from nowwhere.
|
| ★★★☆☆
|
| Silver Coil
| An electromagnetic mechanism made of an extremely conductive metal.
|
| ★★★★☆
|
| Frayed Fabric
| The worn remains of a Clockworks denizen's duds. It could probably be recycled.
|
| ★★☆☆☆
|
| Fine Fabric
| A well-made length of sturdy cloth, swiped from a Clockworks inhabitant.
|
| ★★★☆☆
|
| Miracloth
| A marvelous bolt of sublimely supple fabric.
|
| ★★★★☆
|
| Silverweave
| A length of understated cloth intricately interwoven with precious metal. It's tastefully ostentatious, yet prudently protective.
|
| ★★★★★
|
| Nightmare Mane
| A coat of coarse fur taken from a Snarbolax. Each fiber seems to curl and fray as if life is still flowing through it.
|
- Obtained from the Sanctuary after completing the Shadow Lair Gloaming Wildwoods.
| ★★★★★
|
| Iron Gear
| A metal gear that was once a component of a complicated contraption.
|
| ★★☆☆☆
|
| Rocket Sprocket
| A sturdy sprocket used by machines that fire projectiles.
|
| ★★★☆☆
|
| Heavy Gear
| A heavily weighted gear that that once assisted in the operation of an enormous machine of some sort.
|
| ★★★★☆
|
| Primal Ore
| An extraordinary metal imbued with the savage spirit of the wild.
|
| ★★★★★
|
| Volcanic Iron
| An extraordinary metal imbued with the blazing energy of magma.
|
| ★★★★★
|
| Shadow Steel
| An extraordinary metal imbued with the creeping darkness of the Underworld.
|
| ★★★★★
|
| Sun Silver
| An extraordinary metal imbued with the radiant light of the sky.
|
| ★★★★★
|
| Celestial Ore
| An extremely rare metal of great power said to be from the heavens above. It is often completely wasted on crowns and jewelry for slime royalty.
|
- Obtained from the The Sanctuary after completing the Shadow Lair Royal Jelly Palace.
| ★★★★★
|
| Monster Bone
| An intact bone from a now-deceased beast.
|
| ★★☆☆☆
|
| Blighted Bone
| A peculiar patella that's seen better days, after having seen a few better knights.
|
| ★★★★☆
|
| Reaper Rib
| A bone stained black by the wickedness of its former possessor.
|
| ★★★★★
|
| Trojan Horseshoe
| A jet black horseshoe. It appears relatively harmless.
|
| ★★★★☆
|
| Everfrost
| A small patch of ice crystals that never seem to melt, even when exposed to direct heat.
|
| ★★★★★
|
| Flame Soul
| A powerful essence left behind when a creature perishes during a blind rage.
|
| ★★★★★
|
| Plague Essence
| A powerful essence left behind when a creature perishes from a particularly putrid disease.
|
| ★★★★★
|
| Fractured Seerus Mask Fragment
| A fractured Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
|
| ★☆☆☆☆
|
| Flawed Seerus Mask Fragment
| A flawed Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
|
| ★★★☆☆
|
| Perfect Seerus Mask Fragment
| A perfect Fragment of the mask once worn by Warmaster Seerus, recovered from the siege of his Grand Arsenal.
|
| ★★★★★
|