Mortafire

From SpiralKnights
(Redirected from Icy Mortafire)
Mortafire
An example of a Mortafire
Taxonomy

Gate Icon-Gremlin.png Gremlin Family, Brute Class

Defenses of the Gremlin family:

Weak to Shadow damage


Resistant to Elemental damage


Neutral to Normal & Piercing damage

The Mortafire is a monster.

Traits

Most of the time, higher tier monsters have all the abilities of preceding tiers, with increased intensity.

Mortafire Traits by Tier

All Tiers


Gremlin Mortafires carry large, Gun Puppy-shaped mortars to unleash rockets on unsuspecting Knights. Mortafire rockets do not fly in a straight path, instead they are fired upward and land on the explosion radius that appears on the ground. This also means that they do not have to be on the same height as a knight or have a direct line of sight to hit them, since the rockets will fly over walls and chasms.

They walk a bit slower than other Gremlins, but tend to move erratically and will only stop to aim at their target. It is impossible to attack them head on due to the shield they carry, so they must be attacked from behind or by freezing them in place. When attacked or inflicted with a status, Mortafires may drop their mortar and shield, rendering them completely defenseless, though they will seek out any nearby dropped mortars and shields. Any dropped mortars and shields can be picked up and/or thrown a short distance away to prevent the Mortafire regaining its shield and attacking abilities.

Tier 1


  • Launches a very inaccurate rocket.

Tier 2


  • Launches at a slightly faster rate. Fired rockets are a little more accurate.

Tier 3


  • Launches rockets are almost 100% accurate to a Knight's current position.


Strategy

The topic of this article or section is subject to personal opinion, and does not represent any one absolute truth. If you disagree, discuss your concerns on the the talk page before editing. Guide: Mortafire Combat

Mortafires will always try to face you to stop you from making front-on attacks. Get them to attack you, then run around to their back where they are defenseless. Being inflicted with a status will cause them to drop their mortar and shield, Haze Bombs and its counterparts seem to be the best tool to do this as well as barriers.

Quick Glance Gear:


Pending


Notes

The shield that Mortafires carry is very similar to the Plate Shield.

The design for Mortafire helmet comes from the German Stahlhelm.

History

List

Gremlin Mortafire

Monstrous Profile
All Tiers
Monster-Gremlin Mortafire.png
Description

White Mortafires that can do Normal and Elemental Damage with their rockets (Tier 2 and Tier 3 only).

Notes


Rockets have a very small chance of inflicting Fire.

Combat

  • Rocket Attack normal icon.png Attack elemental icon.png Icon status fire.png
  • Shield
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

Depth 1 and below:


Depth 4 and below:


Depth 8 and below:


Depth 13 and below:


Depth 18 and below:


As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Storming the Walls
Silence the Guns
Flank the Frontlines
Clear the Gatehouse
Engines of War

Blazing Mortafire

Monstrous Profile
All Tiers
Monster-Blazing Mortafire.png
Description

Orange Mortafires that can do Elemental Damage with their rockets and a chance of causing Fire.

Notes


Like other Icon status fire.png Fire themed monsters, this enemy is immune to fire.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Rocket Attack elemental icon.png Icon status fire.png
  • Shield
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Outer Facility
Containment
Storming the Walls
Silence the Guns
Flank the Frontlines
Clear the Gatehouse
Engines of War

Icy Mortafire

Monstrous Profile
All Tiers
Monster-Icy Mortafire.png
Description

Icy Mortafires deal Normal Damage or Elemental Damage (in Treasure Vaults) with their rockets. Rockets have a very small chance of inflicting Freeze.

Notes


Like other Icon status freeze.png Freeze themed monsters, this enemy is immune to frezee.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Toxic Mortafire

Monstrous Profile
All Tiers
Monster-Toxic Mortafire.png
Description

Green Mortafires that can do Elemental Damage with their rockets and a chance of causing Poison.

Notes


Like other Icon status poison.png Poison themed monsters, this enemy is immune to poison.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Rocket Attack elemental icon.png Icon status poison.png
  • Shield
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

Guaranteed Spawn

This monster can always be found in these areas:

Static Mortafire

Monstrous Profile
All Tiers
Monster-Static Mortafire.png
Description

Red Mortafires that can do Elemental Damage with their rockets and a chance of causing Shock.

Notes


Like other Icon status shock.png Shock themed monsters, this enemy is immune to shock.
It behaves like the others. See above strategy for combat and equip effective gear.

Combat

  • Rocket Attack elemental icon.png Icon status shock.png
  • Shield
Loot is dropped when the monster is defeated. The loot that drops is random. Sometimes loot isn't dropped at all. This list is simply a pool of possible loot.
Loot

Depth and Material Drops:

As well as Crowns, Hearts, Heat, a Vitapod, and/or a Pickup.

Random spawns also apply to missions with floors that have geography similar to the relevant arcade area. The normal version of a monster can sometimes spawn instead of the status version in areas themed with a status, unless the spawn is guaranteed. See Gate Maps for details.
Encounter

Random Spawn

This monster has a low chance to spawn in these areas:

See Also