Difference between revisions of "Poison"
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'''Poison''' is a status condition that inflicts the victim with two effects. First, it will disallow the victim from healing, either from [[consumables|hearts]] or [[pickups|capsules]]. Second, it will weaken the victim's attack power. | '''Poison''' is a status condition that inflicts the victim with two effects. First, it will disallow the victim from healing, either from [[consumables|hearts]] or [[pickups|capsules]]. Second, it will weaken the victim's attack power. | ||
− | Enemies afflicted with | + | Enemies afflicted with poison will be unable to heal themselves or regenerate health, and will take damage if a fellow enemy (e.g., [[Gremlin#Mender|Gremlin Menders]] or [[Wing]]s) heal them. |
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Revision as of 14:43, 27 March 2011
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Poison is a status condition that inflicts the victim with two effects. First, it will disallow the victim from healing, either from hearts or capsules. Second, it will weaken the victim's attack power.
Enemies afflicted with poison will be unable to heal themselves or regenerate health, and will take damage if a fellow enemy (e.g., Gremlin Menders or Wings) heal them.
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