Difference between revisions of "Lancer Knightz (Guild)/Missions"
From SpiralKnights
(new analyses and text throughout, but must wait for images to update) |
(more data; treasure boxes) |
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− | This page is part of the [[Lancer Knightz (Guild)|Lancer Knightz]] [[Lancer Knightz (Guild)/Data|data collection project]]. Its goal is to quantify the [[crowns|crown]] and [[rarity]] payouts of all [[mission]]s. These particular data were collected by Vanzanz, Epoxee, [[User:Jdavis|Bopp]], Skepticraven, and [[User:Vroom|Donkeyhaute]]. Thus far we have run the 51 fighting missions an average of | + | This page is part of the [[Lancer Knightz (Guild)|Lancer Knightz]] [[Lancer Knightz (Guild)/Data|data collection project]]. Its goal is to quantify the [[crowns|crown]] and [[rarity]] payouts of all [[mission]]s. These particular data were collected by Vanzanz, Epoxee, [[User:Jdavis|Bopp]], Skepticraven, and [[User:Vroom|Donkeyhaute]]. Thus far we have run the 51 fighting missions an average of 28 times each. |
==Procedure== | ==Procedure== | ||
− | For missions that exist on multiple strata (danger missions, Operation Crimson Hammer, etc.), we always measure on Tier 3 / Stratum 6. The tester carries out the entire mission, from mission lobby to mission report. The tester goes down every side path, killing every monster. Slashing plants and lamps to get extra crowns is optional. The tester does not spend any extra energy opening treasure rooms, danger rooms, etc. After the mission, the tester examines the mission report, and sends this information to Donkeyhaute: | + | For missions that exist on multiple strata (danger missions, Operation Crimson Hammer, etc.), we always measure on Tier 3 / Stratum 6. The tester carries out the entire mission, from mission lobby to mission report. The tester goes down every side path, killing every monster. Slashing plants and lamps to get extra crowns is optional. The tester does not spend any extra energy opening treasure rooms, danger rooms, etc. |
+ | |||
+ | After the mission, the tester examines the mission report, and sends this information to Donkeyhaute: | ||
# The difficulty: Normal, Advanced, or Elite. | # The difficulty: Normal, Advanced, or Elite. | ||
# The number of knights in the party. If the number changes over time, then an estimate of the average (1.5, 2.3, etc.) is fine. | # The number of knights in the party. If the number changes over time, then an estimate of the average (1.5, 2.3, etc.) is fine. | ||
# The total crowns earned by the tester (not the other party members). This figure appears at the top of the mission report. | # The total crowns earned by the tester (not the other party members). This figure appears at the top of the mission report. | ||
# The total number of [[Token|Forge, Grim, and Primal Sparks]] earned by the tester. These appear at the bottom of the mission report. | # The total number of [[Token|Forge, Grim, and Primal Sparks]] earned by the tester. These appear at the bottom of the mission report. | ||
− | # Any [[Rarity|Orbs of Alchemy]] (of any star level) or [[Rarity|Radiant Fire Crystals]] found. | + | # Any [[Rarity|Orbs of Alchemy]] (of any star level) or [[Rarity|Radiant Fire Crystals]] found. |
# The date. | # The date. | ||
− | + | # For the King of Ashes, which branch of depth 26 was taken — west or east? | |
+ | |||
+ | If possible, the tester also records exactly how many green treasure boxes and red treasure boxes he found during the mission. This is not easy to do, especially when playing in a party. If the tester is not certain that his count is exactly right, then he should not submit this information. We would rather have few reliable data than many unreliable data. | ||
+ | |||
+ | Donkeyhaute enters the data into a computer program that outputs the wiki markup for the tables below. Each mission is measured many times, to give a better idea of the crown and spark payout. | ||
==Crowns and Spark Tokens== | ==Crowns and Spark Tokens== | ||
Line 33: | Line 39: | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Legion of Almire | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell4| Legion of Almire | Dngr | 2 | 5, 5, 13}} |
− | {{User:Vroom/cell6| 2672 | 3450 | | + | {{User:Vroom/cell6| 2672 | 3450 | 3995 | 2.8 | 5.0 | 3.54 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell4| Heart of Ice | Dngr | 2 | 5, 5, 11}} | {{User:Vroom/cell4| Heart of Ice | Dngr | 2 | 5, 5, 11}} | ||
{{User:Vroom/cell6| 2500 | 2923 | 3737 | 2.6 | 5.4 | 4.55 }} | {{User:Vroom/cell6| 2500 | 2923 | 3737 | 2.6 | 5.4 | 4.55 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Ghosts in the Machine | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell4| Ghosts in the Machine | Dngr | 2 | 5, 5, 12}} |
− | {{User:Vroom/cell6| 2536 | 3074 | | + | {{User:Vroom/cell6| 2536 | 3074 | 3591 | 3.4 | 4.8 | 3.25 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Compound 42 | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell4| Compound 42 | Dngr | 2 | 5, 5, 12}} |
− | {{User:Vroom/cell6| 2430 | 3059 | | + | {{User:Vroom/cell6| 2430 | 3059 | 3550 | 5.0 | 4.4 | 5.5 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Nature of the Beast | Prstg | 2 | 5, 6, | + | {{User:Vroom/cell4| Nature of the Beast | Prstg | 2 | 5, 6, 15}} |
− | {{User:Vroom/cell6| 1255 | 1647 | | + | {{User:Vroom/cell6| 1255 | 1647 | 2061 | 0.0 | 0.33 | 0.47 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Pinch of Salt | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell4| Pinch of Salt | Prstg | 2 | 5, 5, 15}} |
− | {{User:Vroom/cell6| 1339 | 1443 | | + | {{User:Vroom/cell6| 1339 | 1443 | 1930 | 0.2 | 0.6 | 0.33 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Assault on Machine Shop 13 | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell4| Assault on Machine Shop 13 | Prstg | 2 | 5, 5, 14}} |
− | {{User:Vroom/cell6| 1204 | 1560 | | + | {{User:Vroom/cell6| 1204 | 1560 | 1789 | 0.6 | 0.2 | 0.64 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Hazardous Heist | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell4| Hazardous Heist | Prstg | 2 | 5, 5, 14}} |
− | {{User:Vroom/cell6| 1045 | 1323 | 1799 | 0.2 | 0.6 | 0. | + | {{User:Vroom/cell6| 1045 | 1323 | 1799 | 0.2 | 0.6 | 0.36 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| White Collar Captives | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell4| White Collar Captives | Prstg | 2 | 5, 5, 14}} |
− | {{User:Vroom/cell6| 1641 | 2023 | | + | {{User:Vroom/cell6| 1641 | 2023 | 2275 | 0.0 | 0.2 | 0.36 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Scared to Death | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell4| Scared to Death | Prstg | 2 | 5, 5, 14}} |
− | {{User:Vroom/cell6| 1325 | 1516 | | + | {{User:Vroom/cell6| 1325 | 1516 | 1770 | 0.4 | 0.4 | 0.29 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell4| Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1}} | {{User:Vroom/cell4| Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1}} | ||
Line 72: | Line 78: | ||
{{User:Vroom/cell6| 3189 | 3949 | 4768 | 0.6 | 0.6 | 0.2 }} | {{User:Vroom/cell6| 3189 | 3949 | 4768 | 0.6 | 0.6 | 0.2 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Alone in the Dark | 9-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Alone in the Dark | 9-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 2038 | 2555 | | + | {{User:Vroom/cell6| 2038 | 2555 | 3023 | 0.2 | 0.2 | 0.27 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Terminal Meltdown | 9-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Terminal Meltdown | 9-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 2134 | 2617 | | + | {{User:Vroom/cell6| 2134 | 2617 | 3171 | 0.2 | 0.8 | 0.36 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell4| The Silent Legion | 9-1 | 3 | 5, 5, 10}} | {{User:Vroom/cell4| The Silent Legion | 9-1 | 3 | 5, 5, 10}} | ||
{{User:Vroom/cell6| 1598 | 2217 | 2335 | 0.8 | 0.4 | 0.4 }} | {{User:Vroom/cell6| 1598 | 2217 | 2335 | 0.8 | 0.4 | 0.4 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, | + | {{User:Vroom/cell4| An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 2374 | 2963 | | + | {{User:Vroom/cell6| 2374 | 2963 | 3558 | 0.4 | 0.4 | 0.64 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Great Escape | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| The Great Escape | 8-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1609 | 1871 | | + | {{User:Vroom/cell6| 1609 | 1871 | 2320 | 0.8 | 0.2 | 0.27 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Rotting Metropolis | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| The Rotting Metropolis | 8-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 948 | 1248 | | + | {{User:Vroom/cell6| 948 | 1248 | 1487 | 0.8 | 0.6 | 0.45 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Vile Engine | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| The Vile Engine | 8-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1392 | 1927 | | + | {{User:Vroom/cell6| 1392 | 1927 | 2225 | 0.0 | 0.4 | 0.18 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Weight of Darkness | 8-1 | 3 | 5, 5, | + | {{User:Vroom/cell4| Weight of Darkness | 8-1 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1401 | 1855 | | + | {{User:Vroom/cell6| 1401 | 1855 | 2125 | 0.0 | 0.8 | 0.45 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Return of Ur | 8-1 | 3 | 5, 5, | + | {{User:Vroom/cell4| The Return of Ur | 8-1 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1244 | 1588 | | + | {{User:Vroom/cell6| 1244 | 1588 | 1940 | 0.4 | 0.4 | 1.45 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Spark and Roar | 7-3 | 3 | 5, 5, | + | {{User:Vroom/cell4| Spark and Roar | 7-3 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1408 | 1738 | | + | {{User:Vroom/cell6| 1408 | 1738 | 2186 | 0.2 | 0.0 | 0.27 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Beyond the Axes of Evil | 7-3 | 3 | 5, 5, | + | {{User:Vroom/cell4| Beyond the Axes of Evil | 7-3 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1366 | 1718 | | + | {{User:Vroom/cell6| 1366 | 1718 | 2094 | 0.4 | 0.4 | 0.36 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Vicious and Viscous | 7-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Vicious and Viscous | 7-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1452 | 1858 | | + | {{User:Vroom/cell6| 1452 | 1858 | 2151 | 0.0 | 0.2 | 0.55 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| In Cold Blood | 7-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| In Cold Blood | 7-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1285 | 1583 | | + | {{User:Vroom/cell6| 1285 | 1583 | 1962 | 0.4 | 0.8 | 0.55 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''Built to Destroy!''' | 6-2 | 3 | 10, 11, | + | {{User:Vroom/cell4| '''Built to Destroy!''' | 6-2 | 3 | 10, 11, 17}} |
− | {{User:Vroom/cell6| 1857 | 2341 | | + | {{User:Vroom/cell6| 1857 | 2341 | 2918 | 1.2 | 2.0 | 1.29 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Sewer Stash | 6-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Sewer Stash | 6-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1814 | 2366 | | + | {{User:Vroom/cell6| 1814 | 2366 | 3015 | 0.0 | 0.6 | 0.73 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Whipping and Mishandling | 6-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Whipping and Mishandling | 6-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1967 | 2390 | | + | {{User:Vroom/cell6| 1967 | 2390 | 3147 | 1.2 | 0.8 | 0.45 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| High Temperature Hostages | 6-1 | 3 | 5, 5, | + | {{User:Vroom/cell4| High Temperature Hostages | 6-1 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1998 | 2532 | | + | {{User:Vroom/cell6| 1998 | 2532 | 3074 | 0.2 | 0.4 | 0.55 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Plan of Attack | 6-1 | 2 | 5, 5, | + | {{User:Vroom/cell4| Plan of Attack | 6-1 | 2 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1296 | 1504 | | + | {{User:Vroom/cell6| 1296 | 1504 | 1816 | 0.0 | 0.6 | 0.18 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Axes of Evil | 6-1 | 2 | 5, 5, | + | {{User:Vroom/cell4| Axes of Evil | 6-1 | 2 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1260 | 1502 | | + | {{User:Vroom/cell6| 1260 | 1502 | 1839 | 0.6 | 0.2 | 0.36 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''The Sovereign Slime''' | 5-2 | 3 | 10, 10, | + | {{User:Vroom/cell4| '''The Sovereign Slime''' | 5-2 | 3 | 10, 10, 16}} |
− | {{User:Vroom/cell6| 2022 | 2560 | | + | {{User:Vroom/cell6| 2022 | 2560 | 3007 | 2.4 | 2.1 | 2.13 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Rise or Fall | 5-2 | 3 | 5, 5, | + | {{User:Vroom/cell4| Rise or Fall | 5-2 | 3 | 5, 5, 11}} |
− | {{User:Vroom/cell6| 1535 | 1952 | | + | {{User:Vroom/cell6| 1535 | 1952 | 2361 | 0.2 | 0.4 | 0.27 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Time Enough at Last | 5-2 | 3 | 5, 6, | + | {{User:Vroom/cell4| Time Enough at Last | 5-2 | 3 | 5, 6, 11}} |
− | {{User:Vroom/cell6| 1695 | 2202 | | + | {{User:Vroom/cell6| 1695 | 2202 | 2566 | 0.6 | 0.33 | 0.45 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell4| Work for Idle Hands | 5-1 | 2 | 5, 5, 10}} | {{User:Vroom/cell4| Work for Idle Hands | 5-1 | 2 | 5, 5, 10}} | ||
Line 156: | Line 162: | ||
{{User:Vroom/cell6| 732 | 782 | 928 | 0.2 | 0.0 | 0.5 }} | {{User:Vroom/cell6| 732 | 782 | 928 | 0.2 | 0.0 | 0.5 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''Shadow of the Beast''' | 3-2 | 3 | 10, 10, | + | {{User:Vroom/cell4| '''Shadow of the Beast''' | 3-2 | 3 | 10, 10, 12}} |
− | {{User:Vroom/cell6| 1549 | 1907 | | + | {{User:Vroom/cell6| 1549 | 1907 | 2255 | 1.5 | 0.8 | 1.42 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell4| Blades of the Fallen | 3-2 | 1 | 5, 5, 10}} | {{User:Vroom/cell4| Blades of the Fallen | 3-2 | 1 | 5, 5, 10}} | ||
Line 187: | Line 193: | ||
{{User:Vroom/end}} | {{User:Vroom/end}} | ||
− | ==Rarities | + | ==Rarities and Treasure Boxes== |
− | + | On Elite difficulty only, here is a summary of our data about Orbs of Alchemy, Radiant Fire Crystals, and treasure boxes. The columns are: | |
* Name, Rank, Lvls: Name, rank, and number of fighting levels. | * Name, Rank, Lvls: Name, rank, and number of fighting levels. | ||
− | * Data: The number of data for Orbs | + | * Data: The number of data for Orbs, Radiants, and treasure boxes. All Radiant data were collected after {{release|2014-02-26}}, when drop rates were increased. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals. |
* Orb1, Orb2, Orb3, Orb4, Orb5: Average orbs of each star level earned per mission run. | * Orb1, Orb2, Orb3, Orb4, Orb5: Average orbs of each star level earned per mission run. | ||
* FC5: Average Radiant Fire Crystals earned per mission run. | * FC5: Average Radiant Fire Crystals earned per mission run. | ||
+ | * Grn, Red: Average number of green and red treasure boxes found per run. | ||
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
Line 206: | Line 213: | ||
{{User:Vroom/header|Orb5}} | {{User:Vroom/header|Orb5}} | ||
{{User:Vroom/header|FC5}} | {{User:Vroom/header|FC5}} | ||
+ | {{User:Vroom/header|Grn}} | ||
+ | {{User:Vroom/header|Red}} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Legion of Almire | Dngr | 2 | | + | {{User:Vroom/cell4| Legion of Almire | Dngr | 2 | 9, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.33 | 6.0 | 12.0 | 42.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Heart of Ice | Dngr | 2 | 6, 5 }} | + | {{User:Vroom/cell4| Heart of Ice | Dngr | 2 | 6, 5, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.17 | 6.0 | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Ghosts in the Machine | Dngr | 2 | | + | {{User:Vroom/cell4| Ghosts in the Machine | Dngr | 2 | 7, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.14 | 6.75 | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Compound 42 | Dngr | 2 | | + | {{User:Vroom/cell4| Compound 42 | Dngr | 2 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.5 | 4.8 | 26.0 | 42.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Nature of the Beast | Prstg | 2 | | + | {{User:Vroom/cell4| Nature of the Beast | Prstg | 2 | 8, 8, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 13.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Pinch of Salt | Prstg | 2 | | + | {{User:Vroom/cell4| Pinch of Salt | Prstg | 2 | 9, 6, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 22.0 | 2.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Assault on Machine Shop 13 | Prstg | 2 | | + | {{User:Vroom/cell4| Assault on Machine Shop 13 | Prstg | 2 | 9, 7, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 22.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Hazardous Heist | Prstg | 2 | | + | {{User:Vroom/cell4| Hazardous Heist | Prstg | 2 | 9, 7, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.11 | | 23.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| White Collar Captives | Prstg | 2 | | + | {{User:Vroom/cell4| White Collar Captives | Prstg | 2 | 9, 7, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 18.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Scared to Death | Prstg | 2 | | + | {{User:Vroom/cell4| Scared to Death | Prstg | 2 | 9, 7, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 24.0 | 2.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Operation Crimson Hammer | Expnsn | 5 | 1, 1 }} | + | {{User:Vroom/cell4| Operation Crimson Hammer | Expnsn | 5 | 1, 1, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | 9.0 | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''The King of Ashes''' | 9-3 | 5 | 12, 7 }} | + | {{User:Vroom/cell4| '''The King of Ashes''' | 9-3 | 5 | 12, 7, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.08 | 18.43 | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Gauntlet | 9-2 | 3 | 7, 4 }} | + | {{User:Vroom/cell4| The Gauntlet | 9-2 | 3 | 7, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.29 | 4.5 | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Alone in the Dark | 9-2 | 3 | | + | {{User:Vroom/cell4| Alone in the Dark | 9-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.25 | 1.2 | 27.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Terminal Meltdown | 9-2 | 3 | | + | {{User:Vroom/cell4| Terminal Meltdown | 9-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.25 | 0.6 | 22.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Silent Legion | 9-1 | 3 | 7, 4 }} | + | {{User:Vroom/cell4| The Silent Legion | 9-1 | 3 | 7, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| An Occurrence at Owlite Keep | 9-1 | 3 | | + | {{User:Vroom/cell4| An Occurrence at Owlite Keep | 9-1 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.25 | 1.2 | 16.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Great Escape | 8-2 | 3 | | + | {{User:Vroom/cell4| The Great Escape | 8-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.13 | | 23.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Rotting Metropolis | 8-2 | 3 | | + | {{User:Vroom/cell4| The Rotting Metropolis | 8-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 27.0 | 3.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Vile Engine | 8-2 | 3 | | + | {{User:Vroom/cell4| The Vile Engine | 8-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 19.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Weight of Darkness | 8-1 | 3 | | + | {{User:Vroom/cell4| Weight of Darkness | 8-1 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 33.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Return of Ur | 8-1 | 3 | | + | {{User:Vroom/cell4| The Return of Ur | 8-1 | 3 | 8, 5, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Spark and Roar | 7-3 | 3 | | + | {{User:Vroom/cell4| Spark and Roar | 7-3 | 3 | 8, 5, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.25 | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Beyond the Axes of Evil | 7-3 | 3 | | + | {{User:Vroom/cell4| Beyond the Axes of Evil | 7-3 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | 28.0 | 3.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Vicious and Viscous | 7-2 | 3 | | + | {{User:Vroom/cell4| Vicious and Viscous | 7-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.13 | | 19.0 | 3.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| In Cold Blood | 7-2 | 3 | | + | {{User:Vroom/cell4| In Cold Blood | 7-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | 0.13 | | 34.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''Built to Destroy!''' | 6-2 | 3 | | + | {{User:Vroom/cell4| '''Built to Destroy!''' | 6-2 | 3 | 13, 10, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.15 | | | 23.0 | 8.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Sewer Stash | 6-2 | 3 | | + | {{User:Vroom/cell4| Sewer Stash | 6-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.63 | | | 31.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Whipping and Mishandling | 6-2 | 3 | | + | {{User:Vroom/cell4| Whipping and Mishandling | 6-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.25 | 0.13 | | 33.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| High Temperature Hostages | 6-1 | 3 | | + | {{User:Vroom/cell4| High Temperature Hostages | 6-1 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.13 | | | 20.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Plan of Attack | 6-1 | 2 | | + | {{User:Vroom/cell4| Plan of Attack | 6-1 | 2 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.13 | 0.13 | | 12.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Axes of Evil | 6-1 | 2 | | + | {{User:Vroom/cell4| Axes of Evil | 6-1 | 2 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | 0.13 | 0.25 | | | 15.0 | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''The Sovereign Slime''' | 5-2 | 3 | | + | {{User:Vroom/cell4| '''The Sovereign Slime''' | 5-2 | 3 | 10, 6, 3 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.1 | | | 19.67 | 10.67 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Rise or Fall | 5-2 | 3 | | + | {{User:Vroom/cell4| Rise or Fall | 5-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | 0.38 | | | | 36.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Time Enough at Last | 5-2 | 3 | | + | {{User:Vroom/cell4| Time Enough at Last | 5-2 | 3 | 8, 5, 1 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.13 | | | 25.0 | 1.0 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Work for Idle Hands | 5-1 | 2 | 7, 4 }} | + | {{User:Vroom/cell4| Work for Idle Hands | 5-1 | 2 | 7, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | 0.14 | 0.14 | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Chilled to the Bone | 5-1 | 2 | 7, 4 }} | + | {{User:Vroom/cell4| Chilled to the Bone | 5-1 | 2 | 7, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.14 | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Shocking Sentient Sentries | 4-3 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Shocking Sentient Sentries | 4-3 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | 0.17 | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Rescues and Recycling | 4-3 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Rescues and Recycling | 4-3 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Frostifur Fandango | 4-2 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Frostifur Fandango | 4-2 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Oilers in the Boilers | 4-2 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Oilers in the Boilers | 4-2 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | 0.17 | 0.17 | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| '''Shadow of the Beast''' | 3-2 | 3 | | + | {{User:Vroom/cell4| '''Shadow of the Beast''' | 3-2 | 3 | 9, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | 0.44 | 0.22 | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Blades of the Fallen | 3-2 | 1 | 6, 4 }} | + | {{User:Vroom/cell4| Blades of the Fallen | 3-2 | 1 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Strength in Unity | 3-2 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Strength in Unity | 3-2 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | 0.33 | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Faith in Armor | 3-2 | 1 | 6, 4 }} | + | {{User:Vroom/cell4| Faith in Armor | 3-2 | 1 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | 0.17 | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Toy Soldiers | 3-1 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Toy Soldiers | 3-1 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| 0.17 | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Alien Ooze | 3-1 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| Alien Ooze | 3-1 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| 0.17 | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Collector | 2-3 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| The Collector | 2-3 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| The Phantom Mask | 2-2 | 2 | 4, 4 }} | + | {{User:Vroom/cell4| The Phantom Mask | 2-2 | 2 | 4, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| Angels From Antiquity | 2-2 | 2 | 5, 4 }} | + | {{User:Vroom/cell4| Angels From Antiquity | 2-2 | 2 | 5, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| | | | | | | | }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell4| A Revelation In Flames | 2-2 | 2 | 6, 4 }} | + | {{User:Vroom/cell4| A Revelation In Flames | 2-2 | 2 | 6, 4, 0 }} |
− | {{User:Vroom/ | + | {{User:Vroom/cell8| 0.17 | | | | | | | }} |
{{User:Vroom/end}} | {{User:Vroom/end}} | ||
Line 368: | Line 377: | ||
* Data: The number of data for each difficulty level: Normal, Advanced, Elite. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals. | * Data: The number of data for each difficulty level: Normal, Advanced, Elite. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals. | ||
* Normal, Advanced, Elite: Average earnings per level, on each difficulty level. | * Normal, Advanced, Elite: Average earnings per level, on each difficulty level. | ||
+ | By the way, selling boss furniture materials to players may be more lucrative than selling boss reward items to vendors. Also, vendoring [[Perfect Mask of Seerus]] increases the earnings of Operation Crimson Hammer by 1667 crowns per level (ignoring the cost of Eternal Orbs and materials). | ||
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
Line 379: | Line 389: | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Legion of Almire | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell7| Legion of Almire | Dngr | 2 | 5, 5, 13 | 1476 | 1975 | 2174 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell7| Heart of Ice | Dngr | 2 | 5, 5, 11 | 1380 | 1732 | 2096 }} | {{User:Vroom/cell7| Heart of Ice | Dngr | 2 | 5, 5, 11 | 1380 | 1732 | 2096 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Ghosts in the Machine | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell7| Ghosts in the Machine | Dngr | 2 | 5, 5, 12 | 1438 | 1777 | 1958 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Compound 42 | Dngr | 2 | 5, 5, | + | {{User:Vroom/cell7| Compound 42 | Dngr | 2 | 5, 5, 12 | 1465 | 1750 | 2050 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Nature of the Beast | Prstg | 2 | 5, 6, | + | {{User:Vroom/cell7| Nature of the Beast | Prstg | 2 | 5, 6, 15 | 627 | 840 | 1054 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Pinch of Salt | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell7| Pinch of Salt | Prstg | 2 | 5, 5, 15 | 680 | 751 | 982 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Assault on Machine Shop 13 | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell7| Assault on Machine Shop 13 | Prstg | 2 | 5, 5, 14 | 632 | 790 | 927 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Hazardous Heist | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell7| Hazardous Heist | Prstg | 2 | 5, 5, 14 | 533 | 691 | 918 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| White Collar Captives | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell7| White Collar Captives | Prstg | 2 | 5, 5, 14 | 820 | 1021 | 1155 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Scared to Death | Prstg | 2 | 5, 5, | + | {{User:Vroom/cell7| Scared to Death | Prstg | 2 | 5, 5, 14 | 682 | 778 | 899 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell7| Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1 | 721 | 860 | 972 }} | {{User:Vroom/cell7| Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1 | 721 | 860 | 972 }} | ||
Line 405: | Line 415: | ||
{{User:Vroom/cell7| The Gauntlet | 9-2 | 3 | 5, 5, 10 | 1083 | 1336 | 1596 }} | {{User:Vroom/cell7| The Gauntlet | 9-2 | 3 | 5, 5, 10 | 1083 | 1336 | 1596 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Alone in the Dark | 9-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Alone in the Dark | 9-2 | 3 | 5, 5, 11 | 686 | 858 | 1017 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Terminal Meltdown | 9-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Terminal Meltdown | 9-2 | 3 | 5, 5, 11 | 718 | 899 | 1069 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell7| The Silent Legion | 9-1 | 3 | 5, 5, 10 | 559 | 752 | 792 }} | {{User:Vroom/cell7| The Silent Legion | 9-1 | 3 | 5, 5, 10 | 559 | 752 | 792 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, | + | {{User:Vroom/cell7| An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, 11 | 805 | 1001 | 1207 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| The Great Escape | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| The Great Escape | 8-2 | 3 | 5, 5, 11 | 563 | 630 | 782 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| The Rotting Metropolis | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| The Rotting Metropolis | 8-2 | 3 | 5, 5, 11 | 343 | 436 | 511 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| The Vile Engine | 8-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| The Vile Engine | 8-2 | 3 | 5, 5, 11 | 464 | 656 | 748 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Weight of Darkness | 8-1 | 3 | 5, 5, | + | {{User:Vroom/cell7| Weight of Darkness | 8-1 | 3 | 5, 5, 11 | 467 | 645 | 724 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| The Return of Ur | 8-1 | 3 | 5, 5, | + | {{User:Vroom/cell7| The Return of Ur | 8-1 | 3 | 5, 5, 11 | 428 | 543 | 695 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Spark and Roar | 7-3 | 3 | 5, 5, | + | {{User:Vroom/cell7| Spark and Roar | 7-3 | 3 | 5, 5, 11 | 476 | 579 | 738 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Beyond the Axes of Evil | 7-3 | 3 | 5, 5, | + | {{User:Vroom/cell7| Beyond the Axes of Evil | 7-3 | 3 | 5, 5, 11 | 469 | 586 | 710 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Vicious and Viscous | 7-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Vicious and Viscous | 7-2 | 3 | 5, 5, 11 | 484 | 626 | 735 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| In Cold Blood | 7-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| In Cold Blood | 7-2 | 3 | 5, 5, 11 | 442 | 554 | 672 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| '''Built to Destroy!''' | 6-2 | 3 | 10, 11, | + | {{User:Vroom/cell7| '''Built to Destroy!''' | 6-2 | 3 | 10, 11, 17 | 834 | 1022 | 1191 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Sewer Stash | 6-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Sewer Stash | 6-2 | 3 | 5, 5, 11 | 605 | 809 | 1029 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Whipping and Mishandling | 6-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Whipping and Mishandling | 6-2 | 3 | 5, 5, 11 | 696 | 823 | 1064 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| High Temperature Hostages | 6-1 | 3 | 5, 5, | + | {{User:Vroom/cell7| High Temperature Hostages | 6-1 | 3 | 5, 5, 11 | 673 | 857 | 1043 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Plan of Attack | 6-1 | 2 | 5, 5, | + | {{User:Vroom/cell7| Plan of Attack | 6-1 | 2 | 5, 5, 11 | 648 | 782 | 917 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Axes of Evil | 6-1 | 2 | 5, 5, | + | {{User:Vroom/cell7| Axes of Evil | 6-1 | 2 | 5, 5, 11 | 660 | 761 | 938 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| '''The Sovereign Slime''' | 5-2 | 3 | 10, 10, | + | {{User:Vroom/cell7| '''The Sovereign Slime''' | 5-2 | 3 | 10, 10, 16 | 987 | 1157 | 1307 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Rise or Fall | 5-2 | 3 | 5, 5, | + | {{User:Vroom/cell7| Rise or Fall | 5-2 | 3 | 5, 5, 11 | 518 | 664 | 796 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| Time Enough at Last | 5-2 | 3 | 5, 6, | + | {{User:Vroom/cell7| Time Enough at Last | 5-2 | 3 | 5, 6, 11 | 585 | 745 | 870 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell7| Work for Idle Hands | 5-1 | 2 | 5, 5, 10 | 453 | 627 | 681 }} | {{User:Vroom/cell7| Work for Idle Hands | 5-1 | 2 | 5, 5, 10 | 453 | 627 | 681 }} | ||
Line 461: | Line 471: | ||
{{User:Vroom/cell7| Oilers in the Boilers | 4-2 | 2 | 5, 5, 10 | 376 | 391 | 489 }} | {{User:Vroom/cell7| Oilers in the Boilers | 4-2 | 2 | 5, 5, 10 | 376 | 391 | 489 }} | ||
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
− | {{User:Vroom/cell7| '''Shadow of the Beast''' | 3-2 | 3 | 10, 10, | + | {{User:Vroom/cell7| '''Shadow of the Beast''' | 3-2 | 3 | 10, 10, 12 | 641 | 737 | 874 }} |
{{User:Vroom/row}} | {{User:Vroom/row}} | ||
{{User:Vroom/cell7| Blades of the Fallen | 3-2 | 1 | 5, 5, 10 | 145 | 199 | 234 }} | {{User:Vroom/cell7| Blades of the Fallen | 3-2 | 1 | 5, 5, 10 | 145 | 199 | 234 }} | ||
Line 481: | Line 491: | ||
{{User:Vroom/cell7| A Revelation In Flames | 2-2 | 2 | 5, 5, 10 | 216 | 281 | 308 }} | {{User:Vroom/cell7| A Revelation In Flames | 2-2 | 2 | 5, 5, 10 | 216 | 281 | 308 }} | ||
{{User:Vroom/end}} | {{User:Vroom/end}} | ||
− | |||
− | |||
==Difficulty and Party Size== | ==Difficulty and Party Size== | ||
− | |||
− | |||
[[File:Difficulty.png|thumb|right]] | [[File:Difficulty.png|thumb|right]] | ||
Line 502: | Line 508: | ||
Prior to {{release|2013-07-30}}, there was only one difficulty level, which we now call Classic. Between April and July of 2013, we collected at least 5 crown measurements from almost every fighting mission. Without showing all of these data, here are two key conclusions from the Classic era. | Prior to {{release|2013-07-30}}, there was only one difficulty level, which we now call Classic. Between April and July of 2013, we collected at least 5 crown measurements from almost every fighting mission. Without showing all of these data, here are two key conclusions from the Classic era. | ||
− | Advanced payouts are within 2% of Classic payouts. The difference is not statistically significant. | + | First, Advanced payouts are within 2% of Classic payouts. The difference is not statistically significant. |
− | + | Second, during the Classic era accessing a fighting level of the Clockworks cost 10 energy. A natural question to ask was: "Do 10 levels of this mission earn enough to buy 100 energy? Is the mission self-funding?" The table below shows some benchmark energy prices, from 5000 to 9500. For each price, the table shows how many Classic missions were self-funding at that price. As you can see, the King of Ashes was not the only profitable mission in the game. | |
{{User:Vroom/start}} | {{User:Vroom/start}} | ||
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Many players are interested in crowns or rarities per minute. However, we do not collect time data, because they would vary so much from player to player. Anecdotally, there seem to be two highly profitable strategies: | Many players are interested in crowns or rarities per minute. However, we do not collect time data, because they would vary so much from player to player. Anecdotally, there seem to be two highly profitable strategies: | ||
− | * Speed-run the King of Ashes to get the Almirian Seals and treasure boxes. | + | * Speed-run the King of Ashes to get the Almirian Seals and treasure boxes. When you have enough Seals, sell [[Dark Ember]] or vendor [[Ancient Plate Helm]]. |
− | * Speed-run Operation Crimson Hammer to get the [[Perfect Seerus Mask Fragment]] and the treasure boxes. After three runs, | + | * Speed-run Operation Crimson Hammer to get the [[Perfect Seerus Mask Fragment]] and the treasure boxes. After three runs, vendor [[Perfect Mask of Seerus]]. |
Revision as of 16:37, 26 November 2014
This page is part of the Lancer Knightz data collection project. Its goal is to quantify the crown and rarity payouts of all missions. These particular data were collected by Vanzanz, Epoxee, Bopp, Skepticraven, and Donkeyhaute. Thus far we have run the 51 fighting missions an average of 28 times each.
Contents
Procedure
For missions that exist on multiple strata (danger missions, Operation Crimson Hammer, etc.), we always measure on Tier 3 / Stratum 6. The tester carries out the entire mission, from mission lobby to mission report. The tester goes down every side path, killing every monster. Slashing plants and lamps to get extra crowns is optional. The tester does not spend any extra energy opening treasure rooms, danger rooms, etc.
After the mission, the tester examines the mission report, and sends this information to Donkeyhaute:
- The difficulty: Normal, Advanced, or Elite.
- The number of knights in the party. If the number changes over time, then an estimate of the average (1.5, 2.3, etc.) is fine.
- The total crowns earned by the tester (not the other party members). This figure appears at the top of the mission report.
- The total number of Forge, Grim, and Primal Sparks earned by the tester. These appear at the bottom of the mission report.
- Any Orbs of Alchemy (of any star level) or Radiant Fire Crystals found.
- The date.
- For the King of Ashes, which branch of depth 26 was taken — west or east?
If possible, the tester also records exactly how many green treasure boxes and red treasure boxes he found during the mission. This is not easy to do, especially when playing in a party. If the tester is not certain that his count is exactly right, then he should not submit this information. We would rather have few reliable data than many unreliable data.
Donkeyhaute enters the data into a computer program that outputs the wiki markup for the tables below. Each mission is measured many times, to give a better idea of the crown and spark payout.
Crowns and Spark Tokens
Here is a summary of the crown and spark token data. The columns are:
- Name, Rank, Lvls: Name, rank, and number of fighting levels.
- Data: The number of data for each difficulty level: Normal, Advanced, Elite. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals.
- Nrm, Adv, Elt: Average crowns earned on each difficulty level.
- Nrm, Adv, Elt: Average spark tokens earned on each difficulty level.
Name | Rank | Lvls | Data | Nrm | Adv | Elt | Nrm | Adv | Elt |
Legion of Almire | Dngr | 2 | 5, 5, 13 | 2672 | 3450 | 3995 | 2.8 | 5.0 | 3.54 |
Heart of Ice | Dngr | 2 | 5, 5, 11 | 2500 | 2923 | 3737 | 2.6 | 5.4 | 4.55 |
Ghosts in the Machine | Dngr | 2 | 5, 5, 12 | 2536 | 3074 | 3591 | 3.4 | 4.8 | 3.25 |
Compound 42 | Dngr | 2 | 5, 5, 12 | 2430 | 3059 | 3550 | 5.0 | 4.4 | 5.5 |
Nature of the Beast | Prstg | 2 | 5, 6, 15 | 1255 | 1647 | 2061 | 0.0 | 0.33 | 0.47 |
Pinch of Salt | Prstg | 2 | 5, 5, 15 | 1339 | 1443 | 1930 | 0.2 | 0.6 | 0.33 |
Assault on Machine Shop 13 | Prstg | 2 | 5, 5, 14 | 1204 | 1560 | 1789 | 0.6 | 0.2 | 0.64 |
Hazardous Heist | Prstg | 2 | 5, 5, 14 | 1045 | 1323 | 1799 | 0.2 | 0.6 | 0.36 |
White Collar Captives | Prstg | 2 | 5, 5, 14 | 1641 | 2023 | 2275 | 0.0 | 0.2 | 0.36 |
Scared to Death | Prstg | 2 | 5, 5, 14 | 1325 | 1516 | 1770 | 0.4 | 0.4 | 0.29 |
Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1 | 3440 | 4098 | 4558 | 1.67 | 2.0 | 3.0 |
The King of Ashes | 9-3 | 5 | 5, 5, 13 | 6347 | 7731 | 9446 | 2.6 | 4.2 | 2.92 |
The Gauntlet | 9-2 | 3 | 5, 5, 10 | 3189 | 3949 | 4768 | 0.6 | 0.6 | 0.2 |
Alone in the Dark | 9-2 | 3 | 5, 5, 11 | 2038 | 2555 | 3023 | 0.2 | 0.2 | 0.27 |
Terminal Meltdown | 9-2 | 3 | 5, 5, 11 | 2134 | 2617 | 3171 | 0.2 | 0.8 | 0.36 |
The Silent Legion | 9-1 | 3 | 5, 5, 10 | 1598 | 2217 | 2335 | 0.8 | 0.4 | 0.4 |
An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, 11 | 2374 | 2963 | 3558 | 0.4 | 0.4 | 0.64 |
The Great Escape | 8-2 | 3 | 5, 5, 11 | 1609 | 1871 | 2320 | 0.8 | 0.2 | 0.27 |
The Rotting Metropolis | 8-2 | 3 | 5, 5, 11 | 948 | 1248 | 1487 | 0.8 | 0.6 | 0.45 |
The Vile Engine | 8-2 | 3 | 5, 5, 11 | 1392 | 1927 | 2225 | 0.0 | 0.4 | 0.18 |
Weight of Darkness | 8-1 | 3 | 5, 5, 11 | 1401 | 1855 | 2125 | 0.0 | 0.8 | 0.45 |
The Return of Ur | 8-1 | 3 | 5, 5, 11 | 1244 | 1588 | 1940 | 0.4 | 0.4 | 1.45 |
Spark and Roar | 7-3 | 3 | 5, 5, 11 | 1408 | 1738 | 2186 | 0.2 | 0.0 | 0.27 |
Beyond the Axes of Evil | 7-3 | 3 | 5, 5, 11 | 1366 | 1718 | 2094 | 0.4 | 0.4 | 0.36 |
Vicious and Viscous | 7-2 | 3 | 5, 5, 11 | 1452 | 1858 | 2151 | 0.0 | 0.2 | 0.55 |
In Cold Blood | 7-2 | 3 | 5, 5, 11 | 1285 | 1583 | 1962 | 0.4 | 0.8 | 0.55 |
Built to Destroy! | 6-2 | 3 | 10, 11, 17 | 1857 | 2341 | 2918 | 1.2 | 2.0 | 1.29 |
Sewer Stash | 6-2 | 3 | 5, 5, 11 | 1814 | 2366 | 3015 | 0.0 | 0.6 | 0.73 |
Whipping and Mishandling | 6-2 | 3 | 5, 5, 11 | 1967 | 2390 | 3147 | 1.2 | 0.8 | 0.45 |
High Temperature Hostages | 6-1 | 3 | 5, 5, 11 | 1998 | 2532 | 3074 | 0.2 | 0.4 | 0.55 |
Plan of Attack | 6-1 | 2 | 5, 5, 11 | 1296 | 1504 | 1816 | 0.0 | 0.6 | 0.18 |
Axes of Evil | 6-1 | 2 | 5, 5, 11 | 1260 | 1502 | 1839 | 0.6 | 0.2 | 0.36 |
The Sovereign Slime | 5-2 | 3 | 10, 10, 16 | 2022 | 2560 | 3007 | 2.4 | 2.1 | 2.13 |
Rise or Fall | 5-2 | 3 | 5, 5, 11 | 1535 | 1952 | 2361 | 0.2 | 0.4 | 0.27 |
Time Enough at Last | 5-2 | 3 | 5, 6, 11 | 1695 | 2202 | 2566 | 0.6 | 0.33 | 0.45 |
Work for Idle Hands | 5-1 | 2 | 5, 5, 10 | 886 | 1215 | 1352 | 0.2 | 0.4 | 0.1 |
Chilled to the Bone | 5-1 | 2 | 5, 5, 10 | 844 | 1057 | 1182 | 0.0 | 0.2 | 0.1 |
Shocking Sentient Sentries | 4-3 | 2 | 5, 5, 10 | 653 | 700 | 983 | 0.2 | 0.0 | 0.7 |
Rescues and Recycling | 4-3 | 2 | 5, 5, 10 | 605 | 717 | 934 | 0.4 | 0.6 | 0.4 |
Frostifur Fandango | 4-2 | 2 | 5, 5, 10 | 570 | 708 | 820 | 0.6 | 0.6 | 0.4 |
Oilers in the Boilers | 4-2 | 2 | 5, 5, 10 | 732 | 782 | 928 | 0.2 | 0.0 | 0.5 |
Shadow of the Beast | 3-2 | 3 | 10, 10, 12 | 1549 | 1907 | 2255 | 1.5 | 0.8 | 1.42 |
Blades of the Fallen | 3-2 | 1 | 5, 5, 10 | 145 | 199 | 234 | 0.0 | 0.0 | 0.0 |
Strength in Unity | 3-2 | 2 | 5, 5, 10 | 850 | 1127 | 1241 | 0.0 | 0.2 | 0.3 |
Faith in Armor | 3-2 | 1 | 5, 5, 10 | 380 | 416 | 527 | 0.0 | 0.2 | 0.1 |
Toy Soldiers | 3-1 | 2 | 5, 5, 10 | 582 | 648 | 749 | 0.4 | 0.2 | 0.4 |
Alien Ooze | 3-1 | 2 | 5, 5, 10 | 679 | 857 | 964 | 0.2 | 0.6 | 0.3 |
The Collector | 2-3 | 2 | 5, 5, 10 | 597 | 696 | 866 | 0.6 | 0.4 | 0.3 |
The Phantom Mask | 2-2 | 2 | 5, 5, 10 | 378 | 523 | 645 | 0.6 | 0.6 | 0.3 |
Angels From Antiquity | 2-2 | 2 | 5, 5, 10 | 334 | 417 | 477 | 0.0 | 0.0 | 0.1 |
A Revelation In Flames | 2-2 | 2 | 5, 5, 10 | 391 | 522 | 577 | 0.4 | 0.4 | 0.4 |
Rarities and Treasure Boxes
On Elite difficulty only, here is a summary of our data about Orbs of Alchemy, Radiant Fire Crystals, and treasure boxes. The columns are:
- Name, Rank, Lvls: Name, rank, and number of fighting levels.
- Data: The number of data for Orbs, Radiants, and treasure boxes. All Radiant data were collected after release 2014-02-26, when drop rates were increased. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals.
- Orb1, Orb2, Orb3, Orb4, Orb5: Average orbs of each star level earned per mission run.
- FC5: Average Radiant Fire Crystals earned per mission run.
- Grn, Red: Average number of green and red treasure boxes found per run.
Name | Rank | Lvls | Data | Orb1 | Orb2 | Orb3 | Orb4 | Orb5 | FC5 | Grn | Red |
Legion of Almire | Dngr | 2 | 9, 5, 1 | 0.33 | 6.0 | 12.0 | 42.0 | ||||
Heart of Ice | Dngr | 2 | 6, 5, 0 | 0.17 | 6.0 | ||||||
Ghosts in the Machine | Dngr | 2 | 7, 4, 0 | 0.14 | 6.75 | ||||||
Compound 42 | Dngr | 2 | 8, 5, 1 | 0.5 | 4.8 | 26.0 | 42.0 | ||||
Nature of the Beast | Prstg | 2 | 8, 8, 1 | 13.0 | |||||||
Pinch of Salt | Prstg | 2 | 9, 6, 1 | 22.0 | 2.0 | ||||||
Assault on Machine Shop 13 | Prstg | 2 | 9, 7, 1 | 22.0 | |||||||
Hazardous Heist | Prstg | 2 | 9, 7, 1 | 0.11 | 23.0 | ||||||
White Collar Captives | Prstg | 2 | 9, 7, 1 | 18.0 | 1.0 | ||||||
Scared to Death | Prstg | 2 | 9, 7, 1 | 24.0 | 2.0 | ||||||
Operation Crimson Hammer | Expnsn | 5 | 1, 1, 0 | 9.0 | |||||||
The King of Ashes | 9-3 | 5 | 12, 7, 0 | 0.08 | 18.43 | ||||||
The Gauntlet | 9-2 | 3 | 7, 4, 0 | 0.29 | 4.5 | ||||||
Alone in the Dark | 9-2 | 3 | 8, 5, 1 | 0.25 | 1.2 | 27.0 | |||||
Terminal Meltdown | 9-2 | 3 | 8, 5, 1 | 0.25 | 0.6 | 22.0 | |||||
The Silent Legion | 9-1 | 3 | 7, 4, 0 | ||||||||
An Occurrence at Owlite Keep | 9-1 | 3 | 8, 5, 1 | 0.25 | 1.2 | 16.0 | |||||
The Great Escape | 8-2 | 3 | 8, 5, 1 | 0.13 | 23.0 | 1.0 | |||||
The Rotting Metropolis | 8-2 | 3 | 8, 5, 1 | 27.0 | 3.0 | ||||||
The Vile Engine | 8-2 | 3 | 8, 5, 1 | 19.0 | |||||||
Weight of Darkness | 8-1 | 3 | 8, 5, 1 | 33.0 | |||||||
The Return of Ur | 8-1 | 3 | 8, 5, 0 | ||||||||
Spark and Roar | 7-3 | 3 | 8, 5, 0 | 0.25 | |||||||
Beyond the Axes of Evil | 7-3 | 3 | 8, 5, 1 | 28.0 | 3.0 | ||||||
Vicious and Viscous | 7-2 | 3 | 8, 5, 1 | 0.13 | 19.0 | 3.0 | |||||
In Cold Blood | 7-2 | 3 | 8, 5, 1 | 0.13 | 34.0 | 1.0 | |||||
Built to Destroy! | 6-2 | 3 | 13, 10, 1 | 0.15 | 23.0 | 8.0 | |||||
Sewer Stash | 6-2 | 3 | 8, 5, 1 | 0.63 | 31.0 | 1.0 | |||||
Whipping and Mishandling | 6-2 | 3 | 8, 5, 1 | 0.25 | 0.13 | 33.0 | 1.0 | ||||
High Temperature Hostages | 6-1 | 3 | 8, 5, 1 | 0.13 | 20.0 | 1.0 | |||||
Plan of Attack | 6-1 | 2 | 8, 5, 1 | 0.13 | 0.13 | 12.0 | 1.0 | ||||
Axes of Evil | 6-1 | 2 | 8, 5, 1 | 0.13 | 0.25 | 15.0 | |||||
The Sovereign Slime | 5-2 | 3 | 10, 6, 3 | 0.1 | 19.67 | 10.67 | |||||
Rise or Fall | 5-2 | 3 | 8, 5, 1 | 0.38 | 36.0 | 1.0 | |||||
Time Enough at Last | 5-2 | 3 | 8, 5, 1 | 0.13 | 25.0 | 1.0 | |||||
Work for Idle Hands | 5-1 | 2 | 7, 4, 0 | 0.14 | 0.14 | ||||||
Chilled to the Bone | 5-1 | 2 | 7, 4, 0 | 0.14 | |||||||
Shocking Sentient Sentries | 4-3 | 2 | 6, 4, 0 | 0.17 | |||||||
Rescues and Recycling | 4-3 | 2 | 6, 4, 0 | ||||||||
Frostifur Fandango | 4-2 | 2 | 6, 4, 0 | ||||||||
Oilers in the Boilers | 4-2 | 2 | 6, 4, 0 | 0.17 | 0.17 | ||||||
Shadow of the Beast | 3-2 | 3 | 9, 4, 0 | 0.44 | 0.22 | ||||||
Blades of the Fallen | 3-2 | 1 | 6, 4, 0 | ||||||||
Strength in Unity | 3-2 | 2 | 6, 4, 0 | 0.33 | |||||||
Faith in Armor | 3-2 | 1 | 6, 4, 0 | 0.17 | |||||||
Toy Soldiers | 3-1 | 2 | 6, 4, 0 | 0.17 | |||||||
Alien Ooze | 3-1 | 2 | 6, 4, 0 | 0.17 | |||||||
The Collector | 2-3 | 2 | 6, 4, 0 | ||||||||
The Phantom Mask | 2-2 | 2 | 4, 4, 0 | ||||||||
Angels From Antiquity | 2-2 | 2 | 5, 4, 0 | ||||||||
A Revelation In Flames | 2-2 | 2 | 6, 4, 0 | 0.17 |
Earnings per Level
Forge, Grim, and Primal Sparks are worth at least 100 crowns each, because 100 sparks can be traded for a 5-star trinket that can be vendored for 10,000 crowns. Similarly, three boss tokens are worth at least 225, 700, 525, or 3,000 crowns, depending on the boss. By incorporating the value of tokens like this, we get a better idea of the total earnings of a mission. Dividing the total earnings by the number of levels gives us an idea of the overall crown-earning efficiency of the mission. The following table summarizes the average earnings per level computed in this way.
- Name, Rank, Lvls: Name, rank, and number of fighting levels.
- Data: The number of data for each difficulty level: Normal, Advanced, Elite. More data mean that the estimated average is more reliable. For the sake of tidiness, the table does not include confidence intervals.
- Normal, Advanced, Elite: Average earnings per level, on each difficulty level.
By the way, selling boss furniture materials to players may be more lucrative than selling boss reward items to vendors. Also, vendoring Perfect Mask of Seerus increases the earnings of Operation Crimson Hammer by 1667 crowns per level (ignoring the cost of Eternal Orbs and materials).
Name | Rank | Lvls | Data | Normal | Advanced | Elite |
Legion of Almire | Dngr | 2 | 5, 5, 13 | 1476 | 1975 | 2174 |
Heart of Ice | Dngr | 2 | 5, 5, 11 | 1380 | 1732 | 2096 |
Ghosts in the Machine | Dngr | 2 | 5, 5, 12 | 1438 | 1777 | 1958 |
Compound 42 | Dngr | 2 | 5, 5, 12 | 1465 | 1750 | 2050 |
Nature of the Beast | Prstg | 2 | 5, 6, 15 | 627 | 840 | 1054 |
Pinch of Salt | Prstg | 2 | 5, 5, 15 | 680 | 751 | 982 |
Assault on Machine Shop 13 | Prstg | 2 | 5, 5, 14 | 632 | 790 | 927 |
Hazardous Heist | Prstg | 2 | 5, 5, 14 | 533 | 691 | 918 |
White Collar Captives | Prstg | 2 | 5, 5, 14 | 820 | 1021 | 1155 |
Scared to Death | Prstg | 2 | 5, 5, 14 | 682 | 778 | 899 |
Operation Crimson Hammer | Expnsn | 5 | 3, 2, 1 | 721 | 860 | 972 |
The King of Ashes | 9-3 | 5 | 5, 5, 13 | 1921 | 2230 | 2548 |
The Gauntlet | 9-2 | 3 | 5, 5, 10 | 1083 | 1336 | 1596 |
Alone in the Dark | 9-2 | 3 | 5, 5, 11 | 686 | 858 | 1017 |
Terminal Meltdown | 9-2 | 3 | 5, 5, 11 | 718 | 899 | 1069 |
The Silent Legion | 9-1 | 3 | 5, 5, 10 | 559 | 752 | 792 |
An Occurrence at Owlite Keep | 9-1 | 3 | 5, 5, 11 | 805 | 1001 | 1207 |
The Great Escape | 8-2 | 3 | 5, 5, 11 | 563 | 630 | 782 |
The Rotting Metropolis | 8-2 | 3 | 5, 5, 11 | 343 | 436 | 511 |
The Vile Engine | 8-2 | 3 | 5, 5, 11 | 464 | 656 | 748 |
Weight of Darkness | 8-1 | 3 | 5, 5, 11 | 467 | 645 | 724 |
The Return of Ur | 8-1 | 3 | 5, 5, 11 | 428 | 543 | 695 |
Spark and Roar | 7-3 | 3 | 5, 5, 11 | 476 | 579 | 738 |
Beyond the Axes of Evil | 7-3 | 3 | 5, 5, 11 | 469 | 586 | 710 |
Vicious and Viscous | 7-2 | 3 | 5, 5, 11 | 484 | 626 | 735 |
In Cold Blood | 7-2 | 3 | 5, 5, 11 | 442 | 554 | 672 |
Built to Destroy! | 6-2 | 3 | 10, 11, 17 | 834 | 1022 | 1191 |
Sewer Stash | 6-2 | 3 | 5, 5, 11 | 605 | 809 | 1029 |
Whipping and Mishandling | 6-2 | 3 | 5, 5, 11 | 696 | 823 | 1064 |
High Temperature Hostages | 6-1 | 3 | 5, 5, 11 | 673 | 857 | 1043 |
Plan of Attack | 6-1 | 2 | 5, 5, 11 | 648 | 782 | 917 |
Axes of Evil | 6-1 | 2 | 5, 5, 11 | 660 | 761 | 938 |
The Sovereign Slime | 5-2 | 3 | 10, 10, 16 | 987 | 1157 | 1307 |
Rise or Fall | 5-2 | 3 | 5, 5, 11 | 518 | 664 | 796 |
Time Enough at Last | 5-2 | 3 | 5, 6, 11 | 585 | 745 | 870 |
Work for Idle Hands | 5-1 | 2 | 5, 5, 10 | 453 | 627 | 681 |
Chilled to the Bone | 5-1 | 2 | 5, 5, 10 | 422 | 539 | 596 |
Shocking Sentient Sentries | 4-3 | 2 | 5, 5, 10 | 337 | 350 | 527 |
Rescues and Recycling | 4-3 | 2 | 5, 5, 10 | 322 | 389 | 487 |
Frostifur Fandango | 4-2 | 2 | 5, 5, 10 | 315 | 384 | 430 |
Oilers in the Boilers | 4-2 | 2 | 5, 5, 10 | 376 | 391 | 489 |
Shadow of the Beast | 3-2 | 3 | 10, 10, 12 | 641 | 737 | 874 |
Blades of the Fallen | 3-2 | 1 | 5, 5, 10 | 145 | 199 | 234 |
Strength in Unity | 3-2 | 2 | 5, 5, 10 | 425 | 573 | 635 |
Faith in Armor | 3-2 | 1 | 5, 5, 10 | 380 | 436 | 537 |
Toy Soldiers | 3-1 | 2 | 5, 5, 10 | 311 | 334 | 394 |
Alien Ooze | 3-1 | 2 | 5, 5, 10 | 350 | 458 | 497 |
The Collector | 2-3 | 2 | 5, 5, 10 | 328 | 368 | 448 |
The Phantom Mask | 2-2 | 2 | 5, 5, 10 | 219 | 292 | 337 |
Angels From Antiquity | 2-2 | 2 | 5, 5, 10 | 167 | 208 | 243 |
A Revelation In Flames | 2-2 | 2 | 5, 5, 10 | 216 | 281 | 308 |
Difficulty and Party Size
Difficulty affects crown payouts. To see how, examine the plot at right. Each dot represents a mission on Normal (black) or Advanced (gray) difficulty. Low-rank missions are toward the left, while high-rank missions are to the right. The y-coordinate of the dot is the mission's average payout, compared to its Elite version. The black dots cluster about the line y = 0.67, suggesting that Normal payouts are 33% less than Elite payouts. The gray dots cluster about y = 0.83, suggesting that Advanced payouts are 17% less than Elite payouts.
Party size does not appear to affect crown payouts. To see so, examine the plot at left. Each dot is a non-solo mission run. The x-axis is party size. Fractional party sizes arise from knights entering and leaving parties. The y-axis is the run's crown payout, compared to the average solo payout for the same mission on the same difficulty. The fact that the dots are scattered about the line y = 1 suggests that all party sizes produce about the same crown payouts.
Classic Crowns
Prior to release 2013-07-30, there was only one difficulty level, which we now call Classic. Between April and July of 2013, we collected at least 5 crown measurements from almost every fighting mission. Without showing all of these data, here are two key conclusions from the Classic era.
First, Advanced payouts are within 2% of Classic payouts. The difference is not statistically significant.
Second, during the Classic era accessing a fighting level of the Clockworks cost 10 energy. A natural question to ask was: "Do 10 levels of this mission earn enough to buy 100 energy? Is the mission self-funding?" The table below shows some benchmark energy prices, from 5000 to 9500. For each price, the table shows how many Classic missions were self-funding at that price. As you can see, the King of Ashes was not the only profitable mission in the game.
5000 | 5500 | 6000 | 6500 | 7000 | 7500 | 8000 | 8500 | 9000 | 9500 |
38 | 36 | 33 | 27 | 24 | 21 | 20 | 17 | 14 | 9 |
Time?
Many players are interested in crowns or rarities per minute. However, we do not collect time data, because they would vary so much from player to player. Anecdotally, there seem to be two highly profitable strategies:
- Speed-run the King of Ashes to get the Almirian Seals and treasure boxes. When you have enough Seals, sell Dark Ember or vendor Ancient Plate Helm.
- Speed-run Operation Crimson Hammer to get the Perfect Seerus Mask Fragment and the treasure boxes. After three runs, vendor Perfect Mask of Seerus.