Difference between revisions of "Dark City"

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m (Tips: updated hidden pic)
m (let's make it a gallery...)
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==Tips==
 
==Tips==
 
There are often [[Vitapod]]s tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.
 
There are often [[Vitapod]]s tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.
[[Image:Hidden Vitapod.png|thumb|left|Vitapods can be found in alleyways in Ritual Road II.]]
+
<gallery heights=200px widths=200px perrow=3>
[[Image:Hidden_Vitapod.jpg|thumb|left|Why hello there! This was another location of a hidden vitapod.]]
+
Image:Hidden Vitapod.png|Vitapods can be found in alleyways in Ritual Road II.
 +
Image:Hidden_Vitapod.jpg|Why hello there! This was another location of a hidden vitapod.
 +
</gallery>
  
 
==Video Compendium==
 
==Video Compendium==

Revision as of 02:02, 15 December 2014

- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

Description

This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.

Tips

There are often Vitapods tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.

Video Compendium

Spiral Knights - Dark City

Levels

Ritual Road I - III

Maps

Ritual Road I
Ritual Road II
Ritual Road III

Monsters

Sinful Steps I - II

Maps

Sinful Steps
Sinful Steps II

Monsters

Plazamonium

Maps

Plazamonium

Monsters

Stygian Steeds

Map

Stygian Steeds

Monsters

Notes

  • Dark City: Stygian Seeds and Concrete Jungle: Briar Bone Barrage are levels found exclusively in Tier 3.
  • Spookats and Devilites are the monsters most present in all depths of Dark city.
  • Mission 8-1 The Return of Ur showcases this set of levels.
    • The first level, Dimensional Shift, rotates between the layouts of Sinful Steps I and Sinful Steps II.
    • The second level, The Summoning Circle, uses the layout of Plazamonium.
    • The final level, Banishment, uses the layout of Stygian Steeds.
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