Difference between revisions of "Dark City"
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|Theme={{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} {{Status|poison}} {{Status|freeze}} | |Theme={{Monster_Icons|Fiend}} {{Monster_Icons|Undead}} {{Status|poison}} {{Status|freeze}} | ||
|Level=[[File:Gate-Dark City.png|32px]] [[Dark City#Ritual Road I - III|Ritual Road I - III]] | |Level=[[File:Gate-Dark City.png|32px]] [[Dark City#Ritual Road I - III|Ritual Road I - III]] |
Revision as of 05:05, 8 September 2015
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Contents
Description
This once bustling city from an advanced world is now home to innumerable fiends from the Underworld. Under the light of the moon they burn their dark sigils into the ground, summoning more of their cohorts for reasons yet unknown.
Exploration
There are often Vitapods tucked away on the sides of buildings, bordering the abyss and hidden behind breakable blocks.
Levels
Ritual Road I - III
Maps
Monsters
Sinful Steps I - II
Maps
Monsters
Plazamonium
Maps
Monsters
Stygian Steeds
Map
Monsters
Notes
- Dark City: Stygian Seeds and Concrete Jungle: Briar Bone Barrage are levels found exclusively in Tier 3.
- Spookats and Devilites are the monsters most present in all depths of Dark city.
- Mission 8-1 The Return of Ur showcases this set of levels.
- The first level, Dimensional Shift, rotates between the layouts of Sinful Steps I and Sinful Steps II.
- The second level, The Summoning Circle, uses the layout of Plazamonium.
- The final level, Banishment, uses the layout of Stygian Steeds.
See Also
External Links
The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.