Difference between revisions of "Frost Gun"
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{{WeaponInfo | {{WeaponInfo | ||
− | | name = {{PAGENAME}} | + | | name = {{PAGENAME}} |
− | | type = handgun | + | | type = handgun |
− | | star = 1 | + | | star = 1 |
− | | abilities = | + | | damage 1 = Normal |
+ | | abilities = yes | ||
+ | | status = Freeze | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
− | + | {{Quote|A modified Proto Gun augmented with a low intensity, alchemical freezing agent.|Tooltip}} | |
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== Acquisition == | == Acquisition == | ||
− | + | {{Handgun/Acquisition}} | |
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− | == Recipe == | + | === Recipe === |
{{recipe/start|star=1}} | {{recipe/start|star=1}} | ||
{{recipe/row|Green Shard|3}} | {{recipe/row|Green Shard|3}} | ||
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{{recipe/end}} | {{recipe/end}} | ||
− | == Alchemy Path == | + | === Alchemy Path === |
{{SKWindowsmall | {{SKWindowsmall | ||
| width = * | | width = * | ||
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{{!}}} | {{!}}} | ||
}} | }} | ||
+ | |||
+ | == Combat == | ||
+ | === Basic Attack === | ||
+ | Fires a ball of ice up to 8 squares away. The projectiles move at medium speed and have a chance to inflict [[Freeze |minor Freeze]] status. The user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing. | ||
+ | |||
+ | === Charge Attack === | ||
+ | Fires a bigger ball of ice that travels up to 9 squares and shatters on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack but has a chance to inflict [[Freeze | moderate Freeze]] status on hit and will knockback unfrozen enemies. The recoil from the shot will push the user back 2/3 of a square. | ||
+ | |||
+ | === Damage === | ||
+ | {{Damage Disclaimer}} | ||
+ | {{Damage/Proto Gun/1}} | ||
+ | |||
+ | |||
+ | '''{{status|freeze}} Freeze damage (Basic attack):''' | ||
+ | {{Damage/Freeze/Minor|1}} | ||
+ | |||
+ | |||
+ | '''{{status|freeze}} Freeze damage (Charge attack):''' | ||
+ | {{Damage/Freeze/Moderate|1}} | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
+ | |||
+ | [[Category:Trailing-SFX|7]] |
Latest revision as of 02:44, 4 May 2020
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The Frost Gun is a 1-star handgun.
Contents
Description
A modified Proto Gun augmented with a low intensity, alchemical freezing agent. — Tooltip
Acquisition
: Reward for completing the 2-2 Mission: Time to Get Crafty (bound).
: Ricasso - Always in stock for 3,000 crowns in the Haven Bazaar (unbound).
: Reward for completing the 2-2 Mission: Alchemy for Beginners (bound).
: Vatel - Randomly in stock for 250 crowns in the Haven Bazaar (unbound).
: Basil - Randomly in stock for 250 crowns in depth 4 Clockwork Terminals, always in stock in lobby of:
- 3-2 Mission: Blades of the Fallen
(All recipes purchased from Basil are acquired unbound).
Recipe
The 1-star recipe for this item costs 250 crowns; the alchemy cost is 200 crowns. Below are the materials needed to make the Frost Gun.
Name | Amount |
Green Shard | 3 |
Gel Drop | 2 |
Flawed Orb of Alchemy | 3 |
Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.
Alchemy Path
Frost Gun's alchemy path | |||||||||
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Combat
Basic Attack
Fires a ball of ice up to 8 squares away. The projectiles move at medium speed and have a chance to inflict minor Freeze status. The user may fire up to 3 shots before reloading. There is no recoil when using the basic attack and the user can move at approximately half speed while firing.
Charge Attack
Fires a bigger ball of ice that travels up to 9 squares and shatters on impact, harming anything within a radius of 0.5 square. The projectile has the same speed as the basic attack but has a chance to inflict moderate Freeze status on hit and will knockback unfrozen enemies. The recoil from the shot will push the user back 2/3 of a square.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Frost Gun's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Basic Attack | 11 - 14 | 16 - 19 | 17 - 16 | 15 - 14 | 14 - 13 | 12 - 11 |
Charge Attack | 26 - 31 | 37 - 42 | 34 - 29 | 27 - 26 | 24 - 22 | 21 - 19 |
Frost Gun's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Glop Drops | ||||||
Thaw | 19 - 34 | 50 - 65 | 65 | 65 | 65 | 65 |
Versus Lichens and Royal Minis | ||||||
Thaw | 17 - 32 | 46 - 60 | 60 | 60 | 60 | 60 |
Versus Chromas, Gorgos, Devilites, Jelly Cubes, Toxigels, and Lichen Colonies | ||||||
Thaw | 15 - 28 | 40 - 52 | 52 | 52 | 52 | 52 |
Versus Quicksilvers | ||||||
Thaw | 15 - 27 | 38 - 50 | 50 | 50 | 50 | 50 |
Versus Giant Lichen Colonies, Turrets, Gremlins, other Fiends and Constructs | ||||||
Thaw | 14 - 25 | 36 - 48 | 48 | 48 | 48 | 48 |
Versus Mecha Knights | ||||||
Thaw | 13 - 23 | 33 - 43 | 43 | 43 | 43 | 43 |
Versus Wolvers, Oilers, Zombies and Kats | ||||||
Thaw | 11 - 21 | 30 - 39 | 39 | 39 | 39 | 39 |
Freeze damage (Charge attack):
Frost Gun's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Glop Drops | ||||||
Thaw | 20 - 37 | 54 - 70 | 70 | 70 | 70 | 70 |
Versus Lichens and Royal Minis | ||||||
Thaw | 19 - 35 | 51 - 67 | 67 | 67 | 67 | 67 |
Versus Chromas, Gorgos, Devilites, Jelly Cubes, Toxigels, and Lichen Colonies | ||||||
Thaw | 17 - 31 | 44 - 58 | 58 | 58 | 58 | 58 |
Versus Quicksilvers | ||||||
Thaw | 16 - 29 | 42 - 55 | 55 | 55 | 55 | 55 |
Versus Giant Lichen Colonies, Turrets, Gremlins, other Fiend and other Constructs | ||||||
Thaw | 15 - 27 | 39 - 51 | 51 | 51 | 51 | 51 |
Versus Mecha Knights | ||||||
Thaw | 14 - 25 | 36 - 47 | 47 | 47 | 47 | 47 |
Versus Wolvers, Oilers, Zombies and Kats | ||||||
Thaw | 12 - 22 | 32 - 42 | 42 | 42 | 42 | 42 |
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)