Difference between revisions of "Flourish"

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{{WeaponInfo
 
{{WeaponInfo
| name = {{PAGENAME}}
+
| name     = {{PAGENAME}}  
| type = sword
+
| type     = sword
| star = 5
+
| star     = 2
|abilities =  
+
| damage 1 = Piercing
 
}}
 
}}
  
 
== Description ==
 
== Description ==
A stylish saber well-appointed to foiling your enemies.
+
{{Quote|A stylish saber well-appointed to foiling your enemies.|Tooltip}}
  
== Attacks ==
+
==Acquisition==
 +
{{Sword/Acquisition}}
 +
 
 +
=== Recipe ===
 +
{{recipe/start|star=2}}
 +
{{recipe/row|Blue Shard|5}}
 +
{{recipe/row|Sharp Fang|2}}
 +
{{recipe/row|Swordstone|2}}
 +
{{recipe/rarity|Simple Orb of Alchemy|3}}
 +
{{recipe/end}}
 +
 
 +
=== Alchemy Path ===
 +
{{:Flourish/alchemy path}}
 +
 
 +
== Combat ==
 
=== Basic Attack ===
 
=== Basic Attack ===
 
The three hit combo starts with a wide sweeping motion followed by two narrow lunges. First does not move the player, second hit moves the player forward one space, third moves player three spaces.
 
The three hit combo starts with a wide sweeping motion followed by two narrow lunges. First does not move the player, second hit moves the player forward one space, third moves player three spaces.
Line 16: Line 30:
 
A lunging double thrust followed by a slash; this can be immediately followed up by an additional slash and then a single long lunge, identical (including damage) to the first and third hit of the regular attack combo.
 
A lunging double thrust followed by a slash; this can be immediately followed up by an additional slash and then a single long lunge, identical (including damage) to the first and third hit of the regular attack combo.
  
== Damage ==
+
=== Damage ===
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
+
{{Damage Disclaimer}}
 
+
 
{{SKDamageTable|
 
{{SKDamageTable|
{{SKNewRow}}
+
{{Damage/Header/Effective|Piercing}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Slimes and Constructs'''|background=#ADADAD|2=center|4=6}}
+
{{SKDamageRow|Hits 1 and 2 |35 - 44|52 - 60 | 90 - 105|100 - 94 | 86 - 74 | 66 - 53}}
{{SKDamageRow|Hits 1 & 2|6 - 7|8 - 10|14 - 17|?|?|?}}
+
{{SKDamageRow|Hit 3       |41 - 52|62 - 72 |107 - 124|120 - 113|106 - 94 | 85 - 68}}
{{SKDamageRow|Hit 3|6 - 8|10 - 11|17 - 20|?|?|?}}
+
{{SKDamageRow|Charge Attack|55 - 70|84 - 98 |145 - 170|165 - 159|151 - 139|131 - 115}}
{{SKDamageRow|Charge Attack Hits 1 & 2|8 - 10|13 - 15|22 - 26|?|?|?}}
+
{{SKDamageRow|Charge Final |60 - 75|91 - 106|158 - 185|180 - 174|166 - 154|146 - 129}}
{{SKDamageRow|Charge Attack Hit 3|9 - 11|14 - 16|24 - 28|?|?|?}}
+
{{Damage/Header/Neutral|Piercing}}
{{SKNewRow}}
+
{{SKDamageRow|Hits 1 and 2 |30 - 35|41 - 45 | 70 - 78 | 69 - 57 | 50 - 44 | 41 - 37}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Gremlins and Undead'''|background=#8CCAFE|2=center|4=6}}
+
{{SKDamageRow|Hit 3       |36 - 43|50 - 57 | 87 - 98 | 89 - 76 | 62 - 53 | 49 - 44}}
{{SKDamageRow|Hits 1 & 2|30 - 35|41 - 45|70 - 78|?|?|?}}
+
{{SKDamageRow|Charge Attack|51 - 61|72 - 83 |125 - 143|135 - 121|106 - 80 | 71 - 62}}
{{SKDamageRow|Hit 3|36 - 43|50 - 57|87 - 98|?|?|?}}
+
{{SKDamageRow|Charge Final |55 - 67|79 - 91 |138 - 158|149 - 136|121 - 92 | 80 - 68}}
{{SKDamageRow|Charge Attack Hits 1 & 2|51 - 61|72 - 83|125 - 143|?|?|?}}
+
{{Damage/Header/Resisted|Piercing}}
{{SKDamageRow|Charge Attack Hit 3|55 - 67|79 - 91|138 - 158|?|?|?}}
+
{{SKDamageRow|Hits 1 and 2 | 6 - 7 | 8 - 10 | 14 - 17 |   17  |   16  | 16 - 15}}
{{SKNewRow}}
+
{{SKDamageRow|Hit 3       | 6 - 8 |10 - 11 | 17 - 20 |   19  |   19  |   18}}
{{SKCell2||background=#114255}}  {{SKCell2|'''Versus Beasts and Fiends'''|background=#FDEE39|2=center|4=6}}
+
{{SKDamageRow|Charge Attack| 8 - 10|13 - 15 | 22 - 26 | 26 - 25 |   25  |   24}}
{{SKDamageRow|Hits 1 & 2|35 - 44|52 - 60|90 - 105|?|?|?}}
+
{{SKDamageRow|Charge Final | 9 - 11|14 - 16 | 24 - 28 |   28  |   27  | 26 - 25}}
{{SKDamageRow|Hit 3|41 - 52|62 - 72|107 - 124|?|?|?}}
+
{{SKDamageRow|Charge Attack Hits 1 & 2|55 - 70|84 - 98|145 - 170|?|?|?}}
+
{{SKDamageRow|Charge Attack Hit 3|60 - 75|91 - 106|158 - 185|?|?|?}}
+
}}
+
 
+
== Vendors ==
+
Vendors who sell this item:
+
* [[Basil]] (Recipe) in Clockworks and in Mission lobby of Frostifur Fandango (4-2)
+
* [[Echo]] (Recipe)
+
* [[Vatel]] (Recipe)
+
 
+
== Recipe ==
+
{{Recipe
+
| star = 2
+
| mat1 = Blue Shard
+
| mat1amount = 5
+
| mat2 = Sharp Fang
+
| mat2amount = 2
+
| mat3 = Swordstone
+
| mat3amount = 2
+
}}
+
 
+
== Alchemy Path ==
+
{{SKWindowsmall
+
| width = 50%
+
| title = {{PAGENAME}}'s alchemy path
+
| body = {{alchemy paths header}}
+
 
+
{{Alchemy path
+
|stage0=
+
|stage1=
+
|stage2=Flourish
+
|stage3=Swift Flourish
+
|stage4=Grand Flourish
+
|stage5=Final Flourish
+
}}
+
{{Alchemy path
+
|stage0=
+
|stage1=
+
|stage2=Flourish
+
|stage3=Rigadoon
+
|stage4=Daring Rigadoon
+
|stage5=Fearless Rigadoon
+
}}
+
{{Alchemy path
+
|stage0=
+
|stage1=
+
|stage2=Flourish
+
|stage3=Flamberge
+
|stage4=Fierce Flamberge
+
|stage5=Furious Flamberge
+
}}
+
 
}}
 
}}
  
== Equipment Set ==
+
== See Also ==
 +
{{equipment see also}}

Latest revision as of 05:37, 4 May 2020

Flourish
Flourish-Equipped.png
★★☆☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Flourish is a 2-star sword.

Description

A stylish saber well-appointed to foiling your enemies. — Tooltip

Acquisition

Equipment-Flourish icon.png: Quillion - Randomly in stock for 7,500 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Echo - Always in stock for 1,000 crowns in the Hall of Heroes if the player is rank 4-1 or higher (bound).
Icon-recipe.png: Vatel - Randomly in stock for 1,000 crowns in the Haven Bazaar (unbound).
Icon-recipe.png: Basil - Randomly in stock for 1,000 crowns in depth 4, 13 Clockwork Terminals, always in stock in lobby of:

4-2 Interface-icon-PvE.png Mission: Frostifur Fandango
5-1 Interface-icon-PvE.png Mission: Work for Idle Hands
(All recipes purchased from Basil are acquired unbound).

Recipe

The 2-star recipe for this item costs 1,000 crowns; the alchemy cost is 400 crowns. Below are the materials needed to make the Flourish.

Name Amount
Crafting-Blue Shard.png Blue Shard 5
Crafting-Sharp Fang.png Sharp Fang 2
Crafting-Swordstone.png Swordstone 2
Rarity-Simple Orb of Alchemy icon.png Simple Orb of Alchemy 3

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Flourish's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Flourish
Flourish
Swift Flourish
Swift Flourish
Grand Flourish
Grand Flourish
Final Flourish
Final Flourish
Deadly Candy Poker
Deadly Candy Poker
Rigadoon
Rigadoon
Daring Rigadoon
Daring Rigadoon
Fearless Rigadoon
Fearless Rigadoon
Flamberge
Flamberge
Fierce Flamberge
Fierce Flamberge
Furious Flamberge
Furious Flamberge

Combat

Basic Attack

The three hit combo starts with a wide sweeping motion followed by two narrow lunges. First does not move the player, second hit moves the player forward one space, third moves player three spaces.

Charge Attack

A lunging double thrust followed by a slash; this can be immediately followed up by an additional slash and then a single long lunge, identical (including damage) to the first and third hit of the regular attack combo.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Flourish's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Beasts and Fiends
Hits 1 and 2 35 - 44 52 - 60 90 - 105 100 - 94 86 - 74 66 - 53
Hit 3 41 - 52 62 - 72 107 - 124 120 - 113 106 - 94 85 - 68
Charge Attack 55 - 70 84 - 98 145 - 170 165 - 159 151 - 139 131 - 115
Charge Final 60 - 75 91 - 106 158 - 185 180 - 174 166 - 154 146 - 129
Versus Gremlins and Undead
Hits 1 and 2 30 - 35 41 - 45 70 - 78 69 - 57 50 - 44 41 - 37
Hit 3 36 - 43 50 - 57 87 - 98 89 - 76 62 - 53 49 - 44
Charge Attack 51 - 61 72 - 83 125 - 143 135 - 121 106 - 80 71 - 62
Charge Final 55 - 67 79 - 91 138 - 158 149 - 136 121 - 92 80 - 68
Versus Slimes and Constructs
Hits 1 and 2 6 - 7 8 - 10 14 - 17 17 16 16 - 15
Hit 3 6 - 8 10 - 11 17 - 20 19 19 18
Charge Attack 8 - 10 13 - 15 22 - 26 26 - 25 25 24
Charge Final 9 - 11 14 - 16 24 - 28 28 27 26 - 25

See Also

Personal tools