Difference between revisions of "Bombie"

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(Bombies show up in some of the new Danger Rooms added in the Treasure Vault update.)
m (Types: release dates)
 
(One intermediate revision by one other user not shown)
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Shoots bullets in cardinal directions upon death starting in Tier 2.
 
Shoots bullets in cardinal directions upon death starting in Tier 2.
 +
 +
Introduced with {{release|2012-06-28}}.
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|stun}}
 
*Explode {{attack|shadow}} {{status|stun}}
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{{MonsterTemporary
 
{{MonsterTemporary
 
|name=Burning Bombie
 
|name=Burning Bombie
|tier1=Tier 3
+
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
 
*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 
*[[Shadowplay]]: Greenstone Bridge, Overgrown Court
 +
*[[Danger Rooms]]
 
|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[fire]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[fire]].
 +
 +
Introduced with {{release|2015-05-13}}.
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|fire}}
 
*Explode {{attack|shadow}} {{status|fire}}
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*[[Shroud of the Apocrea]]: The Grasping Plateau
 
*[[Shroud of the Apocrea]]: The Grasping Plateau
 
*[[Mysterious Room]]s during [[Winterfest]]
 
*[[Mysterious Room]]s during [[Winterfest]]
 +
*[[Danger Rooms]]
 
|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[freeze]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[freeze]].
  
 
Shoots bullets in cardinal directions upon death starting in Tier 2.  
 
Shoots bullets in cardinal directions upon death starting in Tier 2.  
 +
 +
Introduced with {{release|2013-10-23}}.
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|freeze}}
 
*Explode {{attack|shadow}} {{status|freeze}}
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{{MonsterTemporary
 
{{MonsterTemporary
 
|name=Choking Bombie
 
|name=Choking Bombie
|tier1=Tiers 2 & 3
+
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
 
*[[That Mold and Black Magic]]: Haunted Passage
 
*[[That Mold and Black Magic]]: Haunted Passage
 +
*[[Danger Rooms]]
 
|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[poison]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[poison]].
 +
 +
Introduced with {{release|2013-01-30}}.
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|poison}}
 
*Explode {{attack|shadow}} {{status|poison}}
Line 167: Line 178:
 
{{MonsterTemporary
 
{{MonsterTemporary
 
|name=Surging Bombie
 
|name=Surging Bombie
|tier1=Tiers 2 & 3
+
|tier1=All Tiers
 
|image2=
 
|image2=
 
|image3=
 
|image3=
 
|location=
 
|location=
 
*[[Ghosts in the Machine]]: Dry Dock, Iron Hulk
 
*[[Ghosts in the Machine]]: Dry Dock, Iron Hulk
 +
*[[Danger Rooms]]
 
|description=
 
|description=
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[shock]].
 
A suicidal [[Zombie]] that explodes on contact with a chance of inflicting [[shock]].
 +
 +
Introduced with {{release|2012-09-12}}.
 
|abilities=
 
|abilities=
 
*Explode {{attack|shadow}} {{status|shock}}
 
*Explode {{attack|shadow}} {{status|shock}}

Latest revision as of 22:33, 18 May 2020

Undead Family
Icon Gate Icon-Undead.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense none.png Defense increased.png

Bombies are a type of monster found in the Clockworks.

Traits

Bombies are Zombies that explode shortly after contact with knights or when sufficiently damaged by any weapon. They have far less health than other monsters and can be easily dispatched at distance. They can be resurrected by Grim Totems and Deadnaughts.

Types

Bombie

Bombie
All Tiers
Monster-Bombie.png


Abilities
  • Explode Attack shadow icon.png Icon status stun.png
  • Bullet Attack shadow icon.png
Location Drops
Description

A suicidal Zombie that explodes on contact with a chance of inflicting stun.

Shoots bullets in cardinal directions upon death starting in Tier 2.

Introduced with release 2012-06-28.


Burning Bombie

Burning Bombie
All Tiers
Monster-Burning Bombie.png


Abilities
  • Explode Attack shadow icon.png Icon status fire.png
  • Bullet Attack shadow icon.png Icon status fire.png
Location Drops
Description

A suicidal Zombie that explodes on contact with a chance of inflicting fire.

Introduced with release 2015-05-13.


Freezing Bombie

Freezing Bombie
All Tiers
Monster-Freezing Bombie.png


Abilities
  • Explode Attack shadow icon.png Icon status freeze.png
  • Bullet Attack shadow icon.png Icon status freeze.png
Location Drops
  • None
Description

A suicidal Zombie that explodes on contact with a chance of inflicting freeze.

Shoots bullets in cardinal directions upon death starting in Tier 2.

Introduced with release 2013-10-23.


Choking Bombie

Choking Bombie
All Tiers
Monster-Choking Bombie.png


Abilities
  • Explode Attack shadow icon.png Icon status poison.png
  • Bullet Attack shadow icon.png Icon status poison.png
Location Drops
Description

A suicidal Zombie that explodes on contact with a chance of inflicting poison.

Introduced with release 2013-01-30.


Surging Bombie

Surging Bombie
All Tiers
Monster-Surging Bombie.png


Abilities
  • Explode Attack shadow icon.png Icon status shock.png
  • Bullet Attack shadow icon.png Icon status shock.png
Location Drops
Description

A suicidal Zombie that explodes on contact with a chance of inflicting shock.

Introduced with release 2012-09-12.


Strategy

The easiest method is to just avoid them entirely, however, one should keep aware of the bullets they release upon exploding, as they are easy to run in to if many have died and will wear your shield down quickly when you need it most. Simply running and not not stopping (and obviously not looping back around to them) is the easiest way to avoid damage from them. This is not always feasible though, as running around and around won't accomplish much. You must decide how to budget running and fighting based on your fighting capabilities and style to maximize your chances, and your team's chances of winning the level and surviving.

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