Difference between revisions of "Sleep"

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(Does Sleep even work on enemies? Sleep Vials never did anything when I used them. Does taking damage wake up a player?)
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{{status conditions}}
 
{{status conditions}}
'''Sleep''' is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP.
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'''Sleep''' is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP. Since a knight cannot consume a [[Pickup#Capsules|Remedy Capsule]] while asleep, it must wear off by itself.
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==Themed Enemies==
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'''Sleep''' is not a possible [[Gate#Stratum Themes|stratum theme]], but the following monsters may inflict '''sleep''' status:
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*[[Lichen#Sloom|Slooms]], Sloombargos, and Deep Sloombargos
 
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{{stub}}

Revision as of 03:11, 2 April 2011

Status: Sleep
Icon status sleep.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

Sleep is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP. Since a knight cannot consume a Remedy Capsule while asleep, it must wear off by itself.

Themed Enemies

Sleep is not a possible stratum theme, but the following monsters may inflict sleep status:

  • Slooms, Sloombargos, and Deep Sloombargos
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