Difference between revisions of "Abandoned Depot"

From SpiralKnights

Jump to: navigation, search
(Overview)
Line 9: Line 9:
  
 
== Overview ==
 
== Overview ==
'''Description:'''Explore this derelict portion of the [[Clockworks]] and learn the basics required for survival. '''Abandoned Depot''' is the first gate which recruits would contact with, and provides a training grounds in [[Rescue Camp]].
+
'''Description:'''
 +
Explore this derelict portion of the [[Clockworks]] and learn the basics required for survival.  
 +
{{PAGENAME}} is the first gate which recruits would contact with, and provides a training grounds in [[Rescue Camp]].
  
 
== Gate Map ==
 
== Gate Map ==

Revision as of 21:40, 31 October 2013

Official-Exit Elevator.png The subject of this article is obsolete and no longer present in the game.
Information presented here may no longer apply to the current game. It is retained primarily for historical interest.
- moved to better umbrella name (so "area" vs. "level" isn't as confusing)

This Gate only contains only 1 floor, excluding Party Lobby.
Energy cost: 5

Overview

Description: Explore this derelict portion of the Clockworks and learn the basics required for survival. Abandoned Depot is the first gate which recruits would contact with, and provides a training grounds in Rescue Camp.

Gate Map

Gatemap AbandonedDepot.png

Training Grounds (Depth 0)

A lobby before entering a gate where knights can strategize and gear up for the adventure to come.

First Challenge

Gate-First Challenge.png
Abandoned Depot

This derelict portion of the Clockworks has been modified to train new recruits in the fine art of not dying when they have the rest of the world to explore. This level is mainly populated by Retrodes, Scuttlebots and Gun Puppies, with the occasional slime thrown in.

Monsters:

Personal tools