Difference between revisions of "The Collector"
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'''The Collector''' is a [[Rank Mission]] to be completed as a Apprentice (Rank 2). It consists of two levels that features Construct monsters. | '''The Collector''' is a [[Rank Mission]] to be completed as a Apprentice (Rank 2). It consists of two levels that features Construct monsters. | ||
Revision as of 22:33, 6 July 2015
The Collector is a Rank Mission to be completed as a Apprentice (Rank 2). It consists of two levels that features Construct monsters.
Contents
Overview
Mission Rank: 2-3
Description: There have been reports of a large, mechanical entity we have named the 'Collector' who has been intercepting our knights and taking both them and the sprites they were tracking and imprisoning them in a well-guarded compound deep within the Clockworks. Armed with your new sprite, your mission is to find this 'Collector' and rescue the knights and the sprites it has taken captive.
Objective: Save the sprites and the researchers from the Collector.
Rewards:
- Prestige: 20
- Flawed Orb of Alchemy: 3
- Spark of Life: 5
Runthrough
Mission Lobby (Depth 0)
Mechanized Mile (Depth 2)
Just a normal Clockwork Tunnels: Mechanized Mile with the following monsters:
Monsters:
Camp Crimson (Depth 3)
A special level that cannot be found elsewhere in the clockworks. There are Construct monsters and a few Menders in this level. If knights walk through the searchlights, a series of missiles fall from above. In this depth you will find a new Boss: The Collector.
Monsters: