Difference between revisions of "Warmaster Rocket Hammer"
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{{WeaponInfo | {{WeaponInfo | ||
− | |name | + | | name = {{PAGENAME}} |
− | |type | + | | type = sword |
− | |star | + | | star = 5 |
− | |damage 1 | + | | damage 1 = Elemental |
}} | }} | ||
== Description == | == Description == | ||
− | ''Designed by | + | ''Designed by Warmaster Seerus himself, this nefarious gremlin weapon is equipped with a rocket engine that can launch the wielder forward with a powerful hammer smash. This final, perfected design is truly befitting the Grand Arsenal of the great Warmaster Seerus.'' |
− | [[ | + | == Acquisition == |
+ | *[[Mission#Rewards|Mission Reward]]: Tier 3 [[Operation Crimson Hammer]] | ||
− | == | + | === Alchemy Path === |
− | + | {{:Warmaster Rocket Hammer/alchemy path}} | |
− | == | + | == Combat == |
=== Basic Attack === | === Basic Attack === | ||
− | The basic attack consists of three | + | The basic attack consists of three swings. The first swing is identical to that of a "heavy" sword, such as [[Sudaruska]] or [[Divine Avenger]]. The second swing causes the knight to "dash" 5 tiles in the direction they are facing, hitting any enemy in the way up to three times, for moderate damage each time. The third swing is more powerful and can cause significant knockback. All three swings cause a small explosion directly in front of the knight if they land on an enemy. The first and second swings are enough to chop a [[mineral]] completely. |
=== Charge Attack === | === Charge Attack === | ||
− | + | Two consecutive overhead smashes into the ground, similar to the [[Troika]]'s charge. Each smash causes a large explosion, and the knight takes a step forward between attacks. The attack cannot be interrupted unless the knight is [[shock]]ed or [[Reviving|knocked out]]. | |
− | + | The charge attack can push teammates. It is often used to move "afk" or "idle" players onto elevators and buttons to allow the squad to progress. | |
+ | === Damage === | ||
+ | {{Damage_Disclaimer}} | ||
+ | |||
+ | Note: Hit 2 seems to be broken for Strata 3 and 4 against Fiends and Slimes: it does less damage at the end of Strata 3 then the beginning, and does the same damage all throughout Strata 4. The damage indicated by Hit 2 and Charge are for only one hit; if used properly, Hit 2 can inflict this damage thrice and Charge twice. | ||
{{SKDamageTable| | {{SKDamageTable| | ||
{{SKNewRow}} | {{SKNewRow}} | ||
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{{SKNewRow}} | {{SKNewRow}} | ||
}} | }} | ||
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− | |||
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== Notes == | == Notes == | ||
+ | This item was introduced with {{release|2012-02-29}}. | ||
+ | |||
{{SetLinks|This item is in a [[collection]] with others obtained in Tier 3 [[Operation Crimson Hammer|OCH]]: | {{SetLinks|This item is in a [[collection]] with others obtained in Tier 3 [[Operation Crimson Hammer|OCH]]: | ||
|item 1 = Perfect Mask of Seerus | |item 1 = Perfect Mask of Seerus | ||
|item 2 = Dark Retribution | |item 2 = Dark Retribution | ||
|item 3 = Warmaster Rocket Hammer | |item 3 = Warmaster Rocket Hammer | ||
+ | }} | ||
+ | |||
+ | == Gallery == | ||
+ | {{Gallery/Weapon | ||
+ | |name = {{PAGENAME}} | ||
+ | |type = sword | ||
+ | |news image = SpiralKnights News 39-big | ||
+ | |news link = http://forums.spiralknights.com/en/node/45455 | ||
}} | }} | ||
== See Also == | == See Also == | ||
{{equipment see also}} | {{equipment see also}} | ||
− | *[ | + | |
+ | === External Links === | ||
+ | {{Note-External Links/Video}} | ||
+ | *[https://www.youtube.com/watch?feature=player_detailpage&v=LI-z85ZkOpI#t=65 Demonstration] (Youtube) |
Revision as of 00:24, 31 March 2015
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The Warmaster Rocket Hammer is a 5-star sword.
Contents
Description
Designed by Warmaster Seerus himself, this nefarious gremlin weapon is equipped with a rocket engine that can launch the wielder forward with a powerful hammer smash. This final, perfected design is truly befitting the Grand Arsenal of the great Warmaster Seerus.
Acquisition
Alchemy Path
Warmaster Rocket Hammer's alchemy path | |||||||||||||
|
The Prototype Rocket Hammer, Stable Rocket Hammer, and Warmaster Rocket Hammer are related. These are stand-alone items that cannot be upgraded.
Combat
Basic Attack
The basic attack consists of three swings. The first swing is identical to that of a "heavy" sword, such as Sudaruska or Divine Avenger. The second swing causes the knight to "dash" 5 tiles in the direction they are facing, hitting any enemy in the way up to three times, for moderate damage each time. The third swing is more powerful and can cause significant knockback. All three swings cause a small explosion directly in front of the knight if they land on an enemy. The first and second swings are enough to chop a mineral completely.
Charge Attack
Two consecutive overhead smashes into the ground, similar to the Troika's charge. Each smash causes a large explosion, and the knight takes a step forward between attacks. The attack cannot be interrupted unless the knight is shocked or knocked out.
The charge attack can push teammates. It is often used to move "afk" or "idle" players onto elevators and buttons to allow the squad to progress.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.
Note: Hit 2 seems to be broken for Strata 3 and 4 against Fiends and Slimes: it does less damage at the end of Strata 3 then the beginning, and does the same damage all throughout Strata 4. The damage indicated by Hit 2 and Charge are for only one hit; if used properly, Hit 2 can inflict this damage thrice and Charge twice.
Warmaster Rocket Hammer's Damage Table | ||||||
---|---|---|---|---|---|---|
Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Undead and Constructs | ||||||
Hit 1 | 52-62 | 72-82 | 130-141 | 148-158 | 229-281 | 322-340 |
Hit 2 | 34-40 | 46-52 | 88-94 | 99-106 | 158-198 | 215-241 |
Hit 3 | 60-72 | 84-97 | 152-166 | 175-188 | 270-332 | 363-403 |
Charge | 80-97 | 114-130 | 205-224 | 237-256 | 365-450 | 493-550 |
Versus Fiends and Slimes | ||||||
Hit 1 | 47-54 | 60-67 | 110-114 | 117-121 | 175-224 | 241-258 |
Hit 2 | 29-31 | 35-37 | 68-67 | 68-68 | 105-141 | 150-153 |
Hit 3 | 55-64 | 73-82 | 132-139 | 144-150 | 216-275 | 297-321 |
Charge | 75-88 | 102-115 | 185-198 | 206-219 | 312-393 | 427-468 |
Versus Beasts and Gremlins | ||||||
Hit 1 | 8-9 | 11-13 | 20-22 | 23-25 | 36-45 | 49-55 |
Hit 2 | 5-6 | 8-9 | 14-16 | 17-18 | 26-33 | 36-41 |
Hit 3 | 9-11 | 13-15 | 23-25 | 27-30 | 42-53 | 58-66 |
Charge | 11-14 | 17-19 | 30-34 | 36-40 | 58-73 | 81-92 |
Notes
This item was introduced with release 2012-02-29.
- Perfect Mask of Seerus
- Dark Retribution
- Warmaster Rocket Hammer
Gallery
Basic Attack (Animation - click to see) |
Charge Attack (Animation - click to see) |
Related news art.1 | Another tooltip view. (Animation - click to see) |
An inspect window view. |
See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)
External Links
The content of external links relies on individual parties. As such, parts might be inaccurate, especially if the game updates and the external source does not.
- Demonstration (Youtube)