Difference between revisions of "Almirian Crusader"

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*Lance Attack {{attack|shadow}}
 
*Lance Attack {{attack|shadow}}
 
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*{{Mat|Blast Powder}}
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*{{mat|Dark Shard}}
*{{Mat|Flame Soul}}
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*{{mat|Light Shard}}
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*{{mat|Ecto Drop}}
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*{{mat|Grave Soil}}
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Depth 14 and below:
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*{{mat|Ghost Bell}}
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*{{mat|Philoso Feather}}
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*{{mat|Reaper Rib}}
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*{{mat|Flame Soul}}
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Revision as of 18:40, 28 August 2015

Undead Family
Icon Gate Icon-Undead.png
Damage Resistances
Defense elemental icon.png Defense piercing icon.png Defense shadow icon.png
Defense decreased.png Defense none.png Defense increased.png

Almirian Crusaders are a type of monster found in the Clockworks.

Traits

Almirian Crusaders are Knight-like monsters encountered in the Legion of Almire Danger Mission. They wield a spear functioning as a Shadow damage Flourish, and a shield that acts nearly identically to that of a Mecha Knight; however, they can use this shield far more often. Despite their glowing ember appearance, it is possible to inflict fire on the Almirian Crusaders.

Types

Strategy

Because these monsters are the main source of death in the danger Mission Legion of Almire, there are several ways to defeat them with as minimal damage as possible. Like Mecha Knights, Almirian Crusaders will shield to block bullets. This is a good opportunity to attack the crusaders from behind or from their side with a sword. Also, the Avenger and the Divine Avenger will have the ability of canceling their attack if dealt enough damage and hit fast enough.

Stun Vials and weapons dealing said status also seems good, as they seem to be more affected by stun than most enemies.

Trivia

  • The crusader's attack most resembles a flourish weapon line charge attack.
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