Difference between revisions of "Clockwork Terminal"
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[[image:Gate-Terminal.png|right|100px]] | [[image:Gate-Terminal.png|right|100px]] | ||
'''Clockwork Terminals''' are safe levels in the [[Clockworks]], where knights can recover and prepare for the next leg of their journey. | '''Clockwork Terminals''' are safe levels in the [[Clockworks]], where knights can recover and prepare for the next leg of their journey. |
Revision as of 01:12, 11 October 2015
Clockwork Terminals are safe levels in the Clockworks, where knights can recover and prepare for the next leg of their journey.
Description
Terminals are located on the fifth depth of each tier of the Clockworks: depth 4 (Tier 1), depth 13 (Tier 2), and depth 23 (Tier 3). They are generally utilitarian areas, furnished only with an Arsenal Station, two regenerating heart pads and vendors Kozma and Basil. The heart pads are located along the centre of the northern wall, with the arsenal station and elevator to the right. Kozma and Basil stand to the left, in front of a partially cordoned-off malfunctioning elevator.Facilities
In each Clockwork Terminal, knights are able to:
- Restore their health via regenerating heart pads.
- Equip gear. Although there is an Arsenal Station, a knight may change their equipment from anywhere in the terminal.
- Make purchases of:
- NOTE: Recipes 2-star and above will only be in stock for you if you fought your way through the previous level in its entirety, i.e. you joined the party at least two levels before the Clockwork Terminal itself: levels 2, 11, 21.
- Access the Shadow Lair. (Only on Depth 23)