Difference between revisions of "Sleep"

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(Rough skeleton. Unsure: how fast hp regenerates, and how the target can be woken up)
 
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Sleep is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP.
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'''Sleep''' is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP.
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{{Status conditions}}

Revision as of 02:44, 29 November 2010

Sleep is a status condition that will render the target unresponsive until woken. While asleep, the target will slowly regenerate HP.


Status: Sleep
Icon status sleep.png
All Status Effects
Icon status stun.png Stun

Icon status poison.png Poison

Icon status fire.png Fire

Icon status freeze.png Freeze

Icon status shock.png Shock

Icon status curse.png Curse

Icon status sleep.png Sleep

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