Difference between revisions of "Abandoned Depot"
From SpiralKnights
Line 1: | Line 1: | ||
{{Area | {{Area | ||
|Theme={{Monster_Icons|Construct}} {{Monster_Icons|Slime}} | |Theme={{Monster_Icons|Construct}} {{Monster_Icons|Slime}} | ||
− | |Level=[[File: | + | |Level=[[File:Gate-Clockworks_Tunnels.png|32px]] [[First Challenge]] |
}} | }} | ||
Revision as of 11:40, 11 September 2011
- moved to better umbrella name (so "area" vs. "level" isn't as confusing)Description
Explore this derelict portion of the Clockworks and learn the basics required for survival. Abandoned Depot is the first gate which recruits would contact with, and provides a training grounds in Rescue Camp.
Floors
Only 1 floor, excluding Party Lobby.
Energy cost: 5
Gate Map
Depth 0
- Training Grounds
- Party Lobby
A lobby before entering a gate where knights can strategize and gear up for the adventure to come.
Depth 1
- Abandoned Depot
- First Challenge
Monsters
This derelict portion of the Clockworks has been modified to train new recruits in the fine art of not dying when they have the rest of the world to explore. This level is mainly populated by Retrodes, Scuttlebots and Gun Puppies, with the occasional slime thrown in.