Difference between revisions of "Divine Avenger"
From SpiralKnights
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=== Charge Attack === | === Charge Attack === | ||
− | [[file: | + | [[file:Divine_Avenger_charge_new.PNG|thumb|250px| Divine Avenger Charged Attack]] |
The knight jumps back slightly, and the Avenger emits three sword-shaped energy beams which prime for a moment and then take off, flying a fair distance before disappearing. This beam travels through monsters. Contact with the beam deal damage in addition to the detonation, although significantly less than the initial hit. | The knight jumps back slightly, and the Avenger emits three sword-shaped energy beams which prime for a moment and then take off, flying a fair distance before disappearing. This beam travels through monsters. Contact with the beam deal damage in addition to the detonation, although significantly less than the initial hit. | ||
As of 2011-10-20, the sword beams now spawn on top of each other, and spread out as a very small cone, rather than the original wide spread pictured. | As of 2011-10-20, the sword beams now spawn on top of each other, and spread out as a very small cone, rather than the original wide spread pictured. | ||
+ | [[file:Divine_Avenger_charge.PNG|thumb|250px| Divine Avenger Charged Attack prior to 2011-10-20 Patch]] | ||
== Damage == | == Damage == |
Revision as of 10:06, 21 October 2011
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The Divine Avenger is a 5-star sword.
Contents
Description
An upgraded Avenger formed from the purest sun steel. There are few foes remaining in this world that are worthy enough to be defeated by such a fine blade, and there are still fewer heroes worthy of wielding it.
Attacks
Basic Attack
Two-strike attack similar to other "heavy" swords. Long reach and average knockback.
Charge Attack
The knight jumps back slightly, and the Avenger emits three sword-shaped energy beams which prime for a moment and then take off, flying a fair distance before disappearing. This beam travels through monsters. Contact with the beam deal damage in addition to the detonation, although significantly less than the initial hit.
As of 2011-10-20, the sword beams now spawn on top of each other, and spread out as a very small cone, rather than the original wide spread pictured.
Damage
The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and listed as a range found from the first to last floor of each stratum.
Divine Avenger's Damage Table (Click to Show!) | ||||||
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Stratum 1 | Stratum 2 | Stratum 3 | Stratum 4 | Stratum 5 | Stratum 6 | |
Versus Beasts and Gremlins | ||||||
Hit 1 | 26 - 27 | 33 - 36 | 66 - 68 | 67 - 70 | 115 - 144 | 152 - 153 |
Hit 2 | 31 - 37 | 43 - 45 | 85 - 88 | 90 - 93 | 151 - 190 | 208 - 225 |
Charge | 46 - 56 | 63 - 73 | 129 - 137 | 141 - 153 | 232 - 297 | 327 - 362 |
Projectile | 13 - 15 | 17 - 19 | 32 - 35 | 36 - 39 | 58 - 74 | 91 - 90 |
Versus Slimes and Fiend | ||||||
Hit 1 | 43 - 45 | 53 - 57 | 108 - 109 | 106 - 108 | 184 - 231 | 241 - 234 |
Hit 2 | 52 - 61 | 71 - 74 | 141 - 144 | 146 - 149 | 247 - 311 | 338 - 363 |
Charge | 79 - 96 | 107 - 123 | 219 - 230 | 236 - 253 | 389 - 497 | 545 - 600 |
Projectile | 20 - 23 | 26 - 28 | 49 - 53 | 55 - 58 | 87 - 106 | 119 - 131 |
Versus Constructs and Undead | ||||||
Hit 1 | 48 - 53 | 65 - 72 | 128 - 135 | 137 - 144 | 229 - 288 | 311 - 328 |
Hit 2 | 57 - 69 | 83 - 89 | 161 - 170 | 177 - 187 | 292 - 368 | 404 - 445 |
Charge | 84 - 104 | 119 - 138 | 239 - 257 | 267 - 291 | 434 - 554 | 611 - 682 |
Projectile | 25 - 28 | 30 - 33 | 62 - 68 | 68 - 72 | 116 - 147 | 168 - 190 |
Vendors
- Basil (recipe) Depth 23
Recipe
36px ITEM NAME Recipe (★★★★★: 25,000 crowns)
Alchemy Path
Divine Avenger's alchemy path | ||||||||||||||||||
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See Also
- Leveling Equipment
- Unique Variant
- Guides (Player Made)