Difference between revisions of "Sandbox"

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(New Armor/Helmet/Shield/Weapon table - Swords)
(attack speed data prep)
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"Standard" Abilities refers to the weapon's charge bonuses: low at heat level 5+, and medium at heat level 10. Other abilities include damage bonuses against monster types.  
 
"Standard" Abilities refers to the weapon's charge bonuses: low at heat level 5+, and medium at heat level 10. Other abilities include damage bonuses against monster types.  
  
Items in the same "series" usually follow the same basic and charge attack patterns. This is not always the case, as with the sealed series. See individual pages for details.
+
Items in the same "series" usually follow the same basic and charge attack patterns, with varying intensity (a higher star brandish will have a longer linear charge and so on). This is not always the case. For example, items in the sealed series have very different charge attacks. See individual pages for details.
 +
 
 +
The numbers in the Attack Speed column relate to how many segments are in the item's attack speed bar when the item is at heat level one. This column should only be used for general item comparison. For more detailed data on attack speed, please see individual pages and read about how different items such as the [[Swiftstrike Buckler]] affect attack speed.
 +
 
 +
Because attack power is so variable between weapons, and its effectiveness so variable between enemies and areas due to how attack speed damage types work in the game, it is not included in this table, nor is a comparable DPS chart. See the [[Swordmaster Guide]] for ideas about how to manage your offensive power with swords.  
  
 
{{SKWindowSortable
 
{{SKWindowSortable
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{{SKWindow/Cell|[[File:Equipment-Proto Sword icon.png|36px]] [[Proto Sword]]}}
 
{{SKWindow/Cell|[[File:Equipment-Proto Sword icon.png|36px]] [[Proto Sword]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|Attack Type B}}
+
{{SKWindow/Cell|}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
 
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|[[File:Icon status poison.png|36px|link=Status]] [[Poison]] (Charge)}}
 
{{SKWindow/Cell|[[File:Icon status poison.png|36px|link=Status]] [[Poison]] (Charge)}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKWindow/Cell|[[File:Equipment-Winmillion icon.png|36px]] [[Winmillion]]}}
 
{{SKWindow/Cell|[[File:Equipment-Winmillion icon.png|36px]] [[Winmillion]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|Attack Type B}}
+
{{SKWindow/Cell|}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack elemental icon.png|36px|link=Damage]] [[Damage|Elemental]]}}
 
{{SKWindow/Cell|[[File:Attack elemental icon.png|36px|link=Damage]] [[Damage|Elemental]]}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
 
{{SKWindow/Cell|[[File:Attack shadow icon.png|36px|link=Damage]] [[Damage|Shadow]]}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|[[File:Icon status curse.png|36px|link=Status]] [[Curse]] (Charge)}}
 
{{SKWindow/Cell|[[File:Icon status curse.png|36px|link=Status]] [[Curse]] (Charge)}}
 
{{SKWindow/Cell|Abilities: Standard}}
 
{{SKWindow/Cell|Abilities: Standard}}
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{{SKWindow/Cell|[[File:Equipment-Cold Iron Vanquisher icon.png|36px]] [[Cold Iron Vanquisher]]}}
 
{{SKWindow/Cell|[[File:Equipment-Cold Iron Vanquisher icon.png|36px]] [[Cold Iron Vanquisher]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|attack type B}}
+
{{SKWindow/Cell|}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|[[File:Gate Icon-Undead.png|36px|link=Monster]] Bonus vs. [[Undead]]: High}}
 
{{SKWindow/Cell|[[File:Gate Icon-Undead.png|36px|link=Monster]] Bonus vs. [[Undead]]: High}}
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{{SKWindow/Cell|[[File:Equipment-Wild Hunting Blade icon.png|36px]] [[Wild Hunting Blade]]}}
 
{{SKWindow/Cell|[[File:Equipment-Wild Hunting Blade icon.png|36px]] [[Wild Hunting Blade]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
 
{{SKWindow/Cell|[[File:Attack normal icon.png|36px|link=Damage]] [[Damage|Normal]]}}
{{SKWindow/Cell|attack type B}}
+
{{SKWindow/Cell|}}
{{SKWindow/Cell|Attack Speed}}
+
{{SKWindow/Cell|...}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|Status: No}}
 
{{SKWindow/Cell|[[File:Gate Icon-Beast.png|36px|link=Monster]] Bonus vs. [[Beast]]: High}}
 
{{SKWindow/Cell|[[File:Gate Icon-Beast.png|36px|link=Monster]] Bonus vs. [[Beast]]: High}}

Revision as of 19:55, 1 November 2014

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New Armor/Helmet/Shield/Weapon table - Swords

Use the Control+F keyboard function to find what you're looking for if it isn't sortable in the table.

"Standard" Abilities refers to the weapon's charge bonuses: low at heat level 5+, and medium at heat level 10. Other abilities include damage bonuses against monster types.

Items in the same "series" usually follow the same basic and charge attack patterns, with varying intensity (a higher star brandish will have a longer linear charge and so on). This is not always the case. For example, items in the sealed series have very different charge attacks. See individual pages for details.

The numbers in the Attack Speed column relate to how many segments are in the item's attack speed bar when the item is at heat level one. This column should only be used for general item comparison. For more detailed data on attack speed, please see individual pages and read about how different items such as the Swiftstrike Buckler affect attack speed.

Because attack power is so variable between weapons, and its effectiveness so variable between enemies and areas due to how attack speed damage types work in the game, it is not included in this table, nor is a comparable DPS chart. See the Swordmaster Guide for ideas about how to manage your offensive power with swords.

Sword
Icon/Name Damage Type A Damage Type B Attack Speed Possible Status Abilities Rating Series
Equipment-Proto Sword icon.png Proto Sword Attack normal icon.png Normal ... Status: No Abilities: Standard ☆☆☆☆☆ Proto
Equipment-Obsidian Edge icon.png Obsidian Edge Attack normal icon.png Normal Attack shadow icon.png Shadow ... Icon status poison.png Poison (Charge) Abilities: Standard ★★★★★ Brandish
Equipment-Winmillion icon.png Winmillion Attack normal icon.png Normal ... Status: No Abilities: Standard ★★★★☆ Spur
Equipment-Divine Avenger icon.png Divine Avenger Attack normal icon.png Normal Attack elemental icon.png Elemental ... Status: No Abilities: Standard ★★★★★ Sealed
Equipment-Gran Faust icon.png Gran Faust Attack normal icon.png Normal Attack shadow icon.png Shadow ... Icon status curse.png Curse (Charge) Abilities: Standard ★★★★★ Sealed
Equipment-Cold Iron Vanquisher icon.png Cold Iron Vanquisher Attack normal icon.png Normal ... Status: No Gate Icon-Undead.png Bonus vs. Undead: High ★★★★★ Calibur
Equipment-Wild Hunting Blade icon.png Wild Hunting Blade Attack normal icon.png Normal ... Status: No Gate Icon-Beast.png Bonus vs. Beast: High ★★★★★ Cutter
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