Difference between revisions of "The Dark Harvest/Gate Map"

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m (created. Please check)
 
m
Line 15: Line 15:
 
|icon 4      = Burning-Blackout
 
|icon 4      = Burning-Blackout
 
|floor depth = Depends on [[Player Rank|rank]]
 
|floor depth = Depends on [[Player Rank|rank]]
|floor name  = Where Monsters Fear to Thead
+
|floor name  = ???
|floor area  = This floor rotates between: <br> {{area|Wasteworks|Haunted Passage}}, <br> {{area|Candlestick Keep|Burning Blackout}}, <br> and <br> two [[Graveyard]]s.
+
|floor area  = This floor rotates between: <br> {{area|Wasteworks|Haunted Passage}}, <br> {{area|Candlestick Keep|Burning Blackout}}, <br> and <br> two {{area|Graveyard|Where Monsters Fear to Tread}}.
 
}}
 
}}
 
{{GateMap
 
{{GateMap
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|floor depth = Depends on [[Player Rank|rank]]
 
|floor depth = Depends on [[Player Rank|rank]]
 
|floor name  = Punkin King's Lair  
 
|floor name  = Punkin King's Lair  
|floor area  = A Graveyard.
+
|floor area  = A special graveyard-like area featuring a fight with the [[Punkin King]].
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>
 
}}<noinclude>[[Category:Gate Maps]]</noinclude>

Revision as of 23:03, 23 October 2015

First Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Mission Lobby
Depth: 0

A standard lobby.


Second Floor

Rotates Between:
Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color. , Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color. , Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color. , Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.



Level: ???
Depth: Depends on rank

This floor rotates between:
- moved to better umbrella name (so "area" vs. "level" isn't as confusing),
- moved to better umbrella name (so "area" vs. "level" isn't as confusing),
and
two - moved to better umbrella name (so "area" vs. "level" isn't as confusing).

Third Floor

Usually, an icon tells the player the floor's status theme via background color, and the monster theme via symbol color.

Level: Punkin King's Lair
Depth: Depends on rank

A special graveyard-like area featuring a fight with the Punkin King.


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