Difference between revisions of "Talk:Exploration"
From SpiralKnights
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==Current Discussion== | ==Current Discussion== | ||
+ | Going to be doing some major fixes in here, regarding names: | ||
+ | :{{mission|The Ancient Generator}} has a lot of bubbletext with names that do not line up with current file names | ||
+ | :[[Advanced Training Hall]] has a lot of bubbletext with names that do not line up with current file names | ||
+ | :Certain objects have names when targeted | ||
+ | :NPCs reveal the names of a few things (Nature Sprites with shadow fire for example) | ||
+ | :The rest, trying to balance between file names, admin posts/release notes, and colloquial, as there are no in-game names for many objects. | ||
+ | --[[User:Novaster|Novaster]] 18:33, 22 December 2015 (UTC) |
Revision as of 18:33, 22 December 2015
For use in page revamp:
- force field
- brambles
- spikes
—Preceding unsigned comment added by Equinox (talk • contribs) . Please sign your posts with ~~~~
Poison Brambles
Are all brambles poisonous, and if not, how can we tell the difference? Seems silly to have two sections on it... Jlh0605 18:01, 11 April 2011 (UTC)
- Nope, they're not all poisonous. The poisonous ones are found on poison levels and their little thorns look greenish; they inflict damage along with giving you a poisoned effect. Normal brambles just deal damage without a poison effect. --Equinox 22:59, 11 April 2011 (UTC)
Skeleton resurrecter?
A friend and I found this movable object in one of the undead levels (movable in the same way a key is) just about an hour ago that seems to have an AOE where, if you kill a skeleton (and possibly other monsters, though we only faced skeletons) in it, they would not drop items, and only "drop" a body part. If the body part stayed in the AOE of the object long enough for it to send out a purple pulse, it would get resurrected, indicated by a message of "Arise!" above it's head.
The object did not have any other purpose on the entire level as far as we could discover, and it's only function seemed to be the resurrection of monsters.
We did not test if it could resurrect players, as we accidentally killed the monster that was to kill one of us.
We tried to bring it into the elevator with us, but it did not follow us.
A screenshot of the object was not taken, as we simply forgot to.
Just thought I'd mention it. —Preceding unsigned comment added by FroXer (talk • contribs) . Please sign your posts with ~~~~
- Those are called Grim Totems. They only resurrect Zombies. Actually, they're on the Zombie page, too. Good point for bringing this up, though; I think they deserve a short mention under the Map Features section. Don't forget to sign your posts using ~~~~! Maget 21:40, 14 April 2011 (UTC)
Notes on names of things
There's an entry for "shadow fire". Is that the correct name? I've always just referred to it as lava. --Pauling 22:16, 7 May 2011 (UTC)
- It's commonly referred as lava by most players, since that's what makes the most sense. However, the official name is "shadow fire" - In the Charred Court level of Firestorm Citadel, the Sprite NPC talks about it. It was listed as fire pits, and I thought that was pretty inaccurate, so I changed it. --Kakelgis 22:57, 7 May 2011 (UTC)
Note to anyone willing to look through the missions
Barbed wire is available in other levels than grand arsenal, since i don't have the expansion and i've seen them, no clue where it was though --NightFantom 21:15, 7 August 2012 (UTC)Monster Cages
Monster cages were updated with more variety not too long ago. A few monsters that I've seen coming out of these boxes include Scarbs, various Lumbers, and Alpha Frostifurs. If anyone wants to verify some of these so the list can be updated, that would be nice. --Lunaticraveo 05:15, 17 January 2014 (UTC)
Munitions Icon Buttons
It says they are only found in expansion + Roarmulus Twins yet they can be found in some Compound arcade levels and Shadow Lair Roarmulus Twins --—Preceding unsigned comment added by RoboMine (talk • contribs) . Please sign your posts with ~~~~Current Discussion
Going to be doing some major fixes in here, regarding names:
- 1-2 Mission: The Ancient Generator has a lot of bubbletext with names that do not line up with current file names
- Advanced Training Hall has a lot of bubbletext with names that do not line up with current file names
- Certain objects have names when targeted
- NPCs reveal the names of a few things (Nature Sprites with shadow fire for example)
- The rest, trying to balance between file names, admin posts/release notes, and colloquial, as there are no in-game names for many objects.
--Novaster 18:33, 22 December 2015 (UTC)