Difference between revisions of "Deadly Dark Matter Bomb"

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== Description ==
 
== Description ==
''A large chunk of Dark Matter primed with a potent explosive. This bomb would be in stark violation of the Spiral Order's safety handbook if they hadn't lost the last copy in the crash.
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{{Quote|A large chunk of Dark Matter primed with a potent explosive. This bomb would be in stark violation of the Spiral Order's safety handbook if they hadn't lost the last copy in the crash.|Tooltip}}
  
 
== Acquisition ==
 
== Acquisition ==
 
{{Bomb/Acquisition}}
 
{{Bomb/Acquisition}}
  
== Damage ==
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=== Recipe ===
{{Damage_Disclaimer}}
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{{Damage/Pure_Shards/5|Shadow}}
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Note: Beasts/Constructs take more damage at the beginning of strata 3 than at the end.
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Also note: While the base damage for shard bombs are low, they increase substantially more with damage bonuses than other weapons do. See [https://docs.google.com/spreadsheet/ccc?key=0AkB_kx1fvrxadGx1RFZscTVjOHVIUml4dmFTa3ZsZlE#gid=0 Zeddy's DPS chart] for details.
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== Recipe ==
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{{recipe/start|star=5}}
 
{{recipe/start|star=5}}
 
{{recipe/row|Dark Shard|20}}
 
{{recipe/row|Dark Shard|20}}
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{{recipe/end}}
 
{{recipe/end}}
  
==Alchemy Path==
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=== Alchemy Path ===
 
{{:Dark Matter Bomb/alchemy path}}
 
{{:Dark Matter Bomb/alchemy path}}
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== Combat ==
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=== Basic Attack ===
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{{Bomb/BA}}
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=== Charge Attack ===
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*Detonation Time: ~5 seconds
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*Radius: ~3.5 tiles
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[[Abilities#Movement Speed|Movement speed]] is decreased by medium while using the charged attack. Detonation produces a damaging core explosion with a small ~1.5 tiles radius that immediately explodes outward into a larger ring of 8 shards with radius ~3.5 tiles. The central explosion causes minor knockback, usually just enough to push enemies into the second ring. Each shard in the ring explodes ~3 seconds after the central explosion and deal slightly more damage than the central explosion. Enemies dealt enough damage will be knocked down by both primary and secondary explosions.
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== Damage ==
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{{Damage_Disclaimer}}
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{{Damage/Pure_Shards/5|Shadow}}
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Beasts & Constructs take more damage at the beginning of strata 3 than at the end.
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{{Note-Damage/ShardBomb}}
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== Notes ==
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=== History ===
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*{{release|2012-08-08}}: This item has been introduced to the game.
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*{{release|2013-07-30}}: The recipe of the Deadly Dark Matter Bomb has been changed.
  
 
== See Also ==
 
== See Also ==
{{equipment see also}} [[Category:Sheen-SFX|6]]
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{{equipment see also}}
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*[[Bombs]] [[Category:Sheen-SFX|6]]

Revision as of 09:25, 25 April 2016

Deadly Dark Matter Bomb
Deadly Dark Matter Bomb-Equipped.png
★★★★★
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Deadly Dark Matter Bomb is a 5-star bomb.

Description

A large chunk of Dark Matter primed with a potent explosive. This bomb would be in stark violation of the Spiral Order's safety handbook if they hadn't lost the last copy in the crash. — Tooltip

Acquisition

Icon-recipe.png: Remi - Always in stock for 25,000 crowns in the Hall of Heroes if the player is rank 8-2 or higher (bound).
Icon-recipe.png: Basil - Randomly in stock for 25,000 crowns in depth 23 Clockwork Terminals, always in stock in lobby of:

9-2 Interface-icon-PvE.png Mission: Terminal Meltdown
(All recipes purchased from Basil are acquired unbound).

Recipe

The 5-star recipe for this item costs 25,000 crowns; the alchemy cost is 5,000 crowns. Below are the materials needed to make the Deadly Dark Matter Bomb.

Name Amount
Crafting-Dark Shard.png Dark Shard 20
Crafting-Vile Seal.png Vile Seal 5
Crafting-Grave Soil.png Grave Soil 4
Crafting-Unstable Core.png Unstable Core 3
Crafting-Trojan Horseshoe.png Trojan Horseshoe 2
Crafting-Reaper Rib.png Reaper Rib 1
Rarity-Eternal Orb of Alchemy icon.png Eternal Orb of Alchemy 3
Equipment-Heavy Dark Matter Bomb icon.png Heavy Dark Matter Bomb (Heat Level 10)

Note: When crafting using bound equipment as a precursor, the upgraded item will also be bound.

Alchemy Path

Deadly Dark Matter Bomb's alchemy path
☆☆☆☆☆ ★☆☆☆☆ ★★☆☆☆ ★★★☆☆ ★★★★☆ ★★★★★
Dark Matter Bomb
Dark Matter Bomb
Super Dark Matter Bomb
Super Dark Matter Bomb
Heavy Dark Matter Bomb
Heavy Dark Matter Bomb
Deadly Dark Matter Bomb
Deadly Dark Matter Bomb
Rock Salt Bomb
Rock Salt Bomb
Ionized Salt Bomb
Ionized Salt Bomb
Shocking Salt Bomb
Shocking Salt Bomb

Combat

Basic Attack

Bombs do not have basic attacks, only charge attacks.

Charge Attack

  • Detonation Time: ~5 seconds
  • Radius: ~3.5 tiles

Movement speed is decreased by medium while using the charged attack. Detonation produces a damaging core explosion with a small ~1.5 tiles radius that immediately explodes outward into a larger ring of 8 shards with radius ~3.5 tiles. The central explosion causes minor knockback, usually just enough to push enemies into the second ring. Each shard in the ring explodes ~3 seconds after the central explosion and deal slightly more damage than the central explosion. Enemies dealt enough damage will be knocked down by both primary and secondary explosions.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Deadly Dark Matter Bomb's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Slimes and Gremlins
Explosion 19 - 21 23 - 26 50 - 52 55 - 56 87 - 116 128 - 143
Shards 23 - 27 33 - 38 66 - 71 74 - 79 117 - 151 166 - 186
Versus Beasts and Constructs
Explosion 14 16 - 18 32 - 33 35 51 - 65 70 - 75
Shards 18 22 - 25 46 - 45 45 - 47 71 - 89 95 - 99
Versus Fiends and Undead
Explosion 3 - 4 5 - 6 9 - 10 11 - 12 17 - 22 24 - 27
Shards 4 - 5 6 - 7 11 - 13 13 - 15 20 - 26 29 - 33

Beasts & Constructs take more damage at the beginning of strata 3 than at the end.

While the base damage for shard bombs are low, they increase substantially more with damage bonuses than other weapons do. See this DPS chart for details.

Notes

History

See Also

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