Difference between revisions of "Firotech Alchemer MK II"

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{{WeaponInfo
 
{{WeaponInfo
 
| name = {{PAGENAME}}
 
| name = {{PAGENAME}}
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| type = handgun
 
| star = 3
 
| star = 3
 
| abilities = Chance to inflict [[Fire|<span style="color: #CCCCCC;">Fire</span>]] <br> Lvl 5: Charge time reduction Ultra
 
| abilities = Chance to inflict [[Fire|<span style="color: #CCCCCC;">Fire</span>]] <br> Lvl 5: Charge time reduction Ultra

Revision as of 02:19, 4 January 2011

Firotech Alchemer MK II
Image Wanted.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.


Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Firotech Alchemer MK II is a 3-star handgun.

Description

An alchemical handgun that fires bullets of liquid flames that split on impact.

Attacks

Basic Attack

A 2-shot combo, chance of Fire on hit. Each bullet has a chance to ricochet and damage adjacent monsters.

Charge Attack

A charged ball, chance of Fire on hit. It also splits into multiple bullets that deal additional damage.

Vendors

Vendors that sell this item:

  • unknown

Recipe

The alchemy crown and energy costs for each star level are displayed on the crafting page. Below are the materials needed to make the Firotech Alchemer MK II.

36px ITEM NAME Recipe


Required to Craft

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