Difference between revisions of "User:Jdavis/Armor"
From SpiralKnights
(→Threats: condensed threat table) |
(started making progress) |
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− | This is a work in progress. Many features need to be added, refined, removed, etc. | + | This armor guide is a work in progress. Many features need to be added, refined, removed, etc. |
− | == | + | ==Basic Concepts== |
+ | |||
+ | four types of damage | ||
+ | |||
+ | seven kinds of status | ||
+ | |||
+ | abilities | ||
+ | |||
+ | Keep in mind that there are also trinkets to enhance your damage protection (except normal), your status protection (except stun), your offense, and your health. | ||
Here is a condensed list of the main threats that knights face in the Clockworks. Each family is listed with all of the possible damage types and status effects that it might inflict. That is, not every member of a family inflicts every damage type and status effect listed for that family. Any hazard that appears only in a particular scenario (e.g. [[Ironclaw Munitions Factory]]) is omitted from this list. | Here is a condensed list of the main threats that knights face in the Clockworks. Each family is listed with all of the possible damage types and status effects that it might inflict. That is, not every member of a family inflicts every damage type and status effect listed for that family. Any hazard that appears only in a particular scenario (e.g. [[Ironclaw Munitions Factory]]) is omitted from this list. | ||
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{{User:Jdavis/end}} | {{User:Jdavis/end}} | ||
− | ==Armor | + | ==Summary of Armor== |
− | + | Here is a list of all five-star suits and helmets. Suits and helmets come in matched sets that enjoy identical statistics, with a few exceptions. [[Radiant Silvermail]] has no matching helmet, and [[Perfect Mask of Seerus]] has no matching suit. [[Divine Veil]] has a fiend bonus, while [[Divine Mantle]] does not. | |
{{User:Jdavis/start}} | {{User:Jdavis/start}} | ||
Line 317: | Line 325: | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Arcane Salamander Suit]]/[[Arcane Salamander Mask|Mask]]}} |
{{User:Jdavis/cell|norm}} | {{User:Jdavis/cell|norm}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|slime+1, beast+1}} | ||
+ | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Deadly Virulisk Suit]]/[[Deadly Virulisk Mask|Mask]]}} |
{{User:Jdavis/cell|norm}} | {{User:Jdavis/cell|norm}} | ||
{{User:Jdavis/cell|pier}} | {{User:Jdavis/cell|pier}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|slime+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|po+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Divine Mantle]]/[[Divine Veil|Veil]]}} |
− | + | ||
− | + | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|elem}} |
− | {{User:Jdavis/cell|}} | + | {{User:Jdavis/cell|shad}} |
+ | {{User:Jdavis/cell|fiend+2 on Veil only}} | ||
+ | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|sh+4}} | {{User:Jdavis/cell|sh+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell|}} | + | {{User:Jdavis/cell|cu+4}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Dragon Scale Mail]]/[[Dragon Scale Helm|Helm]]}} |
− | + | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|pier}} | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|beast+2}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|po+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Radiant Silvermail]]}} |
− | + | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|pier}} |
− | + | ||
− | + | ||
− | + | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|shad}} | ||
+ | {{User:Jdavis/cell|undead+2}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|po+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|cu+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Valkyrie Mail]]/[[Valkyrie Helm|Helm]]}} |
{{User:Jdavis/cell|norm}} | {{User:Jdavis/cell|norm}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|shad}} |
− | {{User:Jdavis/cell|}} | + | {{User:Jdavis/cell|fiend+2}} |
+ | {{User:Jdavis/cell|fi-4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|po+4}} | {{User:Jdavis/cell|po+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell|}} | + | {{User:Jdavis/cell|cu+4}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Volcanic Salamander Suit]]/[[Volcanic Salamander Mask|Mask]]}} |
+ | {{User:Jdavis/cell|norm}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|slime+2}} |
− | + | ||
− | + | ||
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|}} |
+ | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Volcanic Plate Mail]]/[[Volcanic Plate Helm|Helm]]}} |
+ | {{User:Jdavis/cell|norm}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|ASI-1}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|st+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|sl-4}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Ironmight Plate Mail]]/[[Ironmight Plate Helm|Helm]]}} |
− | {{User:Jdavis/cell|}} | + | {{User:Jdavis/cell|norm}} |
{{User:Jdavis/cell|pier}} | {{User:Jdavis/cell|pier}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|ASI-1}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|st+4}} | ||
+ | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|sl-4}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Ancient Plate Mail]]/[[Ancient Plate Helm|Helm]]}} |
{{User:Jdavis/cell|norm}} | {{User:Jdavis/cell|norm}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
− | |||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|ASI-1, MSI-1, health+3}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|st+4}} | ||
+ | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|sl-4}} | ||
{{User:Jdavis/row}} | {{User:Jdavis/row}} | ||
− | {{User:Jdavis/cell|[[ | + | {{User:Jdavis/cell|[[Mercurial Mail]]/[[Mercurial Helm|Helm]]}} |
{{User:Jdavis/cell|norm}} | {{User:Jdavis/cell|norm}} | ||
+ | {{User:Jdavis/cell|pier}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | |||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|MSI+1}} |
− | + | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
+ | {{User:Jdavis/cell|sh+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 498: | Line 506: | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|shad}} | {{User:Jdavis/cell|shad}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|ASI+1, fiend-2}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 514: | Line 522: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|DAM+1, CTR+1}} |
{{User:Jdavis/cell|fi-2}} | {{User:Jdavis/cell|fi-2}} | ||
{{User:Jdavis/cell|fr-2}} | {{User:Jdavis/cell|fr-2}} | ||
Line 548: | Line 556: | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|shad}} | {{User:Jdavis/cell|shad}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|sword DAM+1, fiend+1}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
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{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|sword DAM+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|fr+4}} | {{User:Jdavis/cell|fr+4}} | ||
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{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|shad}} | {{User:Jdavis/cell|shad}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|sword DAM+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|fr+3}} | {{User:Jdavis/cell|fr+3}} | ||
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{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|sword ASI+2}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 612: | Line 620: | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|shad}} | {{User:Jdavis/cell|shad}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|gun ASI+1, undead+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 628: | Line 636: | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|gun ASI+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
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{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|gun ASI+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|fr+4}} | {{User:Jdavis/cell|fr+4}} | ||
Line 660: | Line 668: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|gun CTR+2, gun ASI+1}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|fr-2}} | {{User:Jdavis/cell|fr-2}} | ||
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{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|shad}} | {{User:Jdavis/cell|shad}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|gun DAM+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 692: | Line 700: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|bomb DAM+2}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|fr+4}} | {{User:Jdavis/cell|fr+4}} | ||
Line 708: | Line 716: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|bomb DAM+2, bomb CTR+2}} |
{{User:Jdavis/cell|fi-2}} | {{User:Jdavis/cell|fi-2}} | ||
{{User:Jdavis/cell|fr-2}} | {{User:Jdavis/cell|fr-2}} | ||
Line 724: | Line 732: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|bomb DAM+1, MSI+1}} |
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
Line 740: | Line 748: | ||
{{User:Jdavis/cell|elem}} | {{User:Jdavis/cell|elem}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
− | {{User:Jdavis/cell| | + | {{User:Jdavis/cell|bomb CTR+2}} |
{{User:Jdavis/cell|fi+4}} | {{User:Jdavis/cell|fi+4}} | ||
{{User:Jdavis/cell|}} | {{User:Jdavis/cell|}} | ||
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{{User:Jdavis/end}} | {{User:Jdavis/end}} | ||
− | + | ==Bosses== | |
− | + | ===Gloaming Wildwoods=== | |
− | + | ===Royal Jelly Palace=== | |
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− | + | ===Ironclaw Munitions Factory=== | |
− | + | ===Firestorm Citadel=== | |
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− | + | ==Shadow Lairs== | |
− | + | ===Shadow Gloaming Wildwoods=== | |
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− | + | ===Shadow Royal Jelly Palace=== | |
− | + | ===Shadow Ironclaw Munitions Factory=== | |
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− | + | ===Shadow Firestorm Citadel=== | |
− | + | ==Danger Missions== | |
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− | + | ===Legion of Almire=== | |
− | + | ===Compound 42=== | |
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− | + | ===Heart of Ice=== | |
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Revision as of 14:16, 15 August 2012
This armor guide is a work in progress. Many features need to be added, refined, removed, etc.
Basic Concepts
four types of damage
seven kinds of status
abilities
Keep in mind that there are also trinkets to enhance your damage protection (except normal), your status protection (except stun), your offense, and your health.
Here is a condensed list of the main threats that knights face in the Clockworks. Each family is listed with all of the possible damage types and status effects that it might inflict. That is, not every member of a family inflicts every damage type and status effect listed for that family. Any hazard that appears only in a particular scenario (e.g. Ironclaw Munitions Factory) is omitted from this list.
Family | Genera | Norm | Pier | Elem | Shad | Fi | Fr | Sh | Po | St | Cu | Sl |
Slimes | Jellies, Lichens, Polyps | norm | pier | |||||||||
Gremlins | Menders, Thwackers, Scorchers, etc. | norm | elem | |||||||||
Beasts | Wolvers, Chromalisks | norm | pier | |||||||||
Fiends | Devilites, Greavers, Trojans, Silkwings, etc. | norm | shad | |||||||||
Undead | Zombies, Kats, Howlitzers, etc. | norm | shad | |||||||||
Constructs | Gun Puppies, Lumbers, Mecha Knights, etc. | norm | elem | |||||||||
Hazards | explosive blocks | |||||||||||
spikes | pier | |||||||||||
grates | elem | |||||||||||
brambles, barbed wire | pier | |||||||||||
respawners |
Summary of Armor
Here is a list of all five-star suits and helmets. Suits and helmets come in matched sets that enjoy identical statistics, with a few exceptions. Radiant Silvermail has no matching helmet, and Perfect Mask of Seerus has no matching suit. Divine Veil has a fiend bonus, while Divine Mantle does not.
Name | Norm | Pier | Elem | Shad | Bonuses | Fi | Fr | Sh | Po | St | Cu | Sl |
Almirian Crusader Armor/Helm | norm | shad | fi-2 | cu+2 | ||||||||
Azure Guardian Armor/Helm | norm | pier | ||||||||||
Dread Skelly Suit/Mask | norm | shad | fr+4 | po+4 | ||||||||
Grey Feather Mantle/Cowl | norm | elem | fi+4 | sh+4 | ||||||||
Ice Queen Mail/Crown | norm | pier | fr+4 | st+4 | ||||||||
Royal Jelly Mail/Crown | norm | pier | st+4 | sl+4 | ||||||||
Arcane Salamander Suit/Mask | norm | elem | slime+1, beast+1 | fi+4 | ||||||||
Deadly Virulisk Suit/Mask | norm | pier | slime+2 | po+4 | ||||||||
Divine Mantle/Veil | elem | shad | fiend+2 on Veil only | fi+4 | sh+4 | cu+4 | ||||||
Dragon Scale Mail/Helm | pier | elem | beast+2 | fi+4 | po+4 | |||||||
Radiant Silvermail | pier | shad | undead+2 | po+4 | cu+4 | |||||||
Valkyrie Mail/Helm | norm | shad | fiend+2 | fi-4 | po+4 | cu+4 | ||||||
Volcanic Salamander Suit/Mask | norm | elem | slime+2 | fi+4 | ||||||||
Volcanic Plate Mail/Helm | norm | elem | ASI-1 | fi+4 | st+4 | sl-4 | ||||||
Ironmight Plate Mail/Helm | norm | pier | ASI-1 | st+4 | sl-4 | |||||||
Ancient Plate Mail/Helm | norm | ASI-1, MSI-1, health+3 | st+4 | sl-4 | ||||||||
Mercurial Mail/Helm | norm | pier | MSI+1 | sh+4 | ||||||||
Armor/Crown of the Fallen | norm | shad | ASI+1, fiend-2 | fi+4 | po+4 | cu-4 | ||||||
Chaos Cloak/Chaos Cowl | norm | elem | DAM+1, CTR+1 | fi-2 | fr-2 | sh-2 | po-2 | cu-2 |
Name | Norm | Pier | Elem | Shad | Bonuses | Fi | Fr | Sh | Po | St | Cu | Sl |
Heavenly Iron Armor/Helm | norm | shad | sword DAM+1, fiend+1 | sh-4 | cu+4 | |||||||
Skolver Coat/Cap | norm | pier | sword DAM+2 | fr+4 | ||||||||
Snarbolax Coat/Cap | norm | shad | sword DAM+2 | fr+3 | po+3 | |||||||
Vog Cub Coat/Cap | norm | elem | sword ASI+2 | fi+4 | ||||||||
Deadshot Mantle/Chapeau | norm | shad | gun ASI+1, undead+2 | cu+4 | ||||||||
Justifier Jacket/Hat | norm | pier | gun ASI+2 | st+4 | ||||||||
Nameless Poncho/Hat | norm | elem | gun ASI+2 | fr+4 | ||||||||
Perfect Mask of Seerus | norm | elem | gun CTR+2, gun ASI+1 | fi+4 | fr-2 | sh+4 | po-2 | |||||
Shadowsun Slicker/Stetson | norm | shad | gun DAM+2 | po+4 | ||||||||
Bombastic Demo Suit/Helm | norm | elem | bomb DAM+2 | fr+4 | ||||||||
Mad Bomber Suit/Mask | norm | elem | bomb DAM+2, bomb CTR+2 | fi-2 | fr-2 | sh-2 | po-2 | |||||
Mercurial Demo Suit/Helm | norm | elem | bomb DAM+1, MSI+1 | sh+4 | ||||||||
Volcanic Demo Suit/Helm | norm | elem | bomb CTR+2 | fi+4 |