Minimap

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The minimap display in Haven (left) and in the Clockworks (right).

The minimap is a navigation tool. It is located in the top-right corner of the game window.

It also serves as a sort of radar, detecting things like other players, monsters, and special objects like golden keys.

Properties

A golden arrow indicates where your knight stands in the area. It is always in the center of the map. This arrow rotates to match the direction your knight is facing.

The quality of your connection to the server is displayed in the top right of the minimap. The higher the number of bars, the better the connection.

The Minimap in Haven


Other players will appear on your minimap as colored dots, determined by their name color. If the knight is off the edge of your screen, their dot will change into an arrow pointing you toward their location.

A greyish dot is a stranger - not a Stranger, haha - an unknown player!
A blue dot is a Friend.
A green dot is a Guild Member.

While in the Haven, various icons will indicate specific points of interest, usually Vendors and interactive entities like Alchemy Machines:

The minimap in the Clockworks


Other players will appear on your minimap as colored dots. These dots will match Personal Color of the player they represent.

Static, or non-functioning minimap:

In the "Unknown Passage," a floor encountered the after the boss fight in all Shadow Lairs, the mini map is covered by static.
This is also the case for the "Grasping Plateau," a floor encountered in the event-exclusive prestige mission called Shroud of the Apocrea.

While in the Clockworks, gold keys, doors, and elevators appear on the minimap as the player approaches them:

Notes

Bug: The minimap will display certain "walls" that drones cannot pass through but players and other can. It is unknown if this is a bug or not, for it could be just showing possible boundries for drones.

History

With release 2010-12-08, release 2013-01-30, and release 2013-05-22, icons in the minimap were added and/or modified.
With release 2013-04-03, monsters show up on the minimap and the minimap has a "sleeker" look along with the rest of the HUD.
With release 2014-02-26, the minimap shows a better contrast between walkable areas and obstacles.
With release 2014-04-02, an option to show the area map as a transparent overlay was added to the HUD. (Controlled by pressing the Map-icon-UI-MapOverlay.png button).

See Also

Personal tools