User contributions for Levonis
From SpiralKnights
4 March 2011
- 01:5701:57, 4 March 2011 diff hist +140 N File talk:Monster-Layoafer.png Created page with 'My guess was that the Layoafer was the poison type, since the poison type devilite I saw looked like a slob/jobless. We need these names! :P'
3 March 2011
- 21:4821:48, 3 March 2011 diff hist +23 m Lumber No edit summary
- 11:1211:12, 3 March 2011 diff hist −1 m Phantom No edit summary
- 09:2209:22, 3 March 2011 diff hist +129 m Gun Puppy Added elemental effects and generalized 1, 3 or 5-bullet attacks to 'Bullets'
- 09:1509:15, 3 March 2011 diff hist −1,053 Gun Puppy Removed tiered versions of puppies.
- 06:1106:11, 3 March 2011 diff hist +14 Gun Puppy No edit summary
- 06:0906:09, 3 March 2011 diff hist 0 N File:Monster-Sparky.png No edit summary
- 05:0805:08, 3 March 2011 diff hist +14 Monster Added Phantom to undead.
- 05:0505:05, 3 March 2011 diff hist +286 N Phantom Shell of monster page.
- 04:5704:57, 3 March 2011 diff hist 0 N File:Monster-Phantom.png No edit summary
- 04:2204:22, 3 March 2011 diff hist +325 N User talk:Crysbear Created page with 'Hi there! Just a tip when uploading monster screenshots: the screenshots we use are at a standard 128x128 pixels to stay consistent. We also use the format Monster-Name_Here.png …'
- 04:1604:16, 3 March 2011 diff hist +33 Monster Added Retrodes and Scuttlebots to construct family. Added/removed the word 'series' where appropriate.
- 04:1304:13, 3 March 2011 diff hist +195 N Scuttlebot Confirmed the zombie-mecha hybrids are called Scuttlebots. http://forums.spiralknights.com/node/1483#comment-8939
- 04:1004:10, 3 March 2011 diff hist +189 N Retrode Confirmed the zombie-mecha hybrids are called Retrodes.
- 03:4703:47, 3 March 2011 diff hist −40 Fiend Family Changed icons for neutral and super resistant.
2 March 2011
- 06:0906:09, 2 March 2011 diff hist +166 m Fiend Family No edit summary
- 05:4205:42, 2 March 2011 diff hist +316 Fiend Family Revisiting monster family pages to include damage effects.
1 March 2011
- 12:4412:44, 1 March 2011 diff hist +48 Devilite Listed new types mentioned here: http://forums.spiralknights.com/node/1456
27 February 2011
- 06:3206:32, 27 February 2011 diff hist +24 m Wolver Added attacks.
21 February 2011
- 03:5403:54, 21 February 2011 diff hist −46 Zombie Attack rephrase. Pretty much all monsters have a 'charge' phase.
- 03:4903:49, 21 February 2011 diff hist +31 m Zombie Added some confirmed status effects.
20 February 2011
- 06:0906:09, 20 February 2011 diff hist 0 Kat Alphabetized locations.
18 February 2011
- 23:1723:17, 18 February 2011 diff hist −248 Template:MonsterTemporary Changed defense symbols to icons. Thanks Eq!
- 07:2907:29, 18 February 2011 diff hist +907 Lichen New template, added descriptions.
- 07:0507:05, 18 February 2011 diff hist +885 Kat New template, added descriptions.
- 05:3905:39, 18 February 2011 diff hist −29 Tortodrone New template.
- 03:4003:40, 18 February 2011 diff hist +6 m Template:MonsterTemporary No edit summary
- 03:3903:39, 18 February 2011 diff hist +215 Jelly Changing to new monster template
- 03:3003:30, 18 February 2011 diff hist +868 Jelly Starting to change over templates.
- 03:1003:10, 18 February 2011 diff hist 0 m Template:MonsterTemporary Formatting
- 03:0903:09, 18 February 2011 diff hist +66 Template:Monster/doc No edit summary
- 03:0703:07, 18 February 2011 diff hist +1,803 Template:MonsterTemporary Changing to new monster template
- 02:5002:50, 18 February 2011 diff hist +328 N Template:Status For use in the monster template. I hope I'm doing this correctly.
- 02:4902:49, 18 February 2011 diff hist +222 N Template:Attack For use in the monster template. I hope I'm doing this correctly.
- 01:2201:22, 18 February 2011 diff hist +964 m User:Levonis Adding switches
- 01:1101:11, 18 February 2011 diff hist +226 User talk:Equinox →Defense Icons, lowres: new section
- 01:0701:07, 18 February 2011 diff hist +1 m User:Levonis No edit summary
- 01:0201:02, 18 February 2011 diff hist 0 N File:Defense shadow icon.png No edit summary
- 01:0101:01, 18 February 2011 diff hist 0 N File:Defense piercing icon.png No edit summary
- 01:0101:01, 18 February 2011 diff hist 0 N File:Defense normal icon.png No edit summary
- 00:5900:59, 18 February 2011 diff hist 0 N File:Defense elemental icon.png No edit summary
- 00:4400:44, 18 February 2011 diff hist +424 m User:Levonis No edit summary
17 February 2011
- 10:0210:02, 17 February 2011 diff hist −3,509 m User:Levonis Testing how the template stretches.
- 09:4709:47, 17 February 2011 diff hist +8 m User:Levonis Can't seem to be able to color the text for the up and down arrows. (Was planning to use the pink and blue colours from in-game tooltips.
- 07:2107:21, 17 February 2011 diff hist +124 m User:Levonis No edit summary
15 February 2011
- 07:0007:00, 15 February 2011 diff hist +235 m Jelly Adding/editing descriptions
- 06:2606:26, 15 February 2011 diff hist −121 m User:Levonis No edit summary
- 04:0304:03, 15 February 2011 diff hist −2,328 m User:Levonis No edit summary
- 02:5202:52, 15 February 2011 diff hist +219 Briar Bone Barrage Perhaps a summarizing window. Was this part of a set such as Concrete Jungle? That's what I guessed. Theme can be a monster type or a status condition, if any.
- 02:3002:30, 15 February 2011 diff hist −1,410 Briar Bone Barrage Changed monster windows to linked list (it was mainly the repeated info thing). Added a screenshot gallery. I'd get some more screenshots if the level was still available to play.