Difference between revisions of "Dark Reprisal Mk II"

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==Alchemy Path==
 
==Alchemy Path==
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{{Dark Reprisal MK II/alchemy path}}
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{{Alchemy tree|rows=1|name = Dark Reprisal Mk II}}
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Similar to items like the [[Vitasuit]], this item is "solo" in its own alchemy path.
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:The [[Dark Reprisal]] and [[Dark Retribution]] are bombs that are heavily associated with this item due to the nature of their acquisition and statistics.
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== See Also ==
 
== See Also ==
 
{{equipment see also}}
 
{{equipment see also}}

Revision as of 15:21, 18 February 2015

Dark Reprisal Mk II
Dark Reprisal Mk II-Equipped.png
★★★☆☆
Offenses:
Damage type(s) and Attack Speed influence combat. The attack style of the weapon in relation to the combat environment is also important. Consider both when choosing weapons to wield.

Stats

Abilities:
Boosts and Penalties are both considered "abilities" in general. Many items don't have any special abilities. See the Abilities page for details. Some enemies are immune to certain status conditions - see individual status pages for details.

This item doesn't have any special abilities.

CTR:
All weapons gain these CTR bonuses as they level.
  • Level 5+: CTR: Low
  • Level 10: CTR: Medium

The Dark Reprisal Mk II is a 3-star bomb.

Description

A refined version of the shadowy bomb that Warmaster Seerus engineered with the sole purpose of eliminating other gremlins that stood in his way.

Blast radius

Charge Attack

The initial detonation delivers a single small damage blast up to the edge of the radius indicated. After the bomb's initial detonation, three orbs rotate anti-clockwise around the inside circumference of the blast radius, damaging everything they touch. Note that although the orbs rotate anti-clockwise, the source of the damage is always from the centre of the explosions. This means that enemies with directional shields such as Mecha Knights and Mortafire Gremlins will have to have their backs to the centre of the bomb in order to take damage from it. Also note that the reach of the rotating orbs is slightly less than the blast radius indicator.

Damage

The following damage values represent the weapon at its completed level, without any UV or bonus from other equipment, and are listed as a range found from the first to last floor of each stratum.

Dark Reprisal Mk II's Damage Table
Stratum 1 Stratum 2 Stratum 3 Stratum 4 Stratum 5 Stratum 6
Versus Slimes and Gremlins
Explosion/Orbs 7 - 10 10 - 13  ? - ?  ? - ? 24 - 22 21 - 20
Versus Beasts and Constructs
Explosion/Orbs 6 - 8 8 - 11  ? - ?  ? - ? 19 - 17 17 - 15
Versus Fiends and Undead
Explosion/Orbs 2 - 3 3 - 4  ? - ?  ? - ? 7 7

Acquisition

Alchemy Path

- not consistently named

See Also

Personal tools