Difference between revisions of "Environment (Guild Hall)"

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An '''Environment''' can be installed in a [[Guild Hall]] to change the weather and/or ambient effects of the entire Hall.
 
An '''Environment''' can be installed in a [[Guild Hall]] to change the weather and/or ambient effects of the entire Hall.
  
==List of Environments==
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==Notes==
{{GuildHallThemes/start}}
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Once installed, an environment will last until it is manually changed or a prerequisite component is removed.
{{GuildHallEnvironments/row
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|Default|''The default environment that really captures the stale air of the clockworks.''
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Each installation has a fee, (unless it is the "default" environment, which is free) no matter how many times an environment was installed previously.
|Default
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|0 Crowns
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The hall's environment can be changed while in Design Mode at the Command Console.
|GuildHall-Theme-Default|
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 +
If players decide they wish to preview a theme and/or environment, then they can try to find the relevant status [[stratum]] in the Clockworks. Certain combinations don't occur naturally, like "Cooling Chamber" theme and "Falling Embers" environment. But players can certainly use the Clockworks to get an idea of what their Guild Hall might look like with a theme and/or environment installed.
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===History===
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Environments for guild halls were added to the game with {{release|2013-01-30}}. Previously, these "environments" were only encountered in combat areas.
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==Gallery==
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{{Main|Themes and Environments}}
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A visual collection of various combinations of Themes and Environments.
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==List==
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{{Guild Hall-Environments-Table/start}}
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{{Guild Hall-Environments-Table
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|name        = Default
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|requirements = Available with Hall
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|cost        = 0 Crowns
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|description  = The default environment that really captures the stale air of the clockworks.
 
}}
 
}}
{{GuildHallEnvironments/row
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|Falling Embers|''An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.''
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{{Guild Hall-Environments-Table
|2F: Either Wing
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|name        = Snowfall
|45,000 Crowns
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|requirements = Either 2F Wing
|GuildHall-Environment-FallingEmbers|
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|cost        = 45,000 Crowns
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|description  = A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.
 
}}
 
}}
{{GuildHallEnvironments/row
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|Snowfall|''A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.''
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{{Guild Hall-Environments-Table
|2F: Either Wing
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|name        = Falling Embers
|45,000 Crowns
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|requirements = Either 2F Wing
|GuildHall-Environment-Snowfall|
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|cost        = 45,000 Crowns
 +
|description  = An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.
 
}}
 
}}
{{GuildHallEnvironments/row
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|Rain Shower|''The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.''
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{{Guild Hall-Environments-Table
|2F: Both Wings
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|name        = Rain Shower
|45,000 Crowns
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|requirements = Both 2F Wings
|GuildHall-Environment-Rain Shower|
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|cost        = 45,000 Crowns
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|description  = The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.
 
}}
 
}}
{{Table/End}}
 
  
==Themes and Environments: Some Combinations==
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{{Guild Hall-Environments-Table
===Default+Environment===
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|name        = Rain Storm
<gallery>
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|requirements = Both 4F Wings
Image:GuildHall-Environment-FallingEmbers.png|'''Falling Embers Environment'''
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|cost        = 90,000 Crowns
Image:GuildHall-Environment-Snowfall.png|'''Snowfall Environment'''
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|description  = An environment with almost too much rain.
[[File:GuildHall-Environment-RainShower.png|200px]]
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Initial release: 27 July 2016
</gallery>
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}}
===Default+Environment===
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<gallery>
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Image:GuildHall-Theme-CoolingChamber.png|Cooling Chamber with default environment again....... From <Hydra> Hall.
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Image:GuildHall-ThemeAndEnvironment-CoolingChamberAndFallingEmbers.png| Cooling Chamber theme with Falling Embers environment......From <Mondgarde> Hall.
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Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndSnowfall.png| Cooling Chamber theme with Snowfall environment......From <Mindfang> Hall.
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Image:GuildHall--ThemeAndEnvironment-CoolingChamberAndRainshower.png| Cooling Chamber theme with Rain Shower environment......From <The Blacklisted> Hall.
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Image:GuildHall--ThemeAndEnvironment-BlastFurnaceAndFallingAshes.png| Blast Furnace theme with Falling Embers environment......From <Generosity> Hall.
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Image:GuildHall--ThemeAndEnvironments-BlastFurnaceAndSnowfall.png| Blast Furnace theme with Snowfall environment......From <Altosk> Hall.
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Image:GuildHall--ThemeAndEnvironment-WasteworksAndRainshower.png| Wasteworks theme with Rain Shower environment......From <Blessed Elite> Hall.
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Image:GuildHall--ThemeAndEnvironment-PowercomplexANDsnowfall.png| Power Complex theme with Snowfall environment......From <Paranoida> Hall.
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Image:GuildHall--ThemeAndEnvironment-PowercomplexANDrainshower.png| Power Complex theme with Rain Shower environment......from <Over Powered Noobs> Hall.
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Image:GuildHall-Theme-Spooky.png|Spooky with default environment again....... From <Kleptomaniac> Hall.
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Image:GuildHall--ThemeAndEnvironment-SpookyAndFallingEmbers.png| Spooky theme with Falling Embers environment ......From <Best Guild Eu> Hall.
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Image:GuildHall--ThemeAndEnvironment-SpookyAndSnowfall.png| Spooky theme with Snowfall environment, brings out the hazy fog effect of Snowfall......From <Hamsters> Hall.
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Image:GuildHall--ThemeAndEnvironment-SpookyAndRainshower.png| Spooky theme with Rain Shower environment......From <Unity> Hall.
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</gallery>
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==Notes==
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[[Guild Hall]]s, as of [http://wiki.spiralknights.com/Release_Notes_2013-01-30 2013-01-30], can be edited to look like certain clockworks depths. This is done by changing the theme and/or environment in the Design Mode's Command Console. There are two different panels, one for themes and one for environments. Themes and environments are unlocked with expansions and are added to a guild hall's design mode options in the relevant panel menu. Once installed, a theme or environment will last until it is manually changed or a prerequisite component is removed.
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If the required expansion is removed, the theme and environment will be restored to default.
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Credit for images given on the file page for the image.
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{{Table/end}}
  
 
==See Also==
 
==See Also==
*[[Expansion (Guild Hall)]]
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{{Guild Hall see also}}
*[[Room (Guild Hall)]]
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*[[Theme (Guild Hall)]]
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*[[Furniture]]
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[[Category:Guild Hall Environments|*]]
 
 
[[Category:Terminology]]
 
[[Category:Terminology]]
[[Category:Guild Hall]]
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[[Category:Guild Hall|*]]

Latest revision as of 06:46, 23 August 2016

Change Environment

An Environment can be installed in a Guild Hall to change the weather and/or ambient effects of the entire Hall.

Notes

Once installed, an environment will last until it is manually changed or a prerequisite component is removed.

Each installation has a fee, (unless it is the "default" environment, which is free) no matter how many times an environment was installed previously.

The hall's environment can be changed while in Design Mode at the Command Console.

If players decide they wish to preview a theme and/or environment, then they can try to find the relevant status stratum in the Clockworks. Certain combinations don't occur naturally, like "Cooling Chamber" theme and "Falling Embers" environment. But players can certainly use the Clockworks to get an idea of what their Guild Hall might look like with a theme and/or environment installed.

History

Environments for guild halls were added to the game with release 2013-01-30. Previously, these "environments" were only encountered in combat areas.

Gallery

A visual collection of various combinations of Themes and Environments.

List

Name Visual Requirements Cost Notes
The default environment that really captures the stale air of the clockworks.
Default
The default environment that really captures the stale air of the clockworks.
Available with Hall 0 Crowns Description:
The default environment that really captures the stale air of the clockworks.
A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.
Snowfall
A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.
Either 2F Wing 45,000 Crowns Description:
A beautiful environment that fills your Guild Hall with perfect snow: the kind that gently falls from the sky and never collects on the ground, melting into grey muck.
An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.
Falling Embers
An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.
Either 2F Wing 45,000 Crowns Description:
An environment that fills your Guild Hall with falling ash and soot as if Vog himself had passed through.
The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.
Rain Shower
The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.
Both 2F Wings 45,000 Crowns Description:
The perfect environment for Guild Halls without fire insurance or whose members are simply too lazy to ever water their plants.
An environment with almost too much rain. Initial release: 27 July 2016
Rain Storm
Both 4F Wings 90,000 Crowns Description:
An environment with almost too much rain.

Initial release: 27 July 2016

See Also

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